Iklan interstisial adalah iklan layar penuh yang menutupi antarmuka aplikasi host iklan. Iklan ini biasanya ditampilkan di titik transisi alami dalam alur aplikasi, seperti di antara aktivitas atau selama waktu jeda antarlevel dalam game. Saat aplikasi menampilkan iklan interstisial, pengguna memiliki pilihan untuk mengetuk iklan dan melanjutkan ke tujuannya atau menutupnya dan kembali ke aplikasi. Baca salah satu studi kasus kami.
Panduan ini menjelaskan cara mengintegrasikan iklan interstisial ke dalam aplikasi Android.
Prasyarat
- Google Mobile Ads SDK 19.7.0 atau yang lebih tinggi.
- Selesaikan Panduan memulai.
Selalu uji dengan iklan percobaan
Saat mem-build dan menguji aplikasi, pastikan Anda menggunakan iklan percobaan, bukan iklan produksi langsung. Jika Anda tidak melakukannya, akun Anda dapat ditangguhkan.
Cara termudah untuk memuat iklan pengujian adalah dengan menggunakan ID unit iklan pengujian khusus kami untuk interstisial Android:
ca-app-pub-3940256099942544/1033173712
Iklan ini telah dikonfigurasi secara khusus untuk menampilkan iklan pengujian untuk setiap permintaan, dan Anda dapat menggunakannya di aplikasi Anda sendiri saat melakukan coding, pengujian, dan proses debug. Pastikan saja Anda menggantinya dengan ID unit iklan Anda sendiri sebelum memublikasikan aplikasi.
Untuk informasi selengkapnya tentang cara kerja iklan percobaan Mobile Ads SDK, lihat Iklan Percobaan.
Memuat iklan
Untuk memuat iklan interstisial, panggil metode statis
load()
InterstitialAd
dan teruskan
InterstitialAdLoadCallback
untuk menerima iklan
yang dimuat atau kemungkinan error. Perhatikan bahwa seperti callback pemuatan format lainnya,
InterstitialAdLoadCallback
memanfaatkan
LoadAdError
untuk memberikan detail error fidelitas yang lebih tinggi.
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
public class MainActivity extends Activity {
private InterstitialAd mInterstitialAd;
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
AdRequest adRequest = new AdRequest.Builder().build();
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest,
new InterstitialAdLoadCallback() {
@Override
public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
// The mInterstitialAd reference will be null until
// an ad is loaded.
mInterstitialAd = interstitialAd;
Log.i(TAG, "onAdLoaded");
}
@Override
public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
// Handle the error
Log.d(TAG, loadAdError.toString());
mInterstitialAd = null;
}
});
}
}
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
class MainActivity : AppCompatActivity() {
private var mInterstitialAd: InterstitialAd? = null
private final val TAG = "MainActivity"
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val adRequest = AdRequest.Builder().build()
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest, object : InterstitialAdLoadCallback() {
override fun onAdFailedToLoad(adError: LoadAdError) {
Log.d(TAG, adError?.toString())
mInterstitialAd = null
}
override fun onAdLoaded(interstitialAd: InterstitialAd) {
Log.d(TAG, 'Ad was loaded.')
mInterstitialAd = interstitialAd
}
})
}
}
Menetapkan FullScreenContentCallback
FullScreenContentCallback
menangani peristiwa yang terkait dengan menampilkan
InterstitialAd
Anda. Sebelum menampilkan InterstitialAd
, pastikan untuk menetapkan callback:
mInterstitialAd.setFullScreenContentCallback(new FullScreenContentCallback(){
@Override
public void onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.");
}
@Override
public void onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
// Set the ad reference to null so you don't show the ad a second time.
Log.d(TAG, "Ad dismissed fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdFailedToShowFullScreenContent(AdError adError) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.");
}
@Override
public void onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.");
}
});
mInterstitialAd?.fullScreenContentCallback = object: FullScreenContentCallback() {
override fun onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.")
}
override fun onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
Log.d(TAG, "Ad dismissed fullscreen content.")
mInterstitialAd = null
}
override fun onAdFailedToShowFullScreenContent(adError: AdError?) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.")
mInterstitialAd = null
}
override fun onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.")
}
override fun onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.")
}
}
Menampilkan iklan
Iklan interstisial harus ditampilkan selama jeda alami dalam alur aplikasi.
Di sela-sela level game adalah contoh yang baik, atau setelah pengguna menyelesaikan tugas.
