The following code sample demonstrates how to add a polyline and position it in
3D space by calling the
addPolyline
method. To use this code sample, follow the instructions in
Setup and Add a 3D map to your
app to set up your
Android Studio project with a basic 3D map. Then, add the following code to the
MainActivity.kt file:
// Add imports
import com.google.android.gms.maps3d.model.latLngAltitude
...
// Add to the onMap3DViewReady method, after the googleMap3D object has been initialized
googleMap3D.setCamera(
camera {
center = latLngAltitude {
latitude = 40.029349
longitude = -105.300354
altitude = 1833.9
}
heading = 326.0
tilt = 75.0
range = 3757.0
}
)
internal val trailLocations = """
40.0201040, -105.2976640
40.0201080, -105.2976450
40.0201640, -105.2975120
40.0202200, -105.2973740
40.0202500, -105.2972760
40.0202960, -105.2971410
40.0203080, -105.2970990
40.0203320, -105.2970070
40.0203640, -105.2969400
40.0203710, -105.2969250
40.0203770, -105.2969220
40.0203910, -105.2969130
40.0203940, -105.2969120
40.0204200, -105.2969130
40.0204630, -105.2968910
40.0205270, -105.2968280
40.0206030, -105.2967570
40.0206590, -105.2966100
40.0206990, -105.2964870
""".trimIndent().split("\n").map {
val (lat, lng) = it.split(",")
latLngAltitude {
latitude = lat.toDouble()
longitude = lng.toDouble()
altitude = 0.0 // The trail will be clamped to the ground
}
}
val trailPolylineOptions = polylineOptions {
coordinates = trailLocations
strokeColor = Color.RED
strokeWidth = 7.0
altitudeMode = AltitudeMode.CLAMP_TO_GROUND
zIndex = 5
drawsOccludedSegments = true
}
googleMap3D.addPolyline(trailPolylineOptions)
Listen for polyline click events
To listen for click events on a polyline, call setClickListener on
the polyline object. The following example shows how to set a click listener on
a polyline:
polyline.setClickListener {
lifecycleScope.launch(Dispatchers.Main) {
Toast.makeText(this@PolylinesActivity, "Hiking time!", Toast.LENGTH_SHORT).show()
}
}
Note that the click handler does not run on the Main (or UI) thread. If you
want to make changes to the UI (such as showing a Toast message), you must
switch to the Main thread. For Kotlin, you can do this using
lifecycleScope.launch(Dispatchers.Main).