Banner Ads

Banner ads are rectangular image or text ads that occupy a spot within an app's layout. They stay on screen while users are interacting with the app, and can refresh automatically after a certain period of time. If you're new to mobile advertising, they're a great place to start.

This guide shows you how to integrate banner ads from AdMob into an iOS app. In addition to code snippets and instructions, it includes information about sizing banners properly and links to additional resources.

Prerequisites

Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for iOS banners: ca-app-pub-3940256099942544/2934735716

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

For more information about how the Mobile Ads SDK's test ads work, see Test Ads.

Create a GADBannerView

Banner ads are displayed in GADBannerView objects, so the first step toward integrating banner ads is to include a GADBannerView in your view hierarchy. This is typically done either with the Interface Builder or programmatically.

Interface Builder

A GADBannerView can be added to a storyboard or xib file like any typical view. When using this method, be sure to add width and height constraints to match the ad size you'd like to display. For example, when displaying a banner (320x50), use a width constraint of 320 points, and a height constraint of 50 points.

Programmatically

A GADBannerView can also be instantiated directly. Here's an example of how to create a GADBannerView, aligned to the bottom center of the safe area of the screen, with a banner size of 320x50:

Swift

import GoogleMobileAds
import UIKit

class ViewController: UIViewController {

  var bannerView: GADBannerView!

  override func viewDidLoad() {
    super.viewDidLoad()
    
    // In this case, we instantiate the banner with desired ad size.
    bannerView = GADBannerView(adSize: kGADAdSizeBanner)

    addBannerViewToView(bannerView)
  }

  func addBannerViewToView(_ bannerView: GADBannerView) {
    bannerView.translatesAutoresizingMaskIntoConstraints = false
    view.addSubview(bannerView)
    view.addConstraints(
      [NSLayoutConstraint(item: bannerView,
                          attribute: .bottom,
                          relatedBy: .equal,
                          toItem: bottomLayoutGuide,
                          attribute: .top,
                          multiplier: 1,
                          constant: 0),
       NSLayoutConstraint(item: bannerView,
                          attribute: .centerX,
                          relatedBy: .equal,
                          toItem: view,
                          attribute: .centerX,
                          multiplier: 1,
                          constant: 0)
      ])
   }
   
}

Objective-C

@import GoogleMobileAds;

@interface ViewController ()

@property(nonatomic, strong) GADBannerView *bannerView;

@end

@implementation ViewController

- (void)viewDidLoad {
  [super viewDidLoad];
  
  // In this case, we instantiate the banner with desired ad size.
  self.bannerView = [[GADBannerView alloc]
      initWithAdSize:kGADAdSizeBanner];

  [self addBannerViewToView:self.bannerView];
}

- (void)addBannerViewToView:(UIView *)bannerView {
  bannerView.translatesAutoresizingMaskIntoConstraints = NO;
  [self.view addSubview:bannerView];
  [self.view addConstraints:@[
    [NSLayoutConstraint constraintWithItem:bannerView
                               attribute:NSLayoutAttributeBottom
                               relatedBy:NSLayoutRelationEqual
                                  toItem:self.bottomLayoutGuide
                               attribute:NSLayoutAttributeTop
                              multiplier:1
                                constant:0],
    [NSLayoutConstraint constraintWithItem:bannerView
                               attribute:NSLayoutAttributeCenterX
                               relatedBy:NSLayoutRelationEqual
                                  toItem:self.view
                               attribute:NSLayoutAttributeCenterX
                              multiplier:1
                                constant:0]
                                ]];
}
  


@end

Note that in this case we don't give width or height constraints, as the provided ad size will give the banner an intrinsic content size to size the view.

If you don't want to use a standard size defined by a constant, you can set a custom size using GADAdSizeFromCGSize. See the banner size section for more information.

Configure GADBannerView properties

In order to load and display ads, GADBannerView requires a few properties be set.

  • rootViewController - This view controller is used to present an overlay when the ad is clicked. It should normally be set to the view controller that contains the GADBannerView.
  • adUnitID - This is the ad unit ID from which the GADBannerView should load ads.

