Ketuk Ukuran Target, Masukan Sentuhan, dan Peristiwa Sentuh; semua yang perlu Anda ketahui untuk membuat dukungan sentuh ke dalam aplikasi web.
Kecuali dinyatakan lain, konten di halaman ini dilisensikan berdasarkan Lisensi Creative Commons Attribution 4.0, sedangkan contoh kode dilisensikan berdasarkan Lisensi Apache 2.0. Untuk mengetahui informasi selengkapnya, lihat Kebijakan Situs Google Developers. Java adalah merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2024-08-09 UTC.
[null,null,["Terakhir diperbarui pada 2024-08-09 UTC."],[[["Ensure your interactive elements, like buttons and links, are large enough and have sufficient spacing to avoid accidental taps."],["Provide clear visual or haptic feedback to users when they interact with touch elements, confirming their actions have been registered."],["Utilize touch events like 'touchstart', 'touchmove', and 'touchend' to handle touch interactions and create responsive experiences."]]],["This content focuses on building touch support for web applications. It covers three key areas: tap target size, touch feedback, and touch events. These elements are essential for creating a responsive and user-friendly touch experience. The core information likely details how to implement these features, ensuring adequate target areas, providing visual or haptic responses to touches, and managing the underlying touch-based interactions and user input.\n"]]