Learn how to use Augmented Images in your own apps.

## Prerequisites

Make sure that you understand [fundamental AR concepts](https://developers.google.com/ar/develop/fundamentals)
and how to [configure an ARCore session](https://developers.google.com/ar/develop/unity-arf/session-config) before proceeding.

**Augmented Images is directly supported by
[AR Foundation](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual/) via
[2D image tracking](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual//tracked-image-manager.html)
APIs.** These APIs can be used without installing the *ARCore Extensions* package.

## Build and run the sample app

To use Augmented Images with AR Foundation, refer to the following resources:

- The [AR Foundation](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual/)
  and
  [2D image tracking](https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual//tracked-image-manager.html)
  documentation.

- The AR Foundation samples, which can be downloaded from
  [github.com/Unity-Technologies/arfoundation-samples](https://github.com/Unity-Technologies/arfoundation-samples).