Here's a code example showing how to set the two required properties in the viewDidLoad method of a UIViewController:

Swift

override func viewDidLoad() {
  super.viewDidLoad()
  ...

  bannerView.adUnitID = "ca-app-pub-3940256099942544/2934735716"
  bannerView.rootViewController = self
}

Objective-C

- (void)viewDidLoad {
  [super viewDidLoad];
  ...

  self.bannerView.adUnitID = @"ca-app-pub-3940256099942544/2934735716";
  self.bannerView.rootViewController = self;
}

Load an ad

Once the GADBannerView is in place and its properties configured, it's time to load an ad. This is done by calling loadRequest: on a GADRequest object:

Swift

override func viewDidLoad() {
  super.viewDidLoad()
  ...

  bannerView.adUnitID = "ca-app-pub-3940256099942544/2934735716"
  bannerView.rootViewController = self
  bannerView.load(GADRequest())
}

Objective-C

- (void)viewDidLoad {
  [super viewDidLoad];
  ...

  self.bannerView.adUnitID = @"ca-app-pub-3940256099942544/2934735716";
  self.bannerView.rootViewController = self;
  [self.bannerView loadRequest:[GADRequest request]];
}

GADRequest objects represent a single ad request, and contain properties for things like targeting information.

Ad events

Through the use of GADBannerViewDelegate, you can listen for lifecycle events, such as when an ad is closed or the user leaves the app.

Registering for banner events

To register for banner ad events, set the delegate property on GADBannerView to an object that implements the GADBannerViewDelegate protocol. Generally, the class that implements banner ads also acts as the delegate class, in which case, the delegate property can be set to self.

Swift

import GoogleMobileAds
import UIKit

class ViewController: UIViewController, GADBannerViewDelegate {

  var bannerView: GADBannerView!

  override func viewDidLoad() {
    super.viewDidLoad()
    ...
    bannerView.delegate = self
  }
}

Objective-C

@import GoogleMobileAds;

@interface ViewController () <GADBannerViewDelegate>

@property(nonatomic, strong) GADBannerView *bannerView;

@end

@implementation ViewController

- (void)viewDidLoad {
  [super viewDidLoad];
  ...
  self.bannerView.delegate = self;
}

Implementing banner events

Each of the methods in GADBannerViewDelegate is marked as optional, so you only need to implement the methods you want. This example implements each method and logs a message to the console:

Swift

/// Tells the delegate an ad request loaded an ad.
func adViewDidReceiveAd(_ bannerView: GADBannerView) {
  print("adViewDidReceiveAd")
}

/// Tells the delegate an ad request failed.
func adView(_ bannerView: GADBannerView,
    didFailToReceiveAdWithError error: GADRequestError) {
  print("adView:didFailToReceiveAdWithError: \(error.localizedDescription)")
}

/// Tells the delegate that a full-screen view will be presented in response
/// to the user clicking on an ad.
func adViewWillPresentScreen(_ bannerView: GADBannerView) {
  print("adViewWillPresentScreen")
}

/// Tells the delegate that the full-screen view will be dismissed.
func adViewWillDismissScreen(_ bannerView: GADBannerView) {
  print("adViewWillDismissScreen")
}

/// Tells the delegate that the full-screen view has been dismissed.
func adViewDidDismissScreen(_ bannerView: GADBannerView) {
  print("adViewDidDismissScreen")
}

/// Tells the delegate that a user click will open another app (such as
/// the App Store), backgrounding the current app.
func adViewWillLeaveApplication(_ bannerView: GADBannerView) {
  print("adViewWillLeaveApplication")
}

Objective-C

/// Tells the delegate an ad request loaded an ad.
- (void)adViewDidReceiveAd:(GADBannerView *)adView {
  NSLog(@"adViewDidReceiveAd");
}

/// Tells the delegate an ad request failed.
- (void)adView:(GADBannerView *)adView
    didFailToReceiveAdWithError:(GADRequestError *)error {
  NSLog(@"adView:didFailToReceiveAdWithError: %@", [error localizedDescription]);
}

/// Tells the delegate that a full-screen view will be presented in response
/// to the user clicking on an ad.
- (void)adViewWillPresentScreen:(GADBannerView *)adView {
  NSLog(@"adViewWillPresentScreen");
}

/// Tells the delegate that the full-screen view will be dismissed.
- (void)adViewWillDismissScreen:(GADBannerView *)adView {
  NSLog(@"adViewWillDismissScreen");
}

/// Tells the delegate that the full-screen view has been dismissed.
- (void)adViewDidDismissScreen:(GADBannerView *)adView {
  NSLog(@"adViewDidDismissScreen");
}

/// Tells the delegate that a user click will open another app (such as
/// the App Store), backgrounding the current app.
- (void)adViewWillLeaveApplication:(GADBannerView *)adView {
  NSLog(@"adViewWillLeaveApplication");
}

See the Ad Delegate example for an implementation of banner delegate methods in the iOS API Demo app.