Untuk menampilkan interstisial, gunakan
metode show()
.
if (mInterstitialAd != null) {
mInterstitialAd.show(MyActivity.this);
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.");
}
if (mInterstitialAd != null) {
mInterstitialAd?.show(this)
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.")
}
Beberapa praktik terbaik
- Pertimbangkan apakah iklan interstisial adalah jenis iklan yang tepat untuk aplikasi Anda.
- Iklan interstisial berfungsi paling baik di aplikasi dengan titik transisi alami. Akhir tugas dalam aplikasi, seperti membagikan gambar atau menyelesaikan level game, akan menghasilkan titik tersebut. Pastikan Anda mempertimbangkan pada titik mana dalam alur kerja aplikasi Anda akan menampilkan iklan interstisial dan bagaimana pengguna kemungkinan akan meresponsnya.
- Jangan lupa untuk menjeda tindakan saat menampilkan iklan interstisial.
- Ada beberapa jenis iklan interstisial yang berbeda: teks, gambar, video, dan lainnya. Penting untuk memastikan bahwa saat aplikasi Anda menampilkan iklan interstisial, aplikasi juga menangguhkan penggunaan beberapa resource untuk memungkinkan iklan memanfaatkannya. Misalnya, saat Anda melakukan panggilan untuk menampilkan iklan interstisial, pastikan untuk menjeda output audio apa pun yang dihasilkan oleh aplikasi Anda.
- Berikan waktu pemuatan yang memadai.
- Sama seperti pentingnya memastikan Anda menampilkan iklan interstisial pada
waktu yang tepat, penting juga untuk memastikan pengguna tidak harus
menunggu iklan dimuat. Memuat iklan terlebih dahulu dengan memanggil
load()
sebelum Anda bermaksud memanggilshow()
dapat memastikan bahwa aplikasi Anda memiliki iklan interstisial yang dimuat sepenuhnya dan siap ditampilkan saat waktunya tiba. - Jangan membanjiri pengguna dengan iklan.
- Meskipun meningkatkan frekuensi iklan interstisial di aplikasi Anda mungkin tampak sebagai cara yang bagus untuk meningkatkan pendapatan, hal ini juga dapat menurunkan pengalaman pengguna dan menurunkan rasio klik-tayang. Pastikan pengguna tidak terlalu sering terganggu sehingga mereka tidak dapat lagi menikmati penggunaan aplikasi Anda.
Kode sumber
MyActivity.java
/* * Copyright (C) 2013 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.gms.example.interstitialexample; import android.annotation.SuppressLint; import android.os.Bundle; import android.os.CountDownTimer; import android.util.Log; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.widget.Button; import android.widget.PopupMenu; import android.widget.TextView; import android.widget.Toast; import androidx.annotation.NonNull; import androidx.appcompat.app.AppCompatActivity; import com.google.android.gms.ads.AdError; import com.google.android.gms.ads.AdRequest; import com.google.android.gms.ads.FullScreenContentCallback; import com.google.android.gms.ads.LoadAdError; import com.google.android.gms.ads.MobileAds; import com.google.android.gms.ads.RequestConfiguration; import com.google.android.gms.ads.interstitial.InterstitialAd; import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback; import java.util.Arrays; import java.util.concurrent.atomic.AtomicBoolean; /** Main Activity. Inflates main activity xml. */ @SuppressLint("SetTextI18n") public class MyActivity extends AppCompatActivity { // Check your logcat output for the test device hashed ID e.g. // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345")) // to get test ads on this device" or // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as // a debug device". public static final String TEST_DEVICE_HASHED_ID = "ABCDEF012345"; private static final long GAME_LENGTH_MILLISECONDS = 3000; private static final String AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712"; private static final String TAG = "MyActivity"; private final AtomicBoolean isMobileAdsInitializeCalled = new AtomicBoolean(false); private GoogleMobileAdsConsentManager googleMobileAdsConsentManager; private InterstitialAd interstitialAd; private CountDownTimer countDownTimer; private Button retryButton; private boolean gamePaused; private boolean gameOver; private boolean adIsLoading; private long timerMilliseconds; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_my); // Log the Mobile Ads SDK version. Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion()); googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(getApplicationContext()); googleMobileAdsConsentManager.gatherConsent( this, consentError -> { if (consentError != null) { // Consent not obtained in current session. Log.w( TAG, String.format("%s: %s", consentError.getErrorCode(), consentError.getMessage())); } startGame(); if (googleMobileAdsConsentManager.canRequestAds()) { initializeMobileAdsSdk(); } if (googleMobileAdsConsentManager.isPrivacyOptionsRequired()) { // Regenerate the options menu to include a privacy setting. invalidateOptionsMenu(); } }); // This sample attempts to load ads using consent obtained in the previous session. if (googleMobileAdsConsentManager.canRequestAds()) { initializeMobileAdsSdk(); } // Create the "retry" button, which tries to show an interstitial between game plays. retryButton = findViewById(R.id.retry_button); retryButton.setVisibility(View.INVISIBLE); retryButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View view) { showInterstitial(); } }); } public void loadAd() { // Request a new ad if one isn't already loaded. if (adIsLoading || interstitialAd != null) { return; } adIsLoading = true; AdRequest adRequest = new AdRequest.Builder().build(); InterstitialAd.load( this, AD_UNIT_ID, adRequest, new InterstitialAdLoadCallback() { @Override public void onAdLoaded(@NonNull InterstitialAd interstitialAd) { // The mInterstitialAd reference will be null until // an ad is loaded. MyActivity.this.interstitialAd = interstitialAd; adIsLoading = false; Log.i(TAG, "onAdLoaded"); Toast.makeText(MyActivity.this, "onAdLoaded()", Toast.LENGTH_SHORT).show(); interstitialAd.setFullScreenContentCallback( new FullScreenContentCallback() { @Override public void onAdDismissedFullScreenContent() { // Called when fullscreen content is dismissed. // Make sure to set your reference to null so you don't // show it a second time. MyActivity.this.interstitialAd = null; Log.d("TAG", "The ad was dismissed."); } @Override public void onAdFailedToShowFullScreenContent(AdError adError) { // Called when fullscreen content failed to show. // Make sure to set your reference to null so you don't // show it a second time. MyActivity.this.interstitialAd = null; Log.d("TAG", "The ad failed to show."); } @Override public void onAdShowedFullScreenContent() { // Called when fullscreen content is shown. Log.d("TAG", "The ad was shown."); } }); } @Override public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) { // Handle the error Log.i(TAG, loadAdError.getMessage()); interstitialAd = null; adIsLoading = false; String error = String.format( java.util.Locale.US, "domain: %s, code: %d, message: %s", loadAdError.getDomain(), loadAdError.getCode(), loadAdError.getMessage()); Toast.makeText( MyActivity.this, "onAdFailedToLoad() with error: " + error, Toast.LENGTH_SHORT) .show(); } }); } private void createTimer(final long milliseconds) { // Create the game timer, which counts down to the end of the level // and shows the "retry" button. if (countDownTimer != null) { countDownTimer.cancel(); } final TextView textView = findViewById(R.id.timer); countDownTimer = new CountDownTimer(milliseconds, 50) { @Override public void onTick(long millisUnitFinished) { timerMilliseconds = millisUnitFinished; textView.setText("seconds remaining: " + ((millisUnitFinished / 1000) + 1)); } @Override public void onFinish() { gameOver = true; textView.setText("done!"); retryButton.setVisibility(View.VISIBLE); } }; countDownTimer.start(); } @Override public void onResume() { // Start or resume the game. super.onResume(); resumeGame(); } @Override public void onPause() { super.onPause(); pauseGame(); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.action_menu, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { View menuItemView = findViewById(item.getItemId()); PopupMenu popup = new PopupMenu(this, menuItemView); popup.getMenuInflater().inflate(R.menu.popup_menu, popup.getMenu()); popup.show(); popup .getMenu() .findItem(R.id.privacy_settings) .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired()); popup.setOnMenuItemClickListener( popupMenuItem -> { if (popupMenuItem.getItemId() == R.id.privacy_settings) { pauseGame(); // Handle changes to user consent. googleMobileAdsConsentManager.showPrivacyOptionsForm( this, formError -> { if (formError != null) { Toast.makeText(this, formError.getMessage(), Toast.LENGTH_SHORT).show(); } resumeGame(); }); return true; } else if (popupMenuItem.getItemId() == R.id.ad_inspector) { MobileAds.openAdInspector( this, error -> { // Error will be non-null if ad inspector closed due to an error. if (error != null) { Toast.makeText(this, error.getMessage(), Toast.LENGTH_SHORT).show(); } }); return