Distortion Renderer
This module renders the eyes textures into the display.
Summary
Important: This module functions must be called from the render thread.
Functions
CardboardDistortionRenderer_destroy
void CardboardDistortionRenderer_destroy( CardboardDistortionRenderer *renderer )
Destroys and releases memory used by the provided distortion renderer object.
Must be called from render thread.
renderer Must not be null. When it is unmet, a call to this function results in a no-op.
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CardboardDistortionRenderer_renderEyeToDisplay
void CardboardDistortionRenderer_renderEyeToDisplay( CardboardDistortionRenderer *renderer, uint64_t target, int x, int y, int width, int height, const CardboardEyeTextureDescription *left_eye, const CardboardEyeTextureDescription *right_eye )
Renders eye textures to a rectangle in the display.
Must be called from render thread.
renderer Must not be null. left_eye Must not be null. right_eye Must not be null. renderer.command_buffer Must be started. When it is unmet, a call to this function results in a no-op.
- OpenGL ES 2.x or 3.x: 
GLuint. - Metal: 
CardboardMetalDistortionRendererTargetConfig*. - Vulkan: 
CardboardVulkanDistortionRendererTarget*.Parameters xx coordinate of the rectangle's lower left corner in pixels.yy coordinate of the rectangle's lower left corner in pixels.widthSize in pixels of the rectangle's width.heightSize in pixels of the rectangle's height.left_eyeLeft eye texture description.right_eyeRight eye texture description. 
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CardboardDistortionRenderer_setMesh
void CardboardDistortionRenderer_setMesh( CardboardDistortionRenderer *renderer, const CardboardMesh *mesh, CardboardEye eye )
Sets the distortion Mesh for a particular eye.
Must be called from render thread.
renderer Must not be null. mesh Must not be null. When it is unmet, a call to this function results in a no-op.
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CardboardMetalDistortionRenderer_create
CardboardDistortionRenderer * CardboardMetalDistortionRenderer_create( const CardboardMetalDistortionRendererConfig *config )
Creates a new distortion renderer object.
It uses Metal as the rendering API. Must be called from the render thread.
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               Distortion renderer object pointer  
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CardboardOpenGlEs2DistortionRenderer_create
CardboardDistortionRenderer * CardboardOpenGlEs2DistortionRenderer_create( const CardboardOpenGlEsDistortionRendererConfig *config )
Creates a new distortion renderer object.
It uses OpenGL ES 2.0 as the rendering API. Must be called from the render thread.
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               Distortion renderer object pointer  
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CardboardOpenGlEs3DistortionRenderer_create
CardboardDistortionRenderer * CardboardOpenGlEs3DistortionRenderer_create( const CardboardOpenGlEsDistortionRendererConfig *config )
Creates a new distortion renderer object.
It uses OpenGL ES 3.0 as the rendering API. Must be called from the render thread.
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               Distortion renderer object pointer  
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CardboardVulkanDistortionRenderer_create
CardboardDistortionRenderer * CardboardVulkanDistortionRenderer_create( const CardboardVulkanDistortionRendererConfig *config )
Creates a new distortion renderer object.
It uses Vulkan as the rendering API. Must be called from the render thread.
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               Distortion renderer object pointer  
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