Swift Objective-C

Use cases

Here are some example use cases for these ad event methods.

Adding a banner to the view hierarchy once an ad is received

You may want to delay in adding a GADBannerView to the view hierarchy until after an ad is received. You can do this by listening for the adViewDidReceiveAd: event:

Swift

func adViewDidReceiveAd(_ bannerView: GADBannerView) {
  // Add banner to view and add constraints as above.
  addBannerViewToView(bannerView)
}

Objective-C

- (void)adViewDidReceiveAd:(GADBannerView *)adView {
  // Add adView to view and add constraints as above.
  [self addBannerViewToView:self.bannerView];
}

Animating a banner ad

You can also use the adViewDidReceiveAd: event to animate a banner ad once it's returned, as shown in the following example:

Swift

func adViewDidReceiveAd(_ bannerView: GADBannerView) {
  bannerView.alpha = 0
  UIView.animate(withDuration: 1, animations: {
    bannerView.alpha = 1
  })
}

Objective-C

- (void)adViewDidReceiveAd:(GADBannerView *)adView {
  adView.alpha = 0;
  [UIView animateWithDuration:1.0 animations:^{
    adView.alpha = 1;
  }];
}

Pausing and resuming the app

The GADBannerViewDelegate protocol has methods to notify you of events, such as when a click causes an overlay to be presented or dismissed, or invokes an external browser. If you want to trace whether these events were due to ads, register for these GADBannerViewDelegate methods.

To catch all types of overlay presentations or external browser invocations, not just those that come from ad clicks, your app is better off listening for the equivalent methods on UIViewController or UIApplication. Here is a table showing the equivalent iOS methods that are invoked at the same time as GADBannerViewDelegate methods:

GADBannerViewDelegate method iOS method
adViewWillPresentScreen: UIViewController's viewWillDisappear:
adViewWillDismissScreen: UIViewController's viewWillAppear:
adViewDidDismissScreen: UIViewController's viewDidAppear:
adViewWillLeaveApplication: UIApplicationDelegate's applicationDidEnterBackground:

The table below lists the standard banner sizes.

Size in points (WxH) Description Availability AdSize constant
320x50 Banner Phones and tablets kGADAdSizeBanner
320x100 Large banner Phones and tablets kGADAdSizeLargeBanner
300x250 IAB medium rectangle Phones and tablets kGADAdSizeMediumRectangle
468x60 IAB full-size banner Tablets kGADAdSizeFullBanner
728x90 IAB leaderboard Tablets kGADAdSizeLeaderboard
Screen width x 32|50|90 Smart banner Phones and tablets kGADAdSizeSmartBannerPortrait
kGADAdSizeSmartBannerLandscape

Custom ad sizes

To define a custom banner size, set your desired a size using GADAdSizeFromCGSize, as shown here:

Swift

let adSize = GADAdSizeFromCGSize(CGSize(width: 300, height: 50))

Objective-C

GADAdSize size = GADAdSizeFromCGSize(CGSizeMake(300, 50));

Smart Banners

Smart Banners are ad units that render screen-width banner ads on any screen size across different devices in either orientation. Smart Banners help deal with increasing screen fragmentation across different devices by "smartly" detecting the width of the device in its current orientation and making the ad view that size.

Smart Banners on iPhones have a height of 50 points in portrait and 32 points in landscape. On iPads, height is 90 points in both portrait and landscape.

When an image ad isn't large enough to take up the entire allotted space, the image will be centered, and the space on either side will be filled in.

To use Smart Banners, just specify kGADAdSizeSmartBannerPortrait (for portait orientation) or kGADAdSizeSmartBannerLandscape (for landscape orientation) for the ad size:

Swift

let bannerView = GADBannerView(adSize: kGADAdSizeSmartBannerPortrait)

Objective-C

GADBannerView *bannerView = [[GADBannerView alloc]
      initWithAdSize:kGADAdSizeSmartBannerPortrait];

Since the addition of the safe area for iOS 11, for full-width banners you should also add constraints for the edges of the banner to the edges of the safe area. Here is a code snippet showing how to do this:

Swift

func addBannerViewToView(_ bannerView: GADBannerView) {
  bannerView.translatesAutoresizingMaskIntoConstraints = false
  view.addSubview(bannerView)
  if #available(iOS 11.0, *) {
    // In iOS 11, we need to constrain the view to the safe area.
    positionBannerViewFullWidthAtBottomOfSafeArea(bannerView)
  }
  else {
    // In lower iOS versions, safe area is not available so we use
    // bottom layout guide and view edges.
    positionBannerViewFullWidthAtBottomOfView(bannerView)
  }
}

