GCKPlayerInfo 類別
代表單一玩家的資料。
- Deprecated:
- 我們不再支援 Game Manager API,將在日後推出的版本中移除。
沿用 NSObject。
如果此寄件者裝置已建立此播放器,則傳回 True。
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上次更新時間:2022-12-06 (世界標準時間)。
[null,null,["上次更新時間:2022-12-06 (世界標準時間)。"],[[["The `GCKPlayerInfo` class represents data for a single player in a game session, including player ID, state, and custom data."],["This class is part of the Game Manager API, which is deprecated and will be removed in a future release."],["Players have properties such as `playerID`, `playerState`, `playerData`, `isConnected`, and `isControllable` that provide information about their status and connection."],["A player is considered connected if their `playerState` is `Available`, `Ready`, `Idle`, or `Playing`."],["`isControllable` indicates if the player was created on the current sender device."]]],[]]