Page Summary
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GvrApi.ViewerTypedefines constants representing supported VR viewer types, namely CARDBOARD and DAYDREAM. -
CARDBOARD represents viewers with basic touchscreen input, often used as the default if no specific viewer is paired.
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DAYDREAM represents viewers with 3DoF controller input, designed for Daydream-ready platforms and generally lacking touchscreen input unless Cardboard emulation is enabled.
Constants that represent possible GVR viewer types.
Constants
| int | CARDBOARD | A Cardboard-compatible viewer. |
| int | DAYDREAM | A Daydream-compatible viewer. |
Public Constructors
Inherited Methods
Constants
public static final int CARDBOARD
A Cardboard-compatible viewer. A typical Cardboard viewer supports a simple touchscreen-based trigger input mechanism. On most platforms, this is the default viewer type if no viewer has been explicitly paired.
public static final int DAYDREAM
A Daydream-compatible viewer. A typical Daydream viewer supports 3DoF controller input (as defined in gvr_controller.h), and is intended only for Daydream-ready platforms. It does *not* support touchscreen-based input unless Cardboard emulation is explicitly enabled.