Configurazione

Consulta l'articolo Connessioni nelle vicinanze per informazioni su come configurare Connessioni nelle vicinanze.

Messaggi brevi

Connessioni nelle vicinanze consente ai suoi client di inviare dati entro 131 byte senza stabilire una connessione al dispositivo remoto. Per informazioni su come trasferire messaggi entro 131 byte, consulta il flusso riportato di seguito.

Publisher

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    advertiser = Advertiser(connectionManager: connectionManager)
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <MESSAGE_DATA>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

Sottoscrittore

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // A remote advertising endpoint is found.
    print(context)  // `context` is the published message data.
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}

Messaggi lunghi

Per i messaggi che sono più grandi di 131 byte, è necessario stabilire una connessione tra i dispositivi per trasferirli. Consulta il flusso di seguito per scoprire come trasferire dati di grandi dimensioni utilizzando Connessioni nelle vicinanze.

Publisher

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    advertiser = Advertiser(connectionManager: connectionManager)
    advertiser.delegate = self
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <ENDPOINT_INFO>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

extension Publisher: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
      connectionManager.send(<MESSAGE_DATA>, to: [endpointID])
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Publisher: AdvertiserDelegate {
  func advertiser(
    _ advertiser: Advertiser, didReceiveConnectionRequestFrom endpointID: EndpointID,
    with context: Data, connectionRequestHandler: @escaping (Bool) -> Void) {
    // Automatically accept any incoming connection requests.
    connectionRequestHandler(true)
  }
}

Sottoscrittore

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // This always gets the full data of the payload.
    print(data)
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // Bytes payloads are sent as a single chunk, so you'll receive TransferUpdate.success
    // immediately.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // An endpoint was found. We request a connection to it.
    discoverer.requestConnection(to: endpointID, using: <ENDPOINT_INFO>)
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}