CardboardMesh
#include <cardboard.h>
  Struct representing a 3D mesh with 3D vertices and corresponding UV coordinates.
Summary
        Public attributes | 
    |
|---|---|
        indices
       | 
      
        int *
        Indices buffer.  
       | 
    
        n_indices
       | 
      
        int
        Number of indices.  
       | 
    
        n_vertices
       | 
      
        int
        Number of vertices.  
       | 
    
        uvs
       | 
      
        float *
        UV coordinates buffer. 2 floats per uv: u, v.  
       | 
    
        vertices
       | 
      
        float *
        Vertices buffer. 2 floats per vertex: x, y.  
       | 
    
Public attributes
indices
int * CardboardMesh::indices
Indices buffer.
n_indices
int CardboardMesh::n_indices
Number of indices.
n_vertices
int CardboardMesh::n_vertices
Number of vertices.
uvs
float * CardboardMesh::uvs
UV coordinates buffer. 2 floats per uv: u, v.
vertices
float * CardboardMesh::vertices
Vertices buffer. 2 floats per vertex: x, y.