Google User Messaging Platform (UMP) SDK 是隱私權和訊息工具,可協助您管理隱私權選項。詳情請參閱「關於隱私權與訊息」。您可以在 Objective-C 或 Swift UMP 範例應用程式中,查看使用 UMP SDK 的 IMA 實作功能。
建立訊息類型
在 Ad Manager 帳戶的「隱私權與訊息」分頁中,使用任一可用的使用者訊息類型建立使用者訊息。UMP SDK 會嘗試顯示根據您專案中設定的互動式媒體廣告應用程式 ID 建立的隱私權訊息。
詳情請參閱隱私權和訊息功能簡介。
匯入 SDK
UMP SDK 並非 IMA SDK 的依附元件,因此您必須自行明確新增。
CocoaPods (建議)
如要將 SDK 匯入 iOS 專案,最簡單的方法是使用 CocoaPods。開啟專案的 Podfile,然後將這行程式碼新增至應用程式的目標:
pod 'GoogleUserMessagingPlatform'
然後執行下列指令:
pod install --repo-update
如果您是 CocoaPods 新手,請參閱「使用 CocoaPods」一文,進一步瞭解如何建立及使用 Podfile。
Swift Package Manager
UMP SDK 也支援 Swift Package Manager。請按照下列步驟匯入 Swift 套件。
在 Xcode 中,依序前往「File」>「Add Packages...」,安裝 UMP SDK Swift Package。
在隨即顯示的提示中,搜尋 UMP SDK Swift Package GitHub 存放區:
https://github.com/googleads/swift-package-manager-google-user-messaging-platform.git
選取要使用的 UMP SDK Swift 套件版本。對於新專案,建議您使用升級至下一個主要版本。
接著,Xcode 會解析套件依附元件,並在背景下載這些依附元件。如要進一步瞭解如何新增套件依附元件,請參閱 Apple 的文章。
新增應用程式 ID
您可以在 Ad Manager UI 中找到應用程式 ID。使用下列程式碼片段,將 ID 新增至 Info.plist
:
<key>UMPApplicationIdentifier</key>
<string>ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy</string>
收集同意聲明
如要收集同意聲明,請完成下列步驟:
- 要求取得最新的使用者同意資訊。
- 視需要載入及顯示同意聲明表單。
要求同意資訊
您應在每次啟動應用程式時,使用
requestConsentInfoUpdateWithParameters:completionHandler:
要求更新使用者的同意聲明資訊。這項要求會檢查下列項目:
- 是否需要取得同意聲明。例如,首次使用時需要取得同意聲明,或是先前的同意聲明已過期。
- 是否需要隱私權選項進入點。部分隱私權訊息要求應用程式允許使用者隨時修改隱私權選項。
載入並顯示隱私權訊息表單 (如有需要)
收到最新的同意聲明狀態後,請呼叫
loadAndPresentIfRequiredFromViewController:completionHandler:
載入收集使用者同意聲明所需的任何表單。載入後,表單會立即顯示。
以下程式碼示範如何要求使用者的最新同意聲明資訊。如有需要,程式碼會載入並顯示隱私權訊息表單:
Swift
// Requesting an update to consent information should be called on every app launch.
UMPConsentInformation.sharedInstance.requestConsentInfoUpdate(with: parameters) {
requestConsentError in
guard requestConsentError == nil else {
return consentGatheringComplete(requestConsentError)
}
UMPConsentForm.loadAndPresentIfRequired(from: consentFormPresentationviewController) {
loadAndPresentError in
// Consent has been gathered.
consentGatheringComplete(loadAndPresentError)
}
}
Objective-C
// Requesting an update to consent information should be called on every app launch.
