Tetap teratur dengan koleksi
Simpan dan kategorikan konten berdasarkan preferensi Anda.
Interaksi antara pengemudi dan layar harus sederhana, tidak mengganggu, dan mudah terganggu, sehingga perhatian pengemudi dapat kembali ke jalan dengan cepat.
Memastikan informasi selalu aktual dan mudah dilihat
Untuk meminimalkan waktu yang dihabiskan pengemudi untuk memalingkan wajah dari jalan, informasi pada layar harus terbaru dan mudah dipahami dalam sekejap:
Menyampaikan tugas & status secara sekilas
Pengemudi harus cepat memahami tugas atau status sistem dengan melihat ke layar. Mereka harus dapat membaca konten dalam waktu 2 detik dan kembali fokus ke jalan.
Memberikan respons cepat
Pastikan waktu respons sistem setelah input pengguna – misalnya, waktu antara ketukan dan animasi ripple yang dihasilkan – tidak lebih dari 0,25 detik. Jika konten membutuhkan waktu lebih dari 2 detik untuk dimuat, indikator lingkaran berputar atau perubahan antarmuka serupa akan menunjukkan bahwa perangkat sedang merespons.
Memberikan informasi mengemudi yang tepat waktu dan akurat
Tampilkan informasi tugas mengemudi yang relevan dengan segera dan akurat dalam kondisi mengemudi normal. Menampilkan status keamanan atau kegagalan fungsi secara real time.
Dorong aktivitas mengemudi langsung
Mengemudi dengan aman mengharuskan pengemudi tetap memegang kemudi sebanyak mungkin:
Menggunakan gestur satu tangan
Anda tidak perlu melepaskan kedua tangan dari roda kemudi untuk melakukan operasi ini. Gestur (seperti melambaikan tangan untuk berinteraksi dengan sistem) hanya boleh menggunakan satu tangan dan tidak memerlukan manuver yang dapat berdampak negatif terhadap pengoperasian kendaraan.
Izinkan antarmuka ucapan handsfree
Sistem komunikasi berbasis ucapan harus memungkinkan berbicara dan mendengarkan secara handsfree. Namun, memulai, mengakhiri, atau menyela dialog lisan, dapat dilakukan secara manual.
Menyederhanakan interaksi suara
Desain interaksi suara multilangkah dengan hati-hati untuk meminimalkan gangguan bagi pengemudi.
Memprioritaskan tugas mengemudi
Tugas terpenting yang dilakukan pengemudi adalah terkait dengan mengemudi – yang lainnya harus bersifat sekunder:
Izinkan pengemudi untuk mengontrol kecepatan
Urutan interaksi harus dapat diinterupsi dan dapat dilanjutkan pada titik logis. Pengemudi harus mengontrol kecepatan.
Memprioritaskan tugas terkait mengemudi
Informasi yang diperlukan untuk mengemudi dan kontrol kendaraan yang aman (seperti rute navigasi) harus diprioritaskan daripada informasi yang tidak terkait dengan mengemudi (seperti judul media).
Pertimbangkan konten yang tidak mengemudi dengan cermat
Informasi yang tidak terkait dengan aktivitas mengemudi (seperti iklan, konten media sosial, konten halaman web, buku, konten berkala, email, dan notifikasi langganan) harus dipertimbangkan dengan cermat untuk meminimalkan gangguan bagi pengemudi.
Prioritaskan suara & sesuaikan volume untuk tugas mengemudi
Antarmuka harus memprioritaskan informasi audio yang penting saat mengemudi. Misalnya, saat rute navigasi disampaikan, volume media harus diturunkan atau diturunkan. Selain itu, pengguna harus selalu dapat menyesuaikan volume sepenuhnya ke tingkat yang dibisukan.
Hindari gangguan
Hindari mengalihkan perhatian pengemudi dari jalan karena alasan yang tidak penting:
Hindari aktivitas yang berbahaya atau mengganggu
Sistem tidak boleh mengizinkan aktivitas yang tidak perlu dan berpotensi membahayakan, seperti bermain sebagian besar game, menjelajahi internet secara manual, atau berpartisipasi dalam aktivitas kebugaran yang melibatkan manuver tangan atau kaki yang tidak aman saat mengemudi.
Menghindari gerakan yang tidak relevan
Hindari menampilkan informasi visual dinamis yang tidak terkait dengan mengemudi, seperti video dan teks scroll otomatis. Pertimbangkan penggunaan animasi dengan cermat untuk memastikannya membantu pemahaman situasional pengemudi.
