Contains the games client class.
Annotations
PageDirection.Direction | Direction constants for pagination over data sets. |
Player.FriendsListVisibilityStatus | Friends list visibility statuses. |
Player.PlayerFriendStatus | Player friend statuses. |
SnapshotsClient.ResolutionPolicy | Conflict resolution policy. |
Interfaces
AchievementsClient | A client to interact with achievements functionality. |
CurrentPlayerInfo | Data object representing the information related only to the signed in user. |
EventsClient | A client to interact with events functionality. |
Game | Data interface for retrieving game information. |
GamesClient | A client to interact with games basic functionality. |
GamesMetadataClient | A client to receive GamesMetadata. |
GamesSignInClient | A client for performing sign-in with Play Games Services. |
LeaderboardsClient | A client to interact with leaderboards functionality. |
Player | Data interface for retrieving player information. |
PlayerRelationshipInfo | Data object representing the relationship information of a player. |
PlayersClient | A client to interact with Players. |
PlayerStatsClient | A client to retrieve Player stats. |
RecallClient | A client for the recall functionality. |
SnapshotsClient | A client to interact with Snapshots. |
Classes
AnnotatedData<T> | Class to return annotated data. |
AuthenticationResult | Represents the current authentication status with Play Games Services. |
GameBuffer | Data structure providing access to a list of games. |
GameEntity | Data object representing a set of Game data. |
GamesActivityResultCodes | Result codes that can be set as result in
Activities from the Client UI started with
Activity.startActivityForResult(Intent, int) . |
GamesCallbackStatusCodes | Status codes for Games callbacks. |
GamesClientStatusCodes | Status codes for Games Clients methods result
Task
failures. |
LeaderboardsClient.LeaderboardScores | Result delivered when leaderboard scores have been loaded. |
PageDirection | Direction constants for pagination over data sets. |
PlayerBuffer | Data structure providing access to a list of players. |
PlayerEntity | Data object representing a set of Player data. |
PlayerLevel | Data object representing a level a player can obtain in the metagame. |
PlayerLevelInfo | Data object representing the current level information of a player in the metagame. |
PlayGames | Main entry point for the Games APIs. |
PlayGamesSdk | Entry point for the Play Games SDK. |
RecallAccess | Contains the result of
RecallClient.requestRecallAccess() . |
SnapshotsClient.DataOrConflict<T> | Represents the result of attempting to open a snapshot or resolve a conflict from a previous attempt. |
SnapshotsClient.SnapshotConflict | Result delivered when a conflict was detected
during
SnapshotsClient.open(SnapshotMetadata) or
SnapshotsClient.resolveConflict(String, Snapshot) . |
Exceptions
FriendsResolutionRequiredException | Exception thrown when trying to access the list of friends. |
SnapshotsClient.SnapshotContentUnavailableApiException | Indicates that the snapshot contents are
unavailable at the moment, but the SnapshotMetadata is available through
getSnapshotMetadata() . |