[UMPConsentInformation.sharedInstance
requestConsentInfoUpdateWithParameters:parameters
completionHandler:^(NSError *_Nullable requestConsentError) {
if (requestConsentError) {
consentGatheringComplete(requestConsentError);
} else {
[UMPConsentForm
loadAndPresentIfRequiredFromViewController:viewController
completionHandler:^(
NSError
*_Nullable loadAndPresentError) {
// Consent has been gathered.
consentGatheringComplete(
loadAndPresentError);
}];
}
}];
隱私權選項
部分隱私權訊息表單會透過發布商算繪的隱私權選項進入點顯示,讓使用者隨時管理隱私權選項。如要進一步瞭解使用者在隱私權選項入口處看到的訊息,請參閱「可用的使用者訊息類型」。
檢查是否需要隱私權選項進入點
呼叫
requestConsentInfoUpdateWithParameters:completionHandler:
後,請檢查
UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus
,判斷應用程式是否需要隱私權選項進入點:
Swift
var isPrivacyOptionsRequired: Bool {
return UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus == .required
}
Objective-C
- (BOOL)areGDPRConsentMessagesRequired {
return UMPConsentInformation.sharedInstance.privacyOptionsRequirementStatus ==
UMPPrivacyOptionsRequirementStatusRequired;
}
在應用程式中新增可見元素
如果需要隱私權進入點,請在應用程式中新增可見且可互動的 UI 元素,以便顯示隱私權選項表單。如果不需要隱私權進入點,請將 UI 元素設為不可見且無法互動。
Swift
self.privacySettingsButton.isEnabled = ConsentManager.shared.isPrivacyOptionsRequired
Objective-C
// Set up the privacy options button to show the UMP privacy form.
// Check ConsentInformation.getPrivacyOptionsRequirementStatus
// to see the button should be shown or hidden.
strongSelf.privacySettingsButton.hidden =
!ConsentManager.sharedInstance.areGDPRConsentMessagesRequired;
顯示隱私權選項表單
當使用者與元素互動時,請顯示隱私權選項表單:
Swift
UMPConsentForm.presentPrivacyOptionsForm(
from: viewController, completionHandler: completionHandler)
Objective-C
[UMPConsentForm presentPrivacyOptionsFormFromViewController:viewController
completionHandler:completionHandler];
請求廣告
在應用程式中要求廣告前,請先確認您是否已使用
UMPConsentInformation.sharedInstance.canRequestAds
取得使用者的同意。收集同意聲明時,您可以檢查兩個位置:
- 在目前的工作階段中取得同意聲明後。
- 呼叫
requestConsentInfoUpdateWithParameters:completionHandler:
後立即執行。您可能在先前的會話中已取得同意聲明。延遲時間最佳做法是,建議您不要等待回呼完成,這樣就能在應用程式啟動後盡快開始載入廣告。
如果同意聲明收集過程中發生錯誤,您仍應檢查是否可以要求廣告。UMP SDK 會使用上一個工作階段的同意聲明狀態。
以下程式碼會檢查您是否可以在同意聲明收集程序中要求廣告:
Swift
ConsentManager.shared.gatherConsent(from: self) { [weak self] consentError in
guard let self else { return }
if let consentError {
// Consent gathering failed. This sample loads ads using
// consent obtained in the previous session.
print("Error: \(consentError.localizedDescription)")
}
// ...
}
Objective-C
[ConsentManager.sharedInstance
gatherConsentFromConsentPresentationViewController:self
consentGatheringComplete:^(NSError *_Nullable consentError) {
if (consentError) {
// Consent gathering failed.
NSLog(@"Error: %@", consentError.localizedDescription);
}
__strong __typeof__(self) strongSelf = weakSelf;
if (!strongSelf) {
return;
}
// ...
if (ConsentManager.sharedInstance.canRequestAds) {
[strongSelf setupAdsLoader];
}
}];
// This sample attempts to load ads using consent obtained in the previous session.
if (ConsentManager.sharedInstance.canRequestAds) {
[self setupAdsLoader];
}
[self setUpContentPlayer];
}
- (IBAction)onPlayButtonTouch:(id)sender {
[self requestAds];
self.playButton.hidden = YES;
}
#pragma mark Content Player Setup
- (void)setUpContentPlayer {
// Load AVPlayer with path to our content.
