> [!CAUTION]
> **Caution:** The Google Mobile Ads for Unity native plugin is deprecated. Use [native overlay ads](https://developers.google.com/admob/unity/native-overlay) instead. If you want to continue to use native ads rendered as part of the game environment, fill out the [Google Immersive InGame Ads beta request form](https://docs.google.com/forms/d/1uj-DfkLBqtP_KS8rxaYSF_E9Ebxxv74rFDlWNPpTHZw) and notify your account manager.

# Google Mobile Ads Native Unity Plugin Change Log

## Version 7.4.0

### Features:

- Fixed \[#2453\] and \[#2450\] XCode build error when using iOS SDK 9.14.0 or greater.

## Version 7.0.2

### Features:

- Fixed error causing incorrect request agent.
- Fixed error preventing OnNativeAdClicked events from being raised.

## Version 7.0.1

### Features:

- Fixed missing method errors on ARM64 architectures.
- Fixed crashes in countries using decimal commas.
- NativeAds.RegisterImageGameObject now returns an int for number of items registered successfully.

### Requirements:

- Requires Google Mobile Ads Unity plugin v7.0.0 or higher.
- Requires Google Mobile Ads iOS SDK v9.0.0 or higher.
- Requires Google Mobile Ads Android SDK v20.0.0 or higher.

### Built and tested with:

- Google Mobile Ads Unity plugin 7.0.1.
- Google Play services 21.0.0
- Google Mobile Ads iOS SDK 9.0.0
- External Dependency Manager for Unity 1.2.171.

## Version 7.0.0

### Features:

- Added support for Google Mobile Ads Unity plugin v7.0.0.
- Added support for Google Mobile Ads iOS SDK v9.0.0 or higher.
- Added support for Google Play services v20.0.0 or higher.

### Requirements:

- Requires Google Mobile Ads Unity plugin v7.0.0 or higher.
- Requires Google Mobile Ads iOS SDK v9.0.0 or higher.
- Requires Google Mobile Ads Android SDK v20.0.0 or higher.

### Built and tested with:

- Google Mobile Ads Unity plugin 7.0.0.
- Google Play services 20.6.0
- Google Mobile Ads iOS SDK 9.0.0
- External Dependency Manager for Unity 1.2.165.