Sceneform SDK for Android was open sourced and archived (github.com/google-ar/sceneform-android-sdk ) with version 1.16.0.
This site (developers.google.com/sceneform ) serves as the documentation archive for the previous version, Sceneform SDK for Android 1.15.0.
Do not use version 1.17.0 of the Sceneform Maven artifacts .
The 1.17.1 Maven artifacts can be used. Other than the version, however, the 1.17.1 artifacts are identical to the 1.15.0 artifacts.
RenderableDefinition.Submesh.Builder
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RenderableDefinition.Submesh.Builder is a factory class used to create RenderableDefinition.Submesh instances.
It provides methods to set the material, name, and triangle indices of the submesh.
The build() method is used to finally create the RenderableDefinition.Submesh object.
This class is essential for defining the rendering properties of individual parts of a 3D model within Sceneform.
Inherited Methods
From class
java.lang.Object
Object
clone ()
boolean
void
finalize ()
final
Class <?>
getClass ()
int
hashCode ()
final
void
notify ()
final
void
notifyAll ()
String
toString ()
final
void
wait (long arg0, int arg1)
final
void
wait (long arg0)
final
void
wait ()
Public Constructors
public
RenderableDefinition.Submesh.Builder
()
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Last updated 2024-06-26 UTC.
[null,null,["Last updated 2024-06-26 UTC."],[],["The `RenderableDefinition.Submesh.Builder` is a factory class used to create `RenderableDefinition.Submesh` objects. Key actions include using the constructor `RenderableDefinition.Submesh.Builder()`, setting attributes like `setMaterial`, `setName`, and `setTriangleIndices`. The `build()` method finalizes and creates the `RenderableDefinition.Submesh`. It also includes inherited methods such as `clone()`, `equals()`, `hashcode()` and `toString()` from the Object class.\n"]]