NSURL *contentURL = [NSURL URLWithString:kTestAppContentUrl_MP4];
self.contentPlayer = [AVPlayer playerWithURL:contentURL];
// Create a player layer for the player.
AVPlayerLayer *playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.contentPlayer];
// Size, position, and display the AVPlayer.
playerLayer.frame = self.videoView.layer.bounds;
[self.videoView.layer addSublayer:playerLayer];
// Set up our content playhead and contentComplete callback.
self.contentPlayhead = [[IMAAVPlayerContentPlayhead alloc] initWithAVPlayer:self.contentPlayer];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(contentDidFinishPlaying:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:self.contentPlayer.currentItem];
}
#pragma mark SDK Setup
- (void)setupAdsLoader {
self.adsLoader = [[IMAAdsLoader alloc] initWithSettings:nil];
self.adsLoader.delegate = self;
}
- (void)requestAds {
// Create an ad display container for ad rendering.
IMAAdDisplayContainer *adDisplayContainer =
[[IMAAdDisplayContainer alloc] initWithAdContainer:self.videoView
viewController:self
companionSlots:nil];
// Create an ad request with our ad tag, display container, and optional user context.
IMAAdsRequest *request = [[IMAAdsRequest alloc] initWithAdTagUrl:kTestAppAdTagUrl
adDisplayContainer:adDisplayContainer
contentPlayhead:self.contentPlayhead
userContext:nil];
[self.adsLoader requestAdsWithRequest:request];
}
- (void)contentDidFinishPlaying:(NSNotification *)notification {
// Make sure we don't call contentComplete as a result of an ad completing.
if (notification.object == self.contentPlayer.currentItem) {
[self.adsLoader contentComplete];
}
}
#pragma mark AdsLoader Delegates
- (void)adsLoader:(IMAAdsLoader *)loader adsLoadedWithData:(IMAAdsLoadedData *)adsLoadedData {
// Grab the instance of the IMAAdsManager and set ourselves as the delegate.
self.adsManager = adsLoadedData.adsManager;
self.adsManager.delegate = self;
// Create ads rendering settings to tell the SDK to use the in-app browser.
IMAAdsRenderingSettings *adsRenderingSettings = [[IMAAdsRenderingSettings alloc] init];
adsRenderingSettings.linkOpenerPresentingController = self;
// Initialize the ads manager.
[self.adsManager initializeWithAdsRenderingSettings:adsRenderingSettings];
}
- (void)adsLoader:(IMAAdsLoader *)loader failedWithErrorData:(IMAAdLoadingErrorData *)adErrorData {
// Something went wrong loading ads. Log the error and play the content.
NSLog(@"Error loading ads: %@", adErrorData.adError.message);
[self.contentPlayer play];
}
#pragma mark AdsManager Delegates
- (void)adsManager:(IMAAdsManager *)adsManager didReceiveAdEvent:(IMAAdEvent *)event {
// When the SDK notified us that ads have been loaded, play them.
if (event.type == kIMAAdEvent_LOADED) {
[adsManager start];
}
}
- (void)adsManager:(IMAAdsManager *)adsManager didReceiveAdError:(IMAAdError *)error {
// Something went wrong with the ads manager after ads were loaded. Log the error and play the
// content.
NSLog(@"AdsManager error: %@", error.message);
[self.contentPlayer play];
}
- (void)adsManagerDidRequestContentPause:(IMAAdsManager *)adsManager {
// The SDK is going to play ads, so pause the content.
[self.contentPlayer pause];
}
- (void)adsManagerDidRequestContentResume:(IMAAdsManager *)adsManager {
// The SDK is done playing ads (at least for now), so resume the content.
