You can use ML Kit to recognize entities in an image and label them. This API supports a wide range of custom image classification models. Refer to [Custom models with ML Kit](https://developers.google.com/ml-kit/custom-models.md.txt) for guidance on model compatibility requirements, where to find pre-trained models, and how to train your own models.

<br />

There are two ways to integrate image labeling with custom models: by bundling
the pipeline as part of your app, or by using an unbundled pipeline that depends
on Google Play services. If you select the unbundled pipeline, your app will be
smaller. See the following table for details.

|   | Bundled | Unbundled |
|---|---|---|
| **Library name** | `com.google.mlkit:image-labeling-custom` | `com.google.android.gms:play-services-mlkit-image-labeling-custom` |
| **Implementation** | Pipeline is statically linked to your app at build time. | Pipeline is dynamically downloaded using Google Play services. |
| **App size** | About 3.8 MB size increase. | About 200 KB size increase. |
| **Initialization time** | Pipeline is available immediately. | Might have to wait for pipeline to download before first use. |
| **API lifecycle stage** | General Availability (GA) | Beta |

> [!NOTE]
> **Note:** The unbundled version of image labeling with custom models is offered in beta, which means it might change in backward-incompatible ways and is not subject to any SLA or deprecation policy.

There are two ways to integrate a custom model: bundle the model by
putting it inside your app's asset folder, or dynamically download it
from Firebase. The following table compares these two options.

| Bundled Model | Hosted Model |
|---|---|
| The model is part of your app's APK, which increases its size. | The model is not part your APK. It is hosted by uploading to Cloud Storage. We recommend using [Cloud Storage for Firebase](https://firebase.google.com/docs/storage). |
| The model is available immediately, even when the Android device is offline | Your app must include code to download the model on demand |
| No need for a Firebase project | Requires a Firebase project (if using Cloud Storage for Firebase). |
| You must republish your app to update the model | Push model updates without republishing your app |
| No built-in A/B testing | A/B testing with [Firebase Remote Config](https://firebase.google.com/docs/remote-config) |

## Try it out

- See the [vision quickstart app](https://github.com/googlesamples/mlkit/tree/master/android/vision-quickstart) for an example usage of the bundled model and the [automl quickstart app](https://github.com/googlesamples/mlkit/tree/master/android/automl) for an example usage of the hosted model.

## Before you begin

1. In your project-level `build.gradle.kts` file, make sure to include
   Google's Maven repository in both your `buildscript` and
   `allprojects` sections.

2. Add the dependencies for the ML Kit Android libraries to your module's
   app-level gradle file, which is usually `app/build.gradle.kts`. Choose one
   of the following dependencies based on your needs:

   **For bundling the pipeline with your app:**

   ```kotlin
   dependencies {
     // ...
     // Use this dependency to bundle the pipeline with your app
     implementation("com.google.mlkit:image-labeling-custom:17.0.3")
   }
   ```

   **For using the pipeline in Google Play services:**

   ```kotlin
   dependencies {
     // ...
     // Use this dependency to use the dynamically downloaded pipeline in Google Play services
     implementation("com.google.android.gms:play-services-mlkit-image-labeling-custom:16.0.0-beta5")
   }
   ```
3. **If you choose to use the pipeline in Google Play services** , you can
   configure your app to automatically download the pipeline to the device
   after your app is installed from the Play Store. To do so, add the
   following declaration to your app's `AndroidManifest.xml` file:

   ```xml
   <application ...>
       ...
       <meta-data
           android:name="com.google.mlkit.vision.DEPENDENCIES"
           android:value="custom_ica" />
       <!-- To use multiple downloads: android:value="custom_ica,download2,download3" -->
   </application>
   ```

   You can also explicitly check the pipeline availability and request download
   through Google Play services
   [ModuleInstallClient API](https://developers.google.com/android/guides/module-install-apis.md.txt).

   If you don't enable install-time pipeline downloads or request explicit
   download, the pipeline is downloaded the first time you run the labeler.
   Requests you make before the download has completed produce no results.
4. **If you want to download a model using Cloud Storage for Firebase** , make
   sure you
   [add Firebase to your Android project](https://firebase.google.com/docs/android/setup),
   if you have not already done so. This is not required when you bundle the
   model.

## 1. Load the model

You can load the model from a locally-bundled source or a remotely-hosted
source.