[null,null,["Terakhir diperbarui pada 2025-07-25 UTC."],[[["\u003cp\u003eIn-vehicle interfaces should prioritize driving-related tasks and information, ensuring content is glanceable and easily understood within 2 seconds.\u003c/p\u003e\n"],["\u003cp\u003eInteractions should be designed for one-handed use and allow for hands-free speech, minimizing manual and visual distractions while driving.\u003c/p\u003e\n"],["\u003cp\u003eDrivers should control the pace of interaction, with systems allowing for interruptions and prioritizing driving-related audio cues.\u003c/p\u003e\n"],["\u003cp\u003eNon-driving activities, such as web browsing or complex games, should be avoided to minimize driver distraction and maintain focus on the road.\u003c/p\u003e\n"],["\u003cp\u003eInterfaces should avoid unnecessary animations or dynamic content that could pull the driver's attention away from the primary task of driving.\u003c/p\u003e\n"]]],[],null,["# Interaction principles\n\n\u003cbr /\u003e\n\nInteractions between a driver and a screen must be simple, non-distracting, and easily interrupted, so the driver's attention can quickly return to the road.\n\nThis section describes how you can:\n\n- [Keep information current and glanceable](#keep_information_current_and_glanceable)\n- [Encourage hands-on driving](#encourage_hands-on_driving)\n- [Prioritize driving tasks](#prioritize_driving_tasks)\n- [Discourage distraction](#discourage_distraction)\n\n*** ** * ** ***\n\nKeep information current and glanceable\n---------------------------------------\n\nTo minimize the time drivers spend looking away from the road, onscreen information needs to be up-to-date and easy to understand at a glance:\n\n### Convey tasks \\& states at a glance\n\n\nDrivers need to quickly understand tasks or system states by glancing at the screen. They should be able to read the content within 2 seconds and return their focus to the road. \n| **Rationale:** To minimize the time and mental effort required by glances at the screen, make all communication during driving as clear and efficient as possible.\n\n### Provide quick responses\n\n\nMake sure that system response times after user input -- for example, the time between a tap and the resulting ripple animation -- do not exceed 0.25 seconds. If content takes more than 2 seconds to load, a spinner or similar interface change should indicate that the device is responding. \n| **Rationale:** Meaningful, glanceable changes in the interface help drivers understand that the system registered their input and is working properly.\n\n### Provide timely, accurate driving information\n\n\nShow relevant driving-task information immediately and accurately under normal driving conditions. Display any malfunction or safety status in real time. \n| **Rationale:** Drivers rely on accurate, time-sensitive driving and safety information to navigate properly and avoid hazards.\n\n*** ** * ** ***\n\nEncourage hands-on driving\n--------------------------\n\nSafe driving requires that drivers keep their hands on the wheel as much as possible:\n\n### Use one-handed gestures\n\n\nNo operation should require removal of both hands from the steering wheel. Gestures (such as waving to interact with the system) should require only one hand and should not require any maneuvers that could negatively impact operation of the vehicle. \n| **Rationale:** One hand should always remain on the steering wheel. No tasks should interfere with the driver's ability to control the vehicle and respond quickly to events on the road.\n\n### Allow hands-free speech interface\n\n\nSpeech-based communication systems should permit hands-free speaking and listening. Starting, ending, or interrupting a spoken dialog, however, can be done manually. \n| **Rationale:** Reduce visual and manual distraction. Simple voice-driven interfaces make minimal visual and manual demands on the driver and help the driver focus on the road.\n\n### Simplify voice interactions\n\n\nDesign multistep voice interactions carefully to minimize driver distraction. \n| **Rationale:** Even hands-free voice interactions require cognitive processing and can reduce attention to road-scanning and other driving tasks.\n\n*** ** * ** ***\n\nPrioritize driving tasks\n------------------------\n\nThe most important tasks a driver performs are those related to driving -- everything else must be secondary:\n\n### Allow driver to control pace\n\n\nInteraction sequences should be interruptible and resumable at logical points. The driver should control pacing. \n| **Rationale:** Because demands on drivers can be unpredictable, interfaces must allow them to suspend interaction at any point. This way, they can refocus attention on driving without feeling that they must hurry to complete a task.\n\n### Prioritize driving-related tasks\n\n\nInformation needed for driving and safe vehicle control (such as navigation directions) should be prioritized over information unrelated to driving (such as media titles). \n| **Rationale:** Information should be prioritized based on its role in supporting driving tasks.\n\n### Consider non-driving content carefully\n\n\nInformation unrelated to driving (such as ads, social media content, web page content, books, periodicals, email, and subscription alerts) should be carefully considered to minimize driver distraction. \n| **Rationale:** Non-driving-related information may visually or cognitively distract the driver unless it can be absorbed with a quick glance or easily ignored.\n\n### Prioritize sound \\& adjust volume for driving tasks\n\n\nThe interface should give priority to audio information that is critical to driving. For example, when navigation directions are being relayed, media volume should be lowered or ducked. In addition, users should always be able to fully adjust the volume down to a muted level. \n| **Rationale:** Drivers need to have the option to turn off all audio sounds if they explicitly choose to do so. If audio is on, driving-related sounds such as navigation directions and alerts should be prioritized over non-driving-related sounds.\n\n*** ** * ** ***\n\nDiscourage distraction\n----------------------\n\nAvoid pulling the driver's attention away from the road for non-essential reasons:\n\n### Avoid hazardous or distracting activities\n\n\nThe system should not allow unnecessary and potentially hazardous activities, such as playing most games, manually surfing the internet, or participating in fitness activities involving unsafe hand or foot maneuvers while driving. \n| **Rationale:** Activities that are likely to deeply engage the driver and critically degrade situational awareness should not be permitted.\n\n### Avoid irrelevant movement\n\n\nAvoid displaying dynamic visual information unrelated to driving, such as videos and auto-scrolling text. Carefully consider the use of animations to ensure they aid the driver's situational understanding. \n| **Rationale:** Videos, animations, and auto-scrolling text can tempt drivers to take their eyes off the road for long periods of time. These types of experiences can disrupt driver control and pace of interaction, because visual information is presented at the system's pacing rather than the driver's."]]