CardboardMesh
#include <cardboard.h>
Struct representing a 3D mesh with 3D vertices and corresponding UV coordinates.
Summary
Public attributes |
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indices
|
int *
Indices buffer.
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n_indices
|
int
Number of indices.
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n_vertices
|
int
Number of vertices.
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uvs
|
float *
UV coordinates buffer. 2 floats per uv: u, v.
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vertices
|
float *
Vertices buffer. 2 floats per vertex: x, y.
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Public attributes
indices
int * CardboardMesh::indices
Indices buffer.
n_indices
int CardboardMesh::n_indices
Number of indices.
n_vertices
int CardboardMesh::n_vertices
Number of vertices.
uvs
float * CardboardMesh::uvs
UV coordinates buffer. 2 floats per uv: u, v.
vertices
float * CardboardMesh::vertices
Vertices buffer. 2 floats per vertex: x, y.