Gunakan prinsip-prinsip Gestalt untuk meningkatkan desain Anda
Selamat datang di Developer Vs. Developer, sebuah acara yang mencoba memecahkan
tantangan yang dihadapi dalam industri ini dengan membuka percakapan antara
keduanya, yang memberikan kesimpulan, solusi untuk alur kerja, alat, dan
diskusi tentang perjuangan sehari-hari.
Mustafa berbicara dengan Sven Laqua, Head of UX di Digital Science, tentang
mendesain gerakan, HCI, pelacakan mata, dan prinsip-prinsip Gestalt.
[null,null,["Terakhir diperbarui pada 2024-08-09 UTC."],[[["Designer Vs.Developer is a show that fosters conversation between designers and developers to address industry challenges, offering solutions, workflows, and tools."],["This episode features Sven Laqua, Head of UX at Digital Science, discussing motion design, HCI, eye tracking, and Gestalt principles."],["The episode explores topics such as the Material Theme Editor, eye tracking studies, using focal elements, Dark Sky app, Gestalt laws of grouping, and Universal Principles of Design."],["Listeners can subscribe to the podcast through Spotify, Feedburner, iTunes, or Google Music."],["A video recording of the episode is available on YouTube."]]],["The \"Designer Vs. Developer\" podcast episode features Mustafa and Sven Laqua discussing design challenges. Key topics include motion design, HCI, and eye-tracking studies. The conversation also covers the Gestalt laws of grouping, focal element usage, and the \"Universal Principles of Design.\" Referenced resources include the Material Theme Editor and Dark Sky. Listeners are invited to subscribe through various platforms and watch video recordings.\n"]]