Thiết lập

Vui lòng tham khảo bài viết Kết nối lân cận về cách thiết lập Kết nối lân cận.

Tin nhắn ngắn

Kết nối lân cận cho phép ứng dụng khách gửi dữ liệu trong vòng 131 byte mà không cần thiết lập kết nối với thiết bị từ xa. Vui lòng xem quy trình dưới đây để biết cách chuyển tin nhắn trong phạm vi 131 byte.

Nhà xuất bản

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    advertiser = Advertiser(connectionManager: connectionManager)
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <MESSAGE_DATA>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

Người đăng ký

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // A remote advertising endpoint is found.
    print(context)  // `context` is the published message data.
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}

Tin nhắn dài

Đối với các tin nhắn lớn hơn 131 byte, cần thiết lập kết nối giữa các thiết bị để chuyển tin nhắn. Vui lòng tham khảo quy trình dưới đây để biết cách chuyển dữ liệu lớn bằng Nearby Connections (Kết nối lân cận).

Nhà xuất bản

class Publisher {
  let connectionManager: ConnectionManager
  let advertiser: Advertiser

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    advertiser = Advertiser(connectionManager: connectionManager)
    advertiser.delegate = self
  }

  func startPublishing() {
    advertiser.startAdvertising(using: <ENDPOINT_INFO>)
  }

  func stopPublishing() {
    advertiser.stopAdvertising()
  }
}

extension Publisher: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // We can ignore implementation, because we are the publisher.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
      connectionManager.send(<MESSAGE_DATA>, to: [endpointID])
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Publisher: AdvertiserDelegate {
  func advertiser(
    _ advertiser: Advertiser, didReceiveConnectionRequestFrom endpointID: EndpointID,
    with context: Data, connectionRequestHandler: @escaping (Bool) -> Void) {
    // Automatically accept any incoming connection requests.
    connectionRequestHandler(true)
  }
}

Người đăng ký

class Subscriber {
  let connectionManager: ConnectionManager
  let discoverer: Discoverer

  init() {
    connectionManager = ConnectionManager(serviceID: <SERVICE_ID>, strategy: .pointToPoint)
    connectionManager.delegate = self

    discoverer = Discoverer(connectionManager: connectionManager)
    discoverer.delegate = self
  }

  func startSubscription() {
    discoverer.startDiscovery()
  }

  func stopSubscription() {
    discoverer.stopDiscovery()
  }
}

extension Subscriber: ConnectionManagerDelegate {
  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive data: Data, withID payloadID: PayloadID,
    from endpointID: EndpointID) {
    // This always gets the full data of the payload.
    print(data)
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceive stream: InputStream,
    withID payloadID: PayloadID,
    from endpointID: EndpointID, cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didStartReceivingResourceWithID payloadID: PayloadID,
    from endpointID: EndpointID, at localURL: URL, withName name: String,
    cancellationToken token: CancellationToken) {
    // We can ignore implementation because we only care about bytes payloads.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didReceiveTransferUpdate update: TransferUpdate,
    from endpointID: EndpointID, forPayload payloadID: PayloadID) {
    // Bytes payloads are sent as a single chunk, so you'll receive TransferUpdate.success
    // immediately.
  }

  func connectionManager(
    _ connectionManager: ConnectionManager, didChangeTo state: ConnectionState,
    for endpointID: EndpointID) {
    switch state {
    case .connecting:
      // A connection to the remote endpoint is currently being established.
    case .connected:
      // We're connected! Can now start sending and receiving data.
    case .disconnected:
      // We've been disconnected from this endpoint. No more data can be sent or received.
    case .rejected:
      // The connection was rejected by one or both sides.
    }
  }
}

extension Subscriber: DiscovererDelegate {
  func discoverer(_ discoverer: Discoverer, didFind endpointID: EndpointID, with context: Data) {
    // An endpoint was found. We request a connection to it.
    discoverer.requestConnection(to: endpointID, using: <ENDPOINT_INFO>)
  }

  func discoverer(_ discoverer: Discoverer, didLose endpointID: EndpointID) {
    // A previously discovered endpoint has gone away.
  }
}