true; } return false; }); return super.onOptionsItemSelected(item); } private void showInterstitial() { // Show the ad if it's ready. Otherwise restart the game. if (interstitialAd != null) { interstitialAd.show(this); } else { startGame(); if (googleMobileAdsConsentManager.canRequestAds()) { loadAd(); } } } private void startGame() { // Hide the button, and kick off the timer. retryButton.setVisibility(View.INVISIBLE); createTimer(GAME_LENGTH_MILLISECONDS); gamePaused = false; gameOver = false; } private void resumeGame() { if (gameOver || !gamePaused) { return; } // Create a new timer for the correct length. gamePaused = false; createTimer(timerMilliseconds); } private void pauseGame() { if (gameOver || gamePaused) { return; } countDownTimer.cancel(); gamePaused = true; } private void initializeMobileAdsSdk() { if (isMobileAdsInitializeCalled.getAndSet(true)) { return; } // Set your test devices. MobileAds.setRequestConfiguration( new RequestConfiguration.Builder() .setTestDeviceIds(Arrays.asList(TEST_DEVICE_HASHED_ID)) .build()); new Thread( () -> { // Initialize the Google Mobile Ads SDK on a background thread. MobileAds.initialize(this, initializationStatus -> {}); // Load an ad on the main thread. runOnUiThread(() -> loadAd()); }) .start(); } }
MainActivity.kt
package com.google.android.gms.example.interstitialexample import android.os.Bundle import android.os.CountDownTimer import android.util.Log import android.view.Menu import android.view.MenuItem import android.view.View import android.widget.PopupMenu import android.widget.Toast import androidx.appcompat.app.AppCompatActivity import com.google.android.gms.ads.* import com.google.android.gms.ads.interstitial.InterstitialAd import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback import com.google.android.gms.example.interstitialexample.databinding.ActivityMainBinding import java.util.concurrent.atomic.AtomicBoolean import kotlinx.coroutines.CoroutineScope import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.launch class MainActivity : AppCompatActivity() { private val isMobileAdsInitializeCalled = AtomicBoolean(false) private lateinit var binding: ActivityMainBinding private lateinit var googleMobileAdsConsentManager: GoogleMobileAdsConsentManager private var interstitialAd: InterstitialAd? = null private var countdownTimer: CountDownTimer? = null private var gamePaused = false private var gameOver = false private var adIsLoading: Boolean = false private var timerMilliseconds = 0L override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) binding = ActivityMainBinding.inflate(layoutInflater) val view = binding.root setContentView(view) // Log the Mobile Ads SDK version. Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion()) googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(this) googleMobileAdsConsentManager.gatherConsent(this) { consentError -> if (consentError != null) { // Consent not obtained in current session. Log.w(TAG, "${consentError.errorCode}: ${consentError.message}") } // Kick off the first play of the "game". startGame() if (googleMobileAdsConsentManager.canRequestAds) { initializeMobileAdsSdk() } if (googleMobileAdsConsentManager.isPrivacyOptionsRequired) { // Regenerate the options menu to include a privacy setting. invalidateOptionsMenu() } } // This sample attempts to load ads using consent obtained in the previous session. if (googleMobileAdsConsentManager.canRequestAds) { initializeMobileAdsSdk() } // Create the "retry" button, which triggers an interstitial between game plays. binding.retryButton.visibility = View.INVISIBLE binding.retryButton.setOnClickListener { showInterstitial() } } override fun onCreateOptionsMenu(menu: Menu?): Boolean { menuInflater.inflate(R.menu.action_menu, menu) return super.onCreateOptionsMenu(menu) } override fun onOptionsItemSelected(item: MenuItem): Boolean { val menuItemView = findViewById<View>(item.itemId) val activity = this PopupMenu(this, menuItemView).apply { menuInflater.inflate(R.menu.popup_menu, menu) menu .findItem(R.id.privacy_settings) .