Brendan Kearns menggunakan cara-cara kreatif dalam pembuatan prototipe &. skenario berdasarkan skenario
Selamat datang di Developer Vs. Developer, sebuah acara yang mencoba memecahkan
tantangan yang dihadapi dalam industri ini dengan membuka percakapan antara
keduanya, yang memberikan kesimpulan, solusi untuk alur kerja, alat, dan
diskusi tentang perjuangan sehari-hari.
Mustafa berbicara dengan Brendan Kearns, Senior Interaction Designer di Google,
tentang cara kreatif untuk membuat prototipe dan cara penggunaan desain berbasis skenario
dapat membantu Anda memberikan pengalaman pengguna yang luar biasa.
Dalam episode ini:
Perbedaan dalam membuat prototipe aliran pemikiran, menunjukkan niat vs memberi tahu developer.
[null,null,["Terakhir diperbarui pada 2024-08-09 UTC."],[[["\"Designer Vs.Developer\" is a show exploring the intersection of design and development, offering solutions and discussions on industry challenges."],["This episode features Brendan Kearns, a Senior Interaction Designer at Google, discussing creative prototyping and scenario-based design for user experiences."],["Topics covered include prototyping approaches, redlining, and user journey mapping, with resources like AirBnB's \"Painting with Code\" highlighted."],["The episode is available as a video recording and podcast on platforms like Spotify, Feedburner, iTunes, and Google Music."]]],["Mustafa and Brendan Kearns, a Senior Interaction Designer at Google, discuss creative prototyping methods. They explore the differences in prototyping approaches, specifically showing intent versus informing developers. Key topics include scenario-based design, red lining, the \"throwing things over the fence\" mentality, and user journey mapping. The \"Painting with Code\" concept from AirBnB is also mentioned, offering further insight into the discussions.\n"]]