Sven Laqua habla sobre el uso de los principios de Gestalt para mejorar sus diseños
Te damos la bienvenida a Designer vs. Developer, un programa que busca resolver los desafíos que enfrenta la industria a través de la apertura de una conversación entre ellos, lo que proporciona recomendaciones, soluciones a flujos de trabajo, herramientas y debates sobre las dificultades cotidianas.
Mustafa habla con Sven Laqua, directora de UX en Ciencias Digitales, sobre el diseño del movimiento, la HCI, el seguimiento ocular y los principios de Gestalt.
[null,null,["Última actualización: 2024-08-09 (UTC)"],[[["Designer Vs.Developer is a show that fosters conversation between designers and developers to address industry challenges, offering solutions, workflows, and tools."],["This episode features Sven Laqua, Head of UX at Digital Science, discussing motion design, HCI, eye tracking, and Gestalt principles."],["The episode explores topics such as the Material Theme Editor, eye tracking studies, using focal elements, Dark Sky app, Gestalt laws of grouping, and Universal Principles of Design."],["Listeners can subscribe to the podcast through Spotify, Feedburner, iTunes, or Google Music."],["A video recording of the episode is available on YouTube."]]],["The \"Designer Vs. Developer\" podcast episode features Mustafