gpg:: GameServices:: FetchServerAuthCodeResponse
#include <game_services.h>
Holds data for a server auth token, along with a response status.
Summary
Public attributes |
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code
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std::string
The server auth code for the server.
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status
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Can be one of the values enumerated in ResponseStatus.
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Public attributes
code
std::string gpg::GameServices::FetchServerAuthCodeResponse::code
The server auth code for the server.
status
ResponseStatus gpg::GameServices::FetchServerAuthCodeResponse::status
Can be one of the values enumerated in ResponseStatus.