Contains data classes for real-time multiplayer functionality.
Interfaces
OnRealTimeMessageReceivedListener | Listener for message received callback, which is called when the client receives a message from a peer. |
RealTimeMessageReceivedListener | This interface was deprecated. Use
OnRealTimeMessageReceivedListener . |
RealTimeMultiplayer | This interface was deprecated. Use
RealTimeMultiplayerClient
instead |
RealTimeMultiplayer.ReliableMessageSentCallback | This interface was deprecated. Use
RealTimeMultiplayerClient.ReliableMessageSentCallback instead
|
Room | Data interface for room functionality. |
RoomStatusUpdateListener | This interface was deprecated. Use
RoomStatusUpdateCallback . |
RoomUpdateListener | This interface was deprecated. Use
RoomUpdateCallback . |
Classes
RealTimeMessage | Message received from participants in a real-time room, which is passed to the client. |
RoomConfig | Configuration for a new room. |
RoomConfig.Builder | Builder class for RoomConfig . |
RoomEntity | Data object representing the data for a room. |
RoomStatusUpdateCallback | The callback invoked when the status of a room, status of its participants or connection status of the participants has changed. |
RoomUpdateCallback | The callback invoked when the state of the room has changed. |