MediaPipe Framework in C++

Please follow instructions below to build C++ command-line example apps with MediaPipe Framework. To learn more about these example apps, start from Hello World! in C++.

Building C++ command-line example apps

Option 1: Running on CPU

  1. To build, for example, the C++ example app of the legacy MediaPipe Hand Detection solution with CPU, run:

    bazel build -c opt --define MEDIAPIPE_DISABLE_GPU=1 mediapipe/examples/desktop/hand_tracking:hand_tracking_cpu
    
  2. To run the application:

    GLOG_logtostderr=1 bazel-bin/mediapipe/examples/desktop/hand_tracking/hand_tracking_cpu \
      --calculator_graph_config_file=mediapipe/graphs/hand_tracking/hand_tracking_desktop_live.pbtxt
    

    This will open up your webcam as long as it is connected and on. Any errors is likely due to your webcam being not accessible.

Option 2: Running on GPU

For Linux

First follow OpenGL ES Setup on Linux Desktop.

  1. To build, for example, MediaPipe Hands, run:

    bazel build -c opt --copt -DMESA_EGL_NO_X11_HEADERS --copt -DEGL_NO_X11 \
      mediapipe/examples/desktop/hand_tracking:hand_tracking_gpu
    

For macOS

  1. To build, for example, MediaPipe Hands, run: bash bazel build -c opt \ --copt=-DMEDIAPIPE_METAL_ENABLED=1 \ --copt=-DMEDIAPIPE_DISABLE_GPU=0 \ --copt=-DMEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER=1 \ --copt=-DOSX_ENABLE_3_2_CORE \ mediapipe/examples/desktop/hand_tracking:hand_tracking_gpu

Running the application

  1. To run the application:

    GLOG_logtostderr=1 bazel-bin/mediapipe/examples/desktop/hand_tracking/hand_tracking_gpu \
      --calculator_graph_config_file=mediapipe/graphs/hand_tracking/hand_tracking_desktop_live_gpu.pbtxt
    

    This will open up your webcam as long as it is connected and on. Any errors is likely due to your webcam being not accessible, or GPU drivers not setup properly.