### Configure a local model source

To bundle the model with your app:

1. Copy the model file (usually ending in `.tflite` or `.lite`) to your app's
   `assets/` folder. (You might need to create the folder first by
   right-clicking the `app/` folder, then clicking
   **New \> Folder \> Assets Folder**.)

2. Create `LocalModel` object, specifying the path to the model file:

   ### Kotlin

   ```kotlin
   val localModel = LocalModel.Builder()
           .setAssetFilePath("model.tflite")
           // or .setAbsoluteFilePath(absolute path to model file)
           // or .setUri(URI to model file)
           .build()
   ```

   ### Java

   ```java
   LocalModel localModel =
       new LocalModel.Builder()
           .setAssetFilePath("model.tflite")
           // or .setAbsoluteFilePath(absolute path to model file)
           // or .setUri(URI to model file)
           .build();
   ```

   > [!NOTE]
   > **Note:** apps target Android 11 (API level 30) can no longer access files from external storage because of [Storage updates in Android 11](https://developer.android.com/about/versions/11/privacy/storage).

   > [!NOTE]
   > **Note:** if you have a model that was trained with [AutoML Vision Edge in
   > Firebase](https://firebase.google.com/docs/ml/train-image-labeler) (not Google Cloud), the preceding instructions might not work. Follow the [migration guide](https://developers.google.com/ml-kit/vision/image-labeling/automl/migrate-automl.md.txt) for instructions.

### Configure a remotely-hosted model source

To use the remotely-hosted model, you must download the model file to the
device's local storage using your own app logic, and then load it as a local
model. We recommend using Cloud Storage for Firebase to host a model. For
implementation details, see the
[Firebase ML to Cloud Storage migration guide](https://firebase.google.com/docs/ml/migrate-to-cloud-storage).

### Configure the image labeler

After you configure your model sources, create an `ImageLabeler` object from
one of them.

The following options are available:

| Options ||
|---|---|
| `confidenceThreshold` | Minimum confidence score of detected labels. If not set, any classifier threshold specified by the model's metadata will be used. If the model does not contain any metadata or the metadata does not specify a classifier threshold, a default threshold of 0.0 will be used. |
| `maxResultCount` | Maximum number of labels to return. If not set, the default value of 10 will be used. |

If you only have a locally-bundled model, just create a labeler from your
`LocalModel` object:

### Kotlin

```kotlin
val customImageLabelerOptions = CustomImageLabelerOptions.Builder(localModel)
    .setConfidenceThreshold(0.5f)
    .setMaxResultCount(5)
    .build()
val labeler = ImageLabeling.getClient(customImageLabelerOptions)
```

### Java

```java
CustomImageLabelerOptions customImageLabelerOptions =
        new CustomImageLabelerOptions.Builder(localModel)
            .setConfidenceThreshold(0.5f)
            .setMaxResultCount(5)
            .build();
ImageLabeler labeler = ImageLabeling.getClient(customImageLabelerOptions);
```

If you have a remotely-hosted model, you will have to check that it has been
downloaded before you run it.

Although you only have to confirm this before running the labeler, if you
have both a remotely-hosted model and a locally-bundled model, it might make
sense to perform this check when instantiating the image labeler: create a
labeler from the remote model if it's been downloaded, and from the local
model otherwise.

### Kotlin

```kotlin
val modelFile = File(context.cacheDir, "my_downloaded_model.tflite")
val model = if (modelFile.exists()) {
    // Use the downloaded model if available
    LocalModel.Builder().setAbsoluteFilePath(modelFile.absolutePath).build()
} else {
    // Fall back to the bundled model
    LocalModel.Builder().setAssetFilePath("model.tflite").build()
}
val options = CustomImageLabelerOptions.Builder(model)
    .setConfidenceThreshold(0.5f)
    .setMaxResultCount(5)
    .build()
val labeler = ImageLabeling.getClient(options)
```

### Java

```java
File modelFile = new File(context.getCacheDir(), "my_downloaded_model.tflite");
LocalModel model;
if (modelFile.exists()) {
    // Use the downloaded model if available
    model = new LocalModel.Builder().setAbsoluteFilePath(modelFile.getAbsolutePath()).build();
} else {
    // Fall back to the bundled model
    model = new LocalModel.Builder().setAssetFilePath("model.tflite").build();
}
CustomImageLabelerOptions options = new CustomImageLabelerOptions.Builder(model)
    .setConfidenceThreshold(0.5f)
    .setMaxResultCount(5)
    .build();
ImageLabeler labeler = ImageLabeling.getClient(options);
```

If you only have a remotely-hosted model, you should disable model-related
functionality---for example, grey-out or hide part of your UI---until
you confirm the model has been downloaded.

### Kotlin

```kotlin
val localFile = File(context.cacheDir, "my_remote_model.tflite")
if (localFile.exists()) {
    initializeLabeler(localFile)
} else {
    showLoadingUI()
    val storage = Firebase.storage
    val modelRef = storage.getReferenceFromUrl("gs://YOUR_BUCKET/path/to/model.tflite")
    modelRef.getFile(localFile)
        .addOnSuccessListener {
            hideLoadingUI()
            initializeLabeler(localFile)
        }
        .addOnFailureListener {
            showErrorUI()
        }
}

private fun initializeLabeler(modelFile: File) {
    val localModel = LocalModel.Builder().setAbsoluteFilePath(modelFile.absolutePath).build()
    val options = CustomImageLabelerOptions.Builder(localModel).build()
    val labeler = ImageLabeling.getClient(options)
    enableMLFeatures(labeler)
}
```

### Java

```java
File localFile = new File(context.getCacheDir(), "my_remote_model.tflite");
if (localFile.exists()) {
    initializeLabeler(localFile);
} else {
    showLoadingUI();
    FirebaseStorage storage = FirebaseStorage.getInstance();
    StorageReference modelRef = storage.getReferenceFromUrl("gs://YOUR_BUCKET/path/to/model.tflite");
    modelRef.getFile(localFile)
        .addOnSuccessListener(new OnSuccessListener<FileDownloadTask.TaskSnapshot>() {
            @Override
            public void onSuccess(FileDownloadTask.TaskSnapshot taskSnapshot) {
                hideLoadingUI();
                initializeLabeler(localFile);
            }
        })
        .addOnFailureListener(new OnFailureListener() {
            @Override
            public void onFailure(@NonNull Exception exception) {
                showErrorUI();
            }
        });
}

private void initializeLabeler(File modelFile) {
    LocalModel localModel = new LocalModel.Builder().setAbsoluteFilePath(modelFile.getAbsolutePath()).build();
    CustomImageLabelerOptions options = new CustomImageLabelerOptions.Builder(localModel).build();
    ImageLabeler labeler = ImageLabeling.getClient(options);
    enableMLFeatures(labeler);
}
```

## 2. Prepare the input image

Then, for each image you want to label, create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt) object from your image. The image labeler runs fastest when you use a `Bitmap` or, if you use the camera2 API, a YUV_420_888 `media.Image`, which are recommended when possible.

<br />


You can create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt)
object from different sources, each is explained below.

### Using a `media.Image`


To create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt)
object from a `media.Image` object, such as when you capture an image from a
device's camera, pass the `media.Image` object and the image's
rotation to `InputImage.fromMediaImage()`.


If you use the
[CameraX](https://developer.android.com/training/camerax) library, the `OnImageCapturedListener` and
`ImageAnalysis.Analyzer` classes calculate the rotation value
for you.

### Kotlin

```kotlin
private class YourImageAnalyzer : ImageAnalysis.Analyzer {

    override fun analyze(imageProxy: ImageProxy) {
        val mediaImage = imageProxy.image
        if (mediaImage != null) {
            val image = InputImage.fromMediaImage(mediaImage, imageProxy.imageInfo.rotationDegrees)
            // Pass image to an ML Kit Vision API
            // ...
        }
    }
}
```

### Java

```java
private class YourAnalyzer implements ImageAnalysis.Analyzer {

    @Override
    public void analyze(ImageProxy imageProxy) {
        Image mediaImage = imageProxy.getImage();
        if (mediaImage != null) {
          InputImage image =
                InputImage.fromMediaImage(mediaImage, imageProxy.getImageInfo().getRotationDegrees());
          // Pass image to an ML Kit Vision API
          // ...
        }
    }
}
```


If you don't use a camera library that gives you the image's rotation degree, you
can calculate it from the device's rotation degree and the orientation of camera
sensor in the device:

