# Daydream Standalone

[Daydream Standalone](https://vr.google.com/daydream/standalonevr/) headsets
feature [WorldSense](https://developers.google.com/vr/discover/worldsense), which provides
[6DoF](https://developers.google.com/vr/discover/degrees-of-freedom) tracking (sometimes referred to as
"inside-out tracking"), without the need for cables, phone or a PC. Daydream
Standalone headsets deliver an immersive, portable VR experience without the
complicated setup.

Key features:

- Increased processor and cooling performance, which means more powerful apps without thermal or other performance issues.
- [WorldSense](https://developers.google.com/vr/discover/worldsense) provides reliable 6DoF inside-out tracking at sub-cm accuracy.
- High quality, VR-optimized displays featuring greater resolution and higher FoV.

## Lenovo Mirage Solo

The [Lenovo Mirage Solo](https://www3.lenovo.com/us/en/daydreamvr/) is the first
Daydream Standalone headset. The Mirage Solo includes a
[6DoF](https://developers.google.com/vr/discover/degrees-of-freedom) standalone headset and a [Daydream
controller](https://developers.google.com/vr/discover/controllers).

![](https://developers.google.com/static/vr/images/discover/mirage-solo.jpg)

### Hardware Specs

| Controller | Daydream Controller |
|---|---|
| **SoC** | Snapdragon 835 |
| **Storage** | 64GB UFS |
| **Display** | VR optimized LCD display panel @ 75Hz |
| **Display** | 2560x1440 panel resolution |
| **Display** | Approximately 110° FoV |
| **Camera** | Dual Fisheye Tracking Cameras |
| **IMU** | Integrated Gyro, Accelerometer, and Magnetometer |
| **Audio** | Dual digital microphones |
| **Memory** | 4GB RAM |
| **External ports** | USB type-C (supporting gamepads, keyboards, audio, and storage) |
| **External ports** | 3.5mm headphone jack |
| **External ports** | microSD card slot |
| **Battery** | 4000mAh (14.8Wh) |
| **Comfort** | Forward-back eye-relief adjustment |
| **Comfort** | Rear, ratchet-style adjustment |

## Learn more

Take a look at our guides below to get started with the SDK on the platform of your choice.

- [Getting started with Android Studio](https://developers.google.com/vr/android/get-started).
- [Getting started with Android NDK](https://developers.google.com/vr/android/ndk/get-started).
- [Getting started with Unity](https://developers.google.com/vr/unity/get-started).
- [Getting started with Unreal](https://developers.google.com/vr/unreal/get-started).