To start sending vehicle updates to Fleet Engine and the customer backend,
create a `GMTDDeliveryDriverAPI` instance that includes the
`providerID`, `vehicleID`, `driverContext`, and `accessTokenProvider`.

The `providerID` is the same as the **Project ID** of your Google Cloud
Project. For information on setting up the Google Cloud Project, see
[Create your Fleet Engine project](https://developers.google.com/maps/documentation/mobility/fleet-engine/essentials/set-up-fleet/create-project.md.txt).

The following example shows how to create a `GMTDDeliveryDriverAPI` instance.

### Objective-C

```objective-c
#import "SampleViewController.h"
#import "SampleAccessTokenProvider.h"
#import <GoogleRidesharingDriver/GoogleRidesharingDriver.h>

static NSString *const PROVIDER_ID = @"INSERT_YOUR_PROVIDER_ID";

@implementation SampleViewController {
 GMSMapView *_mapView;
}

- (void)viewDidLoad {
  NSString *vehicleID = @"INSERT_CREATED_VEHICLE_ID";
  SampleAccessTokenProvider *accessTokenProvider =
                                [[SampleAccessTokenProvider alloc] init];
  GMTDDriverContext *driverContext =
     [[GMTDDriverContext alloc] initWithAccessTokenProvider:accessTokenProvider
                                                 providerID:PROVIDER_ID
                                                   vehicleID:vehicleID
                                                   navigator:_mapView.navigator];

  GMTDDeliveryDriverAPI *deliveryDriverAPI = [[GMTDDeliveryDriverAPI alloc] initWithDriverContext:driverContext];
}
```

## What's next

[Get the vehicle ready](https://developers.google.com/maps/documentation/mobility/driver-sdk/scheduled/ios/vehicle-ready.md.txt)