GMSTextureStyle Class Reference


Describes the drawing style for a texture over a GMSStyleSpan.

Note that if this is set with a gradient stroke, the stroke will only show up as a solid-colored stroke. A workaround would be to a set a clear stroke on this line (with the stamp), and then make a separate polyline with the gradient stroke and without the stamp, with the same path as this polyline at a lower z-index.

Inherits GMSStampStyle.

Public Member Functions

(instancetype) - initWithImage:

Static Public Member Functions

(instancetype) + textureStyleWithImage:


UIImage * stampImage
 The image or texture that will repeated over a stroke.

Member Function Documentation

- (instancetype) initWithImage: (UIImage *)  image
+ (instancetype) textureStyleWithImage: (UIImage *)  image

Property Documentation

- (UIImage*) stampImage [read, assign, inherited]

The image or texture that will repeated over a stroke.

Note that this image will be compressed into a square - so for best results have a square image. The rendered stamps will be the width of the line that the GMSStrokeStyle is set on. The image will be oriented with the top of the image towards the start point, and the bottom of the image towards the end point. For example, if the underlying line has two points and the start point is directly above the endpoint, the stamp will appear in an upright orientation.