# gvr_mat4f Struct Reference

# gvr_mat4f

`#include <gvr_types.h>`

A floating point 4x4 matrix stored in row-major form.

## Summary

It needs to be transposed before being used with OpenGL.

| ### Public attributes ||
|---|---|
| `https://developers.google.com/vr/reference/android-ndk/struct/gvr-mat4f#structgvr__mat4f_1a564f80ceaea309da24447283c9700f0f[4][4]` | `float` |

## Public attributes

### m

```
float gvr_mat4f::m[4][4]
```