[null,null,["最終更新日 2022-09-26 UTC。"],[[["Augmented Faces automatically identifies face regions to overlay assets like textures and models, realistically conforming to individual faces."],["It utilizes a 3D model with movable bones (e.g., ears, nose) and a texture for features like eye shadow, freckles, etc., to augment the user's face."],["ARCore provides an augmented face mesh, consisting of vertices, facial regions, and the head's center, for precise overlay placement."],["The process involves detecting the center pose, creating a face mesh, and identifying face region poses (forehead, nose tip) for asset positioning."],["Developers can leverage Augmented Faces by creating specific assets and using the Sceneform developer guide for implementation."]]],["Augmented Faces utilizes ARCore to detect a user's face and overlay digital assets. ARCore identifies the face's center pose and generates a face mesh composed of vertices. Using this mesh and center pose, the system determines region poses, such as the left and right forehead, and the nose tip. These elements help position assets like textures (eye shadow, freckles) and 3D models (fox ears, nose) onto the face, allowing the system to move these elements with the face, resulting in a proper fit.\n"]]