Google. Maps. Event. Events
Encapsulates the set of all events fired by the SDK.
Summary
Events are part of a mechanism that allows you to style map feature UnityEngine.GameObjects. They are fired from various stages of the map feature construction pipeline. The SDK fires WillCreate
and DidCreate
events whenever it constructs a Feature.MapFeature and its corresponding UnityEngine.GameObject during map loading. These events contain geometry and metadata information that you can use to style map feature UnityEngine.GameObjects.
For more information, see GameObject creation.
Properties |
|
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AreaWaterEvents
|
Feature.AreaWater construction pipeline events.
|
ExtrudedStructureEvents
|
Feature.ExtrudedStructure construction pipeline events.
|
FloatingOriginEvents
|
Events related to the floating origin.
|
IntersectionEvents
|
Events related to road intersections.
|
LineWaterEvents
|
Feature.LineWater construction pipeline events.
|
MapEvents
|
Events related to the entire map.
|
ModeledStructureEvents
|
Feature.ModeledStructure construction pipeline events.
|
RegionEvents
|
Feature.Region construction pipeline events.
|
RoadLatticeEvents
|
Events relating to the RoadLattice representing the road network of the currently loaded map.
|
SegmentEvents
|
Feature.Segment construction pipeline events.
|
TerrainEvents
|
Events related to Terrain.
|
Properties
ExtrudedStructureEvents
ExtrudedStructureEvents ExtrudedStructureEvents
Feature.ExtrudedStructure construction pipeline events.
FloatingOriginEvents
FloatingOriginEvents FloatingOriginEvents
Events related to the floating origin.
ModeledStructureEvents
ModeledStructureEvents ModeledStructureEvents
Feature.ModeledStructure construction pipeline events.
RoadLatticeEvents
RoadLatticeEvents RoadLatticeEvents
Events relating to the RoadLattice representing the road network of the currently loaded map.