ライブ配信のプレロール広告を読み込む
コレクションでコンテンツを整理
必要に応じて、コンテンツの保存と分類を行います。
IMA SDK は、ライブ ストリームとビデオ オンデマンドの収益化に使用できます。
ライブ配信では、ミッドロール挿入点ごとに新しい広告リクエストを送信する必要があります。
すべての視聴者がリクエストしていないよう、リクエストを段階的に実施します。
複数の広告が同時に存在し、広告サーバーの動きが遅くなっていました。
これに対応するため、IMA SDK には AdsRequest.liveStreamPrefetchSeconds
プロパティです。このプロパティは、SDK の最大秒数を指定します
呼び出し後、広告サーバーにアクセスできるようになるまで、待機する必要があります。
AdsLoader.requestAds()
。実際のリクエスト時間はランダムです。対象
たとえば、AdsRequest.liveStreamPrefetchSeconds
を 30 に設定すると、SDK は
AdsLoader.requestAds()
を呼び出してから 0 ~ 30 秒待ってから、
サーバーにリクエストを送信する必要があります。
ライブ配信のプリフェッチの実例
ミッドロール挿入点が完了したら、すぐに次のミッドロール挿入点をプリフェッチすることをおすすめします。
これにより、プリフェッチ ウィンドウに使用可能な最大時間が確保されます。
ミッドロール挿入点の間隔が 5 分だとします。ミッドロール挿入点が完了すると
290 秒のプリフェッチウィンドウで次のミッドロール挿入点をリクエストできます。
(5 分から 10 秒を引いて、セッションの最後に送信されたリクエストが
プリフェッチ ウィンドウが解決するのに十分な時間がある):
次のコード スニペットは、ライブ配信のプリフェッチを
高度な例
をご覧ください。この方法は他の IMA 実装にも適用できます。
VideoPlayerController.java
/** Ads logic for handling the IMA SDK integration code and events. */
public class VideoPlayerController {
// 5 minutes == 300 seconds. Include a 10 second buffer
private float AD_INTERVAL = 290;
private double AD_TIMEOUT = 300;
...
adsManager.addAdEventListener(
new AdEvent.AdEventListener() {
/** Responds to AdEvents. */
@Override
public void onAdEvent(AdEvent adEvent) {
...
case ALL_ADS_COMPLETED:
if (adsManager != null) {
adsManager.destroy();
adsManager = null;
}
// When pre-fetching for live streams, be sure to destroy the current AdsManager,
// in case the tag you requested previously contains post-rolls
// (you don't want to play those now).
// Pre-fetch the next ad break.
// Play those ads in ~5 minutes. In a real-world implementation,
// this will likely be done as the result of a message from your
// streaming server, not a via the playAdsAfterThisTime parameter
// of requestAndPlayAds().
requestAndPlayAds(AD_TIMEOUT);
break;
default:
break;
}
}
...
public void requestAndPlayAds(double playAdsAfterThisTime) {
if (currentAdTagUrl == null || currentAdTagUrl == "") {
log("No VAST ad tag URL specified");
resumeContent();
return;
}
// Since you're switching to a new video, tell the SDK the previous video is finished.
if (adsManager != null) {
adsManager.destroy();
}
playButton.setVisibility(View.GONE);
// Create the ads request.
AdsRequest request = sdkFactory.createAdsRequest();
request.setAdTagUrl(currentAdTagUrl);
request.setContentProgressProvider(videoPlayerWithAdPlayback.getContentProgressProvider());
request.setLiveStreamPrefetchSeconds(AD_INTERVAL);
playAdsAfterTime = playAdsAfterThisTime;
// Request the ad. After the ad is loaded, onAdsManagerLoaded() will be called.
