mp.tasks.components.containers.Landmark
Stay organized with collections
Save and categorize content based on your preferences.
A landmark that can have 1 to 3 dimensions.
mp.tasks.components.containers.Landmark(
x: Optional[float] = None,
y: Optional[float] = None,
z: Optional[float] = None,
visibility: Optional[float] = None,
presence: Optional[float] = None
)
Use x for 1D points, (x, y) for 2D points and (x, y, z) for 3D points.
Attributes |
x
|
The x coordinate.
|
y
|
The y coordinate.
|
z
|
The z coordinate.
|
visibility
|
Landmark visibility. Should stay unset if not supported. Float
score of whether landmark is visible or occluded by other objects.
Landmark considered as invisible also if it is not present on the screen
(out of scene bounds). Depending on the model, visibility value is either
a sigmoid or an argument of sigmoid.
|
presence
|
Landmark presence. Should stay unset if not supported. Float score
of whether landmark is present on the scene (located within scene bounds).
Depending on the model, presence value is either a result of sigmoid or an
argument of sigmoid function to get landmark presence probability.
|
Methods
__eq__
__eq__(
other
)
Class Variables |
|
presence
|
None
|
|
visibility
|
None
|
|
x
|
None
|
|
y
|
None
|
|
z
|
None
|
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2026-05-28 UTC.
[null,null,["Last updated 2026-05-28 UTC."],[],[]]