Constants that represent the type of a Property.
Constants
int | RECENTER_TRANSFORM | The current transform that maps from "sensor" space to the recentered "start" space. |
int | SAFETY_CYLINDER_ENTER_RADIUS | Distance from safety cylinder axis at which the user's state transitions from outside to
inside, generating a SAFETY_REGION_ENTER event. |
int | SAFETY_CYLINDER_EXIT_RADIUS | Distance from safety cylinder axis at which the user's state transitions from inside to
outside, generating a SAFETY_REGION_EXIT event. |
int | SAFETY_REGION | The type of safety region, if any, currently employed by the headset's tracker. |
int | TRACKING_FLOOR_HEIGHT | The height of the floor, if available, relative to the current start space origin. |
int | TRACKING_STATUS | The current status of the head tracker, if available. |
Inherited Methods
Constants
public static final int RECENTER_TRANSFORM
The current transform that maps from "sensor" space to the recentered "start" space. Apps can optionally undo or extend this transform to perform custom recentering logic with the returned pose, but all poses supplied during frame submission are assumed to be in start space. Type: mat4f (represented by float[16])
public static final int SAFETY_CYLINDER_ENTER_RADIUS
Distance from safety cylinder axis at which the user's state transitions from outside to
inside, generating a SAFETY_REGION_ENTER
event. This value is
guaranteed to be less than SAFETY_CYLINDER_EXIT_RADIUS
. Type: float
public static final int SAFETY_CYLINDER_EXIT_RADIUS
Distance from safety cylinder axis at which the user's state transitions from inside to
outside, generating a SAFETY_REGION_EXIT
event. This value is
guaranteed to be greater than SAFETY_CYLINDER_ENTER_RADIUS
. Type: float
public static final int SAFETY_REGION
The type of safety region, if any, currently employed by the headset's tracker. Type: int
(Properties.SafetyRegionType
)
public static final int TRACKING_FLOOR_HEIGHT
The height of the floor, if available, relative to the current start space origin. In general, for tracking systems with an eye level origin, this value will be negative. Type: float
public static final int TRACKING_STATUS
The current status of the head tracker, if available. Type: flags (Properties.TrackingStatusFlag
).