GMSIndoorDisplay
@interface GMSIndoorDisplay : NSObject
Provides ability to observe or control the display of indoor level data.
Like GMSMapView
, GMSIndoorDisplay
may only be used from the main thread.
-
GMSIndoorDisplay
delegateDeclaration
Swift
weak var delegate: (any GMSIndoorDisplayDelegate)? { get set }
Objective-C
@property (nonatomic, weak, nullable) id<GMSIndoorDisplayDelegate> delegate;
-
Provides the currently focused building, will be nil if there is no building with indoor data currently under focus.
Declaration
Swift
var activeBuilding: GMSIndoorBuilding? { get }
Objective-C
@property (nonatomic, readonly, nullable) GMSIndoorBuilding *activeBuilding;
-
Provides and controls the active level for activeBuilding. Will be updated whenever activeBuilding changes, and may be set to any member of activeBuilding’s levels property. May also be set to nil if the building is underground, to stop showing the building (the building will remain active).
Will always be nil if activeBuilding is nil.
Any attempt to set it to an invalid value will be ignored.
Declaration
Swift
var activeLevel: GMSIndoorLevel? { get set }
Objective-C
@property (nonatomic, nullable) GMSIndoorLevel *activeLevel;