Integrate LG U+AD with mediation

  • This guide helps publishers integrate LG U+AD into their apps using Google Mobile Ads mediation.

  • It provides step-by-step instructions on setting up the adapter and necessary request parameters.

  • Publishers need an app with Google Mobile Ads SDK and a Google Ad Manager account with mediation configured.

  • The guide includes links to download the LG U+AD SDK and adapter, along with helpful resources for understanding mediation.

  • Integrating LG U+AD involves including necessary SDKs and adapter files, configuring the AndroidManifest.xml or iOS project settings as needed.

This guide is intended for publishers who are interested in using Google Mobile Ads SDK mediation with LG U+AD. It walks you through getting a mediation adapter set up with your current app and setting up additional request parameters.

LG U+AD Resources
Documentation
SDK
Adapter
Customer support

Prerequisites

Helpful primers

The following Help Center articles provide background information on mediation:

Include network adapter and SDK

Download the SDK and adapter for LG U+AD from links provided above. Some SDKs already include a Google Mobile Ads SDK adapter, while others offer it as a separate file. See the integration instructions or README that's included with each adapter.

Include the mediated networks' SDKs and adapter files as dependencies in your app-level build.gradle file on Android and Podfile on iOS.

Include network configurations

Android
Some ad networks require extra configurations to be added to your AndroidManifest.xml file. You can make these modifications to the AndroidManifest.xml inside the android/app/src/main directory.
iOS
Open your project's ios/Runner.xcworkspace in Xcode, and include any frameworks, compiler flags, or linker flags that your chosen networks require.

Your app need not call any third-party ad network code directly; Google Mobile Ads SDK interacts with the mediated network's adapter to fetch third-party ads on your behalf.