The Glass Explorer Edition SDK is deprecated. This documentation remains as a historical reference.
Patterns
These guides lead you through how to build well-designed Glassware that
follows patterns that we think work well on Glass. The patterns are not
an exhaustive list of ways to build Glassware, but describe the most
common ones.
Choose a design pattern
If you haven't already, check out the
design patterns overview
to get an idea of what each pattern is and when to use them.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-07-10 UTC.
[null,null,["Last updated 2024-07-10 UTC."],[[["These guides help you build well-designed Glassware using proven patterns."],["The patterns covered are the most common, but not all possible, ways to build Glassware."],["Before you start, explore the design pattern overview to understand each pattern and its use case."],["Two key patterns are highlighted: Ongoing Task and Immersion."]]],[]]