adsLoader.requestAds(request);
}
特に記載のない限り、このページのコンテンツはクリエイティブ・コモンズの表示 4.0 ライセンスにより使用許諾されます。コードサンプルは Apache 2.0 ライセンスにより使用許諾されます。詳しくは、Google Developers サイトのポリシーをご覧ください。Java は Oracle および関連会社の登録商標です。
最終更新日 2025-08-01 UTC。
[null,null,["最終更新日 2025-08-01 UTC。"],[[["\u003cp\u003eThe IMA SDK supports monetizing live streams and video-on-demand content through ad integration.\u003c/p\u003e\n"],["\u003cp\u003eFor live streams, stagger ad requests to avoid overloading ad servers by utilizing the \u003ccode\u003eAdsRequest.liveStreamPrefetchSeconds\u003c/code\u003e property for pre-fetching.\u003c/p\u003e\n"],["\u003cp\u003eIt's recommended to pre-fetch the next ad break immediately after the current one finishes, maximizing the pre-fetch window for smoother ad transitions.\u003c/p\u003e\n"],["\u003cp\u003eThe provided code snippets demonstrate how to implement live stream pre-fetching within the Advanced Example, showcasing the integration with the IMA SDK.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eAdsRequest.liveStreamPrefetchSeconds\u003c/code\u003e property randomizes the actual request time within the specified maximum duration to further optimize ad delivery.\u003c/p\u003e\n"]]],[],null,["# Load pre-roll ads for livestream\n\nThe IMA SDK can be used to monetize live streams as well as video-on-demand.\nFor live streams, you need to make a new ad request for each ad break.\nStagger these requests to ensure that all of your viewers aren't requesting\nads at the same time and bogging down the ad server(s).\n\nTo help with this, the IMA SDK has the `AdsRequest.liveStreamPrefetchSeconds`\nproperty. This property specifies the maximum number of seconds the SDK\nshould wait before reaching out to the ad server after you call\n`AdsLoader.requestAds()`. The actual request time will be randomized. For\nexample, if you set `AdsRequest.liveStreamPrefetchSeconds` to 30, the SDK\nwaits 0 to 30 seconds after you call `AdsLoader.requestAds()` to actually\nmake the request to the server.\n\nLive stream pre-fetch in practice\n---------------------------------\n\nWe recommend pre-fetching your next ad break as soon as an ad break completes.\nThis ensures the maximum length of time is available for your pre-fetch window.\nSuppose you have 5 minutes between ad breaks. When an ad break completes,\nyou can request your next ad break with a pre-fetch window of 290 seconds\n(5 minutes minus 10 seconds, to make sure the requests sent at the end of\nthe pre-fetch window have enough time to resolve):\n| **Key Point:** The [Getting started guide](/interactive-media-ads/docs/sdks/android/client-side) and the [Basic Example](//github.com/googleads/googleads-ima-android/tree/main/basicexample) both implement the [Exoplayer-IMA extension](//github.com/google/ExoPlayer/tree/release-v2/extensions/ima) which handles the setup of the AdsManager. Because of this, these resources are not able to be used as a starting point for this guide. We recommend using the [Advanced Example](//github.com/googleads/googleads-ima-android/tree/main/AdvancedExample) as a starting point for live stream pre-fetch.\n\nThese code snippets show how to add live stream pre-fetch to the\n[Advanced Example](//github.com/googleads/googleads-ima-android/tree/main/AdvancedExample)\n, but the approach can applied to other IMA implementations.\n\n**VideoPlayerController.java** \n\n```gdscript\n/** Ads logic for handling the IMA SDK integration code and events. */\npublic class VideoPlayerController {\n\n // 5 minutes == 300 seconds. Include a 10 second buffer\n private float AD_INTERVAL = 290;\n private double AD_TIMEOUT = 300;\n\n...\n\n adsManager.addAdEventListener(\n new AdEvent.AdEventListener() {\n /** Responds to AdEvents. */\n @Override\n public void onAdEvent(AdEvent adEvent) {\n\n ...\n\n case ALL_ADS_COMPLETED:\n if (adsManager != null) {\n adsManager.destroy();\n adsManager = null;\n }\n\n // When pre-fetching for live streams, be sure to destroy the current AdsManager,\n // in case the tag you requested previously contains post-rolls\n // (you don't want to play those now).\n\n // Pre-fetch the next ad break.\n // Play those ads in ~5 minutes. In a real-world implementation,\n // this will likely be done as the result of a message from your\n // streaming server, not a via the playAdsAfterThisTime parameter\n // of requestAndPlayAds().\n requestAndPlayAds(AD_TIMEOUT);\n break;\n default:\n break;\n }\n }\n\n...\n\npublic void requestAndPlayAds(double playAdsAfterThisTime) {\n if (currentAdTagUrl == null || currentAdTagUrl == \"\") {\n log(\"No VAST ad tag URL specified\");\n resumeContent();\n return;\n }\n\n // Since you're switching to a new video, tell the SDK the previous video is finished.\n if (adsManager != null) {\n adsManager.destroy();\n }\n\n playButton.setVisibility(View.GONE);\n\n // Create the ads request.\n AdsRequest request = sdkFactory.createAdsRequest();\n request.setAdTagUrl(currentAdTagUrl);\n request.setContentProgressProvider(videoPlayerWithAdPlayback.getContentProgressProvider());\n request.setLiveStreamPrefetchSeconds(AD_INTERVAL);\n\n playAdsAfterTime = playAdsAfterThisTime;\n\n // Request the ad. After the ad is loaded, onAdsManagerLoaded() will be called.\n adsLoader.requestAds(request);\n}\n```"]]