[self.contentPlayer play];
}
@end
以下程式碼會在收集使用者的同意聲明後,設定 IMA DAI SDK:
Swift
private func requestAds() {
// Create ad display container for ad rendering.
let adDisplayContainer = IMAAdDisplayContainer(
adContainer: videoView, viewController: self, companionSlots: nil)
// Create an ad request with our ad tag, display container, and optional user context.
let request = IMAAdsRequest(
adTagUrl: ViewController.testAppAdTagURL,
adDisplayContainer: adDisplayContainer,
contentPlayhead: contentPlayhead,
userContext: nil)
adsLoader.requestAds(with: request)
}
Objective-C
- (void)setupAdsLoader {
self.adsLoader = [[IMAAdsLoader alloc] initWithSettings:nil];
self.adsLoader.delegate = self;
}
測試
如果您想在開發時測試應用程式中的整合功能,請按照下列步驟以程式輔助方式註冊測試裝置。請務必在發布應用程式前,移除設定這些測試裝置 ID 的程式碼。
- 歡迎致電
requestConsentInfoUpdateWithParameters:completionHandler:
。 檢查記錄輸出內容,找出類似下列範例的訊息,其中會顯示裝置 ID 和如何將其新增為測試裝置:
<UMP SDK>To enable debug mode for this device, set: UMPDebugSettings.testDeviceIdentifiers = @[2077ef9a63d2b398840261c8221a0c9b]
將測試裝置 ID 複製到剪貼簿。
修改程式碼以呼叫
UMPDebugSettings().testDeviceIdentifiers
,並傳入測試裝置 ID 清單。Swift
let parameters = UMPRequestParameters() let debugSettings = UMPDebugSettings() debugSettings.testDeviceIdentifiers = ["TEST-DEVICE-HASHED-ID"] parameters.debugSettings = debugSettings // Include the UMPRequestParameters in your consent request. UMPConsentInformation.sharedInstance.requestConsentInfoUpdate( with: parameters, completionHandler: { error in // ... })
Objective-C
UMPRequestParameters *parameters = [[UMPRequestParameters alloc] init]; UMPDebugSettings *debugSettings = [[UMPDebugSettings alloc] init]; debugSettings.testDeviceIdentifiers = @[ @"TEST-DEVICE-HASHED-ID" ]; parameters.debugSettings = debugSettings; // Include the UMPRequestParameters in your consent request. [UMPConsentInformation.sharedInstance requestConsentInfoUpdateWithParameters:parameters completionHandler:^(NSError *_Nullable error){ // ... }];
強制指定地理區域
UMP SDK 提供一種方法,可使用
UMPDebugGeography
測試應用程式的行為,就像該裝置位於歐洲經濟區或英國境內一樣。請注意,偵錯設定只適用於測試裝置。
Swift
let parameters = UMPRequestParameters()
let debugSettings = UMPDebugSettings()
debugSettings.testDeviceIdentifiers = ["TEST-DEVICE-HASHED-ID"]
debugSettings.geography = .EEA
parameters.debugSettings = debugSettings
// Include the UMPRequestParameters in your consent request.
UMPConsentInformation.sharedInstance.requestConsentInfoUpdate(
with: parameters,
completionHandler: { error in
// ...
})
Objective-C
UMPRequestParameters *parameters = [[UMPRequestParameters alloc] init];
UMPDebugSettings *debugSettings = [[UMPDebugSettings alloc] init];
debugSettings.testDeviceIdentifiers = @[ @"TEST-DEVICE-HASHED-ID" ];
debugSettings.geography = UMPDebugGeographyEEA;
parameters.debugSettings = debugSettings;
// Include the UMPRequestParameters in your consent request.
[UMPConsentInformation.sharedInstance
requestConsentInfoUpdateWithParameters:parameters
completionHandler:^(NSError *_Nullable error){
// ...
}];
重設同意聲明狀態
使用 UMP SDK 測試應用程式時,建議您重設 SDK 狀態,以模擬使用者初次安裝的體驗。SDK 提供 reset
方法來執行這項操作。
Swift
UMPConsentInformation.sharedInstance.reset()
Objective-C
[UMPConsentInformation.sharedInstance reset];
GitHub 上的範例
如需本頁所述 UMP SDK 整合的完整範例,請參閱 Swift UmpExample 和 Objective-C UmpExample。