For a better experience than developing over raw REST or gRPC for server-to-server communication, use Google's language-specific client libraries. Get the protobuf files these clients are based on by visiting the GitHub repository.
If libraries don't exist in your application's language, use gRPC or the Fleet Engine REST endpoints.
Java
Java libraries are published to public Maven repositories as
com.google.maps:google-maps-fleetengine
.
Gradle
dependencies {
implementation 'com.google.maps:google-maps-fleetengine:latest.release'
}
Maven
<project>
<dependency>
<groupId>com.google.maps</groupId>
<artifactId>google-maps-fleetengine</artifactId>
<version>LATEST</version>
</dependency>
</project>
See Java examples for interacting with the Fleet Engine API on the Getting started with Fleet Engine page.
Fleet Engine Authentication Library
You can use the Fleet Engine Authentication Library to create signed JSON web tokens in the Java environment. Fleet Engine uses JWTs to restrict access to Fleet Engine APIs in untrusted environments. The Fleet Engine Authentication Library simplifies construction of Fleet Engine JWTs in Java and securely signs them. For details, see Fleet Engine Authentication Library for Java.
The library provides the following benefits:
- Simplifies the process of creating Fleet Engine Tokens.
- Provides token signing mechanisms other than using credential files (such as impersonating a service account.)
Node.js / TypeScript
See https://www.npmjs.com/package/@googlemaps/fleetengine
npm
npm install @googlemaps/fleetengine
Go
The Go library is packaged as a module at https://pkg.go.dev/cloud.google.com/go/maps
Python
See https://pypi.org/project/google-maps-fleetengine/0.1.0/
pip
pip install google-auth
pip install google-maps-fleetengine
C#
Installation instructions for the C# library can be found at https://www.nuget.org/packages/Google.Maps.FleetEngine.V1.
PHP
See https://packagist.org/packages/google/maps-fleetengine.
Ruby
See https://rubygems.org/gems/google-maps-fleet_engine.