WaitForecast는 현재 특정 B에 대한 판매자 및 파티 규모입니다.
// The range of time for the current estimated seat time for the user. Estimated // seat time range must change over time when the merchant or partner updates // their estimates. message EstimatedSeatTimeRange { // Required. The lower bound for the range. Expressed as the number of seconds // since the Unix epoch. int64 start_seconds = 1; // Required. The upper bound for the range. Expressed as the number of seconds // since the Unix epoch. int64 end_seconds = 2; } // Contains fields measuring how long (in time or # of people) until the // user is ready to leave the waitlist and be seated. message WaitLength { // The count of how many other parties are ahead of the user in the waitlist. // parties_ahead_count must change over time as parties ahead // in the waitlist are seated or leave the waitlist. Either // parties_ahead_count or estimated_seat_time_range must be populated. Both // should be populated. int32 parties_ahead_count = 1; // The range of time that the user is estimated to be seated in. Either // parties_ahead_count or estimated_seat_time_range must be populated. Both // should be populated. EstimatedSeatTimeRange estimated_seat_time_range = 2; } // The confirmation modes used when joining the waitlist. enum WaitlistConfirmationMode { // The confirmation mode was not specified. // Synchronous confirmation will be assumed. WAITLIST_CONFIRMATION_MODE_UNSPECIFIED = 0; // Waitlist entries will be confirmed synchronously. WAITLIST_CONFIRMATION_MODE_SYNCHRONOUS = 1; // Waitlist entries will be confirmed asynchronously. WAITLIST_CONFIRMATION_MODE_ASYNCHRONOUS = 2; } // The wait estimate for a particular party size, merchant and service. message WaitEstimate { // Required. The party size this wait estimate applies to. int32 party_size = 1; // Required. Contains fields measuring how long (in time or # of people) until // the user is ready to leave the waitlist and be seated. WaitLength wait_length = 2; // Required. Indicates whether waitlist entries for this wait estimate will be // confirmed synchronously or asynchronously. An UNSPECIFIED value will be // interpreted as synchronous. WaitlistConfirmationMode waitlist_confirmation_mode = 3; }