### Kotlin

```kotlin
private val ORIENTATIONS = SparseIntArray()

init {
    ORIENTATIONS.append(Surface.ROTATION_0, 0)
    ORIENTATIONS.append(Surface.ROTATION_90, 90)
    ORIENTATIONS.append(Surface.ROTATION_180, 180)
    ORIENTATIONS.append(Surface.ROTATION_270, 270)
}

/**
 * Get the angle by which an image must be rotated given the device's current
 * orientation.
 */
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
@Throws(CameraAccessException::class)
private fun getRotationCompensation(cameraId: String, activity: Activity, isFrontFacing: Boolean): Int {
    // Get the device's current rotation relative to its "native" orientation.
    // Then, from the ORIENTATIONS table, look up the angle the image must be
    // rotated to compensate for the device's rotation.
    val deviceRotation = activity.windowManager.defaultDisplay.rotation
    var rotationCompensation = ORIENTATIONS.get(deviceRotation)

    // Get the device's sensor orientation.
    val cameraManager = activity.getSystemService(CAMERA_SERVICE) as CameraManager
    val sensorOrientation = cameraManager
            .getCameraCharacteristics(cameraId)
            .get(CameraCharacteristics.SENSOR_ORIENTATION)!!

    if (isFrontFacing) {
        rotationCompensation = (sensorOrientation + rotationCompensation) % 360
    } else { // back-facing
        rotationCompensation = (sensorOrientation - rotationCompensation + 360) % 360
    }
    return rotationCompensation
}
```

### Java

```java
private static final SparseIntArray ORIENTATIONS = new SparseIntArray();
static {
    ORIENTATIONS.append(Surface.ROTATION_0, 0);
    ORIENTATIONS.append(Surface.ROTATION_90, 90);
    ORIENTATIONS.append(Surface.ROTATION_180, 180);
    ORIENTATIONS.append(Surface.ROTATION_270, 270);
}

/**
 * Get the angle by which an image must be rotated given the device's current
 * orientation.
 */
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private int getRotationCompensation(String cameraId, Activity activity, boolean isFrontFacing)
        throws CameraAccessException {
    // Get the device's current rotation relative to its "native" orientation.
    // Then, from the ORIENTATIONS table, look up the angle the image must be
    // rotated to compensate for the device's rotation.
    int deviceRotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    int rotationCompensation = ORIENTATIONS.get(deviceRotation);

    // Get the device's sensor orientation.
    CameraManager cameraManager = (CameraManager) activity.getSystemService(CAMERA_SERVICE);
    int sensorOrientation = cameraManager
            .getCameraCharacteristics(cameraId)
            .get(CameraCharacteristics.SENSOR_ORIENTATION);

    if (isFrontFacing) {
        rotationCompensation = (sensorOrientation + rotationCompensation) % 360;
    } else { // back-facing
        rotationCompensation = (sensorOrientation - rotationCompensation + 360) % 360;
    }
    return rotationCompensation;
}
```

Then, pass the `media.Image` object and the
rotation degree value to `InputImage.fromMediaImage()`:

### Kotlin

```kotlin
val image = InputImage.fromMediaImage(mediaImage, rotation)
```

### Java

```java
InputImage image = InputImage.fromMediaImage(mediaImage, rotation);
```

### Using a file URI

To create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt)
object from a file URI, pass the app context and file URI to
`InputImage.fromFilePath()`. This is useful when you
use an `ACTION_GET_CONTENT` intent to prompt the user to select
an image from their gallery app.

### Kotlin

```kotlin
val image: InputImage
try {
    image = InputImage.fromFilePath(context, uri)
} catch (e: IOException) {
    e.printStackTrace()
}
```

### Java

```java
InputImage image;
try {
    image = InputImage.fromFilePath(context, uri);
} catch (IOException e) {
    e.printStackTrace();
}
```

### Using a `ByteBuffer` or `ByteArray`

To create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt)
object from a `ByteBuffer` or a `ByteArray`, first calculate the image
rotation degree as previously described for `media.Image` input.
Then, create the `InputImage` object with the buffer or array, together with image's
height, width, color encoding format, and rotation degree:

### Kotlin

```kotlin
val image = InputImage.fromByteBuffer(
        byteBuffer,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
)
// Or:
val image = InputImage.fromByteArray(
        byteArray,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
)
```

### Java

```java
InputImage image = InputImage.fromByteBuffer(byteBuffer,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
);
// Or:
InputImage image = InputImage.fromByteArray(
        byteArray,
        /* image width */480,
        /* image height */360,
        rotation,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
);
```

### Using a `Bitmap`

To create an [`InputImage`](https://developers.google.com/android/reference/com/google/mlkit/vision/common/InputImage.md.txt)
object from a `Bitmap` object, make the following declaration:

### Kotlin

```kotlin
val image = InputImage.fromBitmap(bitmap, 0)
```

### Java

```java
InputImage image = InputImage.fromBitmap(bitmap, rotationDegree);
```

The image is represented by a `Bitmap` object together with rotation degrees.

