Einrichtung

Informationen zum Einrichten von Nearby-Verbindungen finden Sie unter Nearby Connections.

Kurznachrichten

Nearby Connections ermöglicht seinen Clients, Daten innerhalb von 131 Byte zu senden, ohne eine Verbindung zum Remote-Gerät herzustellen. Im folgenden Ablauf wird beschrieben, wie Nachrichten mit einer Größe von maximal 131 Byte übertragen werden.

Publisher

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    advertiser = Advertiser(connectionManager: connectionManager)
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <MESSAGE_DATA>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

Subscriber

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // A remote advertising endpoint is found.
    print(context)  // `context` is the published message data.
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}

Lange Nachrichten

Bei Nachrichten, die größer als 131 Byte sind, muss eine Verbindung zwischen den Geräten hergestellt werden, damit die Nachricht übertragen werden kann. Im folgenden Ablauf erfährst du, wie große Datenmengen mithilfe von Nearby Connections übertragen werden.

Publisher

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    advertiser = Advertiser(connectionManager: connectionManager)
    advertiser.delegate = self
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <ENDPOINT_INFO>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

extension Publisher: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
      connectionManager.send(<MESSAGE_DATA>, to: [endpointID])
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Publisher: AdvertiserDelegate {
  func advertiser(
    _ advertiser: Advertiser, didReceiveConnectionRequestFrom endpointID: EndpointID,
    with context: Data, connectionRequestHandler: @escaping (Bool) -> Void) {
    // Automatically accept any incoming connection requests.
    connectionRequestHandler(true)
  }
}

Subscriber

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // This always gets the full data of the payload.
    print(data)
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // Bytes payloads are sent as a single chunk, so you'll receive TransferUpdate.success
    // immediately.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // An endpoint was found. We request a connection to it.
    discoverer.requestConnection(to: endpointID, using: <ENDPOINT_INFO>)
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}