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired) show() setOnMenuItemClickListener { popupMenuItem -> when (popupMenuItem.itemId) { R.id.privacy_settings -> { pauseGame() // Handle changes to user consent. googleMobileAdsConsentManager.showPrivacyOptionsForm(activity) { formError -> if (formError != null) { Toast.makeText(activity, formError.message, Toast.LENGTH_SHORT).show() } resumeGame() } true } R.id.ad_inspector -> { MobileAds.openAdInspector(activity) { error -> // Error will be non-null if ad inspector closed due to an error. error?.let { Toast.makeText(activity, it.message, Toast.LENGTH_SHORT).show() } } true } // Handle other branches here. else -> false } } return super.onOptionsItemSelected(item) } } private fun loadAd() { // Request a new ad if one isn't already loaded. if (adIsLoading || interstitialAd != null) { return } adIsLoading = true val adRequest = AdRequest.Builder().build() InterstitialAd.load( this, AD_UNIT_ID, adRequest, object : InterstitialAdLoadCallback() { override fun onAdFailedToLoad(adError: LoadAdError) { Log.d(TAG, adError.message) interstitialAd = null adIsLoading = false val error = "domain: ${adError.domain}, code: ${adError.code}, " + "message: ${adError.message}" Toast.makeText( this@MainActivity, "onAdFailedToLoad() with error $error", Toast.LENGTH_SHORT, ) .show() } override fun onAdLoaded(ad: InterstitialAd) { Log.d(TAG, "Ad was loaded.") interstitialAd = ad adIsLoading = false Toast.makeText(this@MainActivity, "onAdLoaded()", Toast.LENGTH_SHORT).show() } }, ) } // Create the game timer, which counts down to the end of the level // and shows the "retry" button. private fun createTimer(milliseconds: Long) { countdownTimer?.cancel() countdownTimer = object : CountDownTimer(milliseconds, 50) { override fun onTick(millisUntilFinished: Long) { timerMilliseconds = millisUntilFinished binding.timer.text = "seconds remaining: ${ millisUntilFinished / 1000 + 1 }" } override fun onFinish() { gameOver = true binding.timer.text = "done!" binding.retryButton.visibility = View.VISIBLE } } countdownTimer?.start() } // Show the ad if it's ready. Otherwise restart the game. private fun showInterstitial() { if (interstitialAd != null) { interstitialAd?.fullScreenContentCallback = object : FullScreenContentCallback() { override fun onAdDismissedFullScreenContent() { Log.d(TAG, "Ad was dismissed.") // Don't forget to set the ad reference to null so you // don't show the ad a second time. interstitialAd = null } override fun onAdFailedToShowFullScreenContent(adError: AdError) { Log.d(TAG, "Ad failed to show.") // Don't forget to set the ad reference to null so you // don't show the ad a second time. interstitialAd = null } override fun onAdShowedFullScreenContent() { Log.d(TAG, "Ad showed fullscreen content.") // Called when ad is dismissed. } } interstitialAd?.show(this) } else { startGame() if (googleMobileAdsConsentManager.canRequestAds) { loadAd() } } } // Hide the button, and kick off the timer. private fun startGame() { binding.retryButton.visibility = View.INVISIBLE createTimer(GAME_LENGTH_MILLISECONDS) gamePaused = false gameOver = false } private fun pauseGame() { if (gameOver || gamePaused) { return } countdownTimer?.cancel() gamePaused = true } private fun resumeGame() { if (gameOver || !gamePaused) { return } createTimer(timerMilliseconds) gamePaused = true } private fun initializeMobileAdsSdk() { if (isMobileAdsInitializeCalled.getAndSet(true)) { return } // Set your test devices. MobileAds.setRequestConfiguration( RequestConfiguration.Builder().setTestDeviceIds(listOf(TEST_DEVICE_HASHED_ID)).build() ) CoroutineScope(Dispatchers.IO).launch { // Initialize the Google Mobile Ads SDK on a background thread. MobileAds.initialize(this@MainActivity) {} runOnUiThread { // Load an ad on the main thread. loadAd() } } } // Resume the game if it's in progress. public override fun onResume() { super.onResume() resumeGame() } public override fun onPause() { super.onPause() pauseGame() } companion object { // This is an ad unit ID for a test ad. Replace with your own interstitial ad unit ID. private const val AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712" private const val GAME_LENGTH_MILLISECONDS = 3000L private const val TAG = "MainActivity" // Check your logcat output for the test device hashed ID e.g. // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345")) // to get test ads on this device" or // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as // a debug device". const val TEST_DEVICE_HASHED_ID = "ABCDEF012345" } }
Contoh di GitHub
Kisah sukses
Langkah berikutnya
- Jika belum, buat unit iklan interstisial Anda sendiri di antarmuka web AdMob.
- Pelajari lebih lanjut penargetan iklan dan panduan iklan interstisial.
- Pelajari privasi pengguna lebih lanjut.
- Jelajahi inisialisasi SDK dan pemuatan iklan yang dioptimalkan (beta).