Sven Laqua utilizza i principi di Gestalt per migliorare il design
Ti diamo il benvenuto in Designer Vs., uno spettacolo che cerca di risolvere le sfide affrontate nel settore, dando vita a una conversazione tra i due, per fornire conclusioni, soluzioni per flussi di lavoro, strumenti e discussioni sulle sfide quotidiane.
Mustafa parla con Sven Laqua, Head of UX presso Digital Science, della progettazione di movimento, HCI, monitoraggio oculare e dei principi di Gestalt.
[null,null,["Ultimo aggiornamento 2024-08-09 UTC."],[[["Designer Vs.Developer is a show that fosters conversation between designers and developers to address industry challenges, offering solutions, workflows, and tools."],["This episode features Sven Laqua, Head of UX at Digital Science, discussing motion design, HCI, eye tracking, and Gestalt principles."],["The episode explores topics such as the Material Theme Editor, eye tracking studies, using focal elements, Dark Sky app, Gestalt laws of grouping, and Universal Principles of Design."],["Listeners can subscribe to the podcast through Spotify, Feedburner, iTunes, or Google Music."],["A video recording of the episode is available on YouTube."]]],["The \"Designer Vs. Developer\" podcast episode features Mustafa and Sven Laqua discussing design challenges. Key topics include motion design, HCI, and eye-tracking studies. The conversation also covers the Gestalt laws of grouping, focal element usage, and the \"Universal Principles of Design.\" Referenced resources include the Material Theme Editor and Dark Sky. Listeners are invited to subscribe through various platforms and watch video recordings.\n"]]