## 3. Run the image labeler

To label objects in an image, pass the `image` object to the `ImageLabeler`'s
`process()` method.

### Kotlin

```kotlin
labeler.process(image)
        .addOnSuccessListener { labels ->
            // Task completed successfully
            // ...
        }
        .addOnFailureListener { e ->
            // Task failed with an exception
            // ...
        }
```

### Java

```java
labeler.process(image)
        .addOnSuccessListener(new OnSuccessListener<List<ImageLabel>>() {
            @Override
            public void onSuccess(List<ImageLabel> labels) {
                // Task completed successfully
                // ...
            }
        })
        .addOnFailureListener(new OnFailureListener() {
            @Override
            public void onFailure(@NonNull Exception e) {
                // Task failed with an exception
                // ...
            }
        });
```
Note: If you are using the [`CameraX`](https://developer.android.com/jetpack/androidx/releases/camera) API, make sure to close the `ImageProxy` when finish using it, e.g., by adding an `OnCompleteListener` to the `Task` returned from the `process` method. See the [`VisionProcessorBase`](https://github.com/googlesamples/mlkit/blob/e949654bef09e97b237c7692349c52ee06e9fd9e/android/vision-quickstart/app/src/main/java/com/google/mlkit/vision/demo/java/VisionProcessorBase.java#L178-L181) class in the quickstart sample app for an example.

## 4. Get information about labeled entities

If the image labeling operation succeeds, a list of [`ImageLabel`](https://developers.google.com/android/reference/com/google/mlkit/vision/label/ImageLabel.md.txt) objects is passed to the success listener. Each `ImageLabel` object represents something that was labeled in the image. You can get each label's text description (if available in the metadata of the LiteRT model file), confidence score, and index. For example:

<br />

### Kotlin

```kotlin
for (label in labels) {
    val text = label.text
    val confidence = label.confidence
    val index = label.index
}
```

### Java

```java
for (ImageLabel label : labels) {
    String text = label.getText();
    float confidence = label.getConfidence();
    int index = label.getIndex();
}
```

> [!NOTE]
> **Note:** if you use a LiteRT model that is incompatible with ML Kit, you will get an `MlKitException` with error code `MlKitException#INVALID_ARGUMENT` and some details about why it is not compatible. See [Custom Model Compatibility Requirements](https://developers.google.com/ml-kit/custom-models.md.txt#model_compatibility_requirements) for details.

## Tips to improve real-time performance

If you want to label images in a real-time application, follow these
guidelines to achieve the best frame rates:

- If you use the [`Camera`](https://developer.android.com/reference/android/hardware/Camera) or [`camera2`](https://developer.android.com/reference/android/hardware/camera2/package-summary) API, throttle calls to the image labeler. If a new video frame becomes available while the image labeler is running, drop the frame. See the [`VisionProcessorBase`](https://github.com/googlesamples/mlkit/blob/master/android/vision-quickstart/app/src/main/java/com/google/mlkit/vision/demo/kotlin/VisionProcessorBase.kt) class in the quickstart sample app for an example.
- If you use the [`CameraX`](https://developer.android.com/jetpack/androidx/releases/camera) API, be sure that backpressure strategy is set to its default value [`ImageAnalysis.STRATEGY_KEEP_ONLY_LATEST`](https://developer.android.com/reference/androidx/camera/core/ImageAnalysis#STRATEGY_KEEP_ONLY_LATEST). This guarantees only one image will be delivered for analysis at a time. If more images are produced when the analyzer is busy, they will be dropped automatically and not queued for delivery. Once the image being analyzed is closed by calling ImageProxy.close(), the next latest image will be delivered.
- If you use the output of the image labeler to overlay graphics on the input image, first get the result from ML Kit, then render the image and overlay in a single step. This renders to the display surface only once for each input frame. See the [`CameraSourcePreview`](https://github.com/googlesamples/mlkit/blob/master/android/vision-quickstart/app/src/main/java/com/google/mlkit/vision/demo/CameraSourcePreview.java) and [`GraphicOverlay`](https://github.com/googlesamples/mlkit/blob/master/android/vision-quickstart/app/src/main/java/com/google/mlkit/vision/demo/GraphicOverlay.java) classes in the quickstart sample app for an example.
- If you use the Camera2 API, capture images in `ImageFormat.YUV_420_888` format. If you use the older Camera API, capture images in `ImageFormat.NV21` format.