// MARK: - view positioning
@available (iOS 11, *)
func positionBannerViewFullWidthAtBottomOfSafeArea(_ bannerView: UIView) {
  // Position the banner. Stick it to the bottom of the Safe Area.
  // Make it constrained to the edges of the safe area.
  let guide = view.safeAreaLayoutGuide
  NSLayoutConstraint.activate([
    guide.leftAnchor.constraint(equalTo: bannerView.leftAnchor),
    guide.rightAnchor.constraint(equalTo: bannerView.rightAnchor),
    guide.bottomAnchor.constraint(equalTo: bannerView.bottomAnchor)
  ])
}

func positionBannerViewFullWidthAtBottomOfView(_ bannerView: UIView) {
  view.addConstraint(NSLayoutConstraint(item: bannerView,
                                        attribute: .leading,
                                        relatedBy: .equal,
                                        toItem: view,
                                        attribute: .leading,
                                        multiplier: 1,
                                        constant: 0))
  view.addConstraint(NSLayoutConstraint(item: bannerView,
                                        attribute: .trailing,
                                        relatedBy: .equal,
                                        toItem: view,
                                        attribute: .trailing,
                                        multiplier: 1,
                                        constant: 0))
  view.addConstraint(NSLayoutConstraint(item: bannerView,
                                        attribute: .bottom,
                                        relatedBy: .equal,
                                        toItem: bottomLayoutGuide,
                                        attribute: .top,
                                        multiplier: 1,
                                        constant: 0))
}

Objective-C

- (void)addBannerViewToView:(UIView *)bannerView {
  bannerView.translatesAutoresizingMaskIntoConstraints = NO;
  [self.view addSubview:bannerView];
  if (@available(ios 11.0, *)) {
    // In iOS 11, we need to constrain the view to the safe area.
    [self positionBannerViewFullWidthAtBottomOfSafeArea:bannerView];
  } else {
    // In lower iOS versions, safe area is not available so we use
    // bottom layout guide and view edges.
    [self positionBannerViewFullWidthAtBottomOfView:bannerView];
  }
}

#pragma mark - view positioning

- (void)positionBannerViewFullWidthAtBottomOfSafeArea:(UIView *_Nonnull)bannerView NS_AVAILABLE_IOS(11.0) {
  // Position the banner. Stick it to the bottom of the Safe Area.
  // Make it constrained to the edges of the safe area.
  UILayoutGuide *guide = self.view.safeAreaLayoutGuide;

  [NSLayoutConstraint activateConstraints:@[
    [guide.leftAnchor constraintEqualToAnchor:bannerView.leftAnchor],
    [guide.rightAnchor constraintEqualToAnchor:bannerView.rightAnchor],
    [guide.bottomAnchor constraintEqualToAnchor:bannerView.bottomAnchor]
  ]];
}

- (void)positionBannerViewFullWidthAtBottomOfView:(UIView *_Nonnull)bannerView {
  [self.view addConstraint:[NSLayoutConstraint constraintWithItem:bannerView
                                                        attribute:NSLayoutAttributeLeading
                                                        relatedBy:NSLayoutRelationEqual
                                                           toItem:self.view
                                                        attribute:NSLayoutAttributeLeading
                                                       multiplier:1
                                                         constant:0]];
  [self.view addConstraint:[NSLayoutConstraint constraintWithItem:bannerView
                                                        attribute:NSLayoutAttributeTrailing
                                                        relatedBy:NSLayoutRelationEqual
                                                           toItem:self.view
                                                        attribute:NSLayoutAttributeTrailing
                                                       multiplier:1
                                                         constant:0]];
  [self.view addConstraint:[NSLayoutConstraint constraintWithItem:bannerView
                                                        attribute:NSLayoutAttributeBottom
                                                        relatedBy:NSLayoutRelationEqual
                                                           toItem:self.bottomLayoutGuide
                                                        attribute:NSLayoutAttributeTop
                                                       multiplier:1
                                                         constant:0]];
}

Additional resources

Samples on GitHub

Mobile Ads Garage video tutorials

Next steps

发送以下问题的反馈:

此网页
Google Mobile Ads SDK for iOS
Google Mobile Ads SDK for iOS
需要帮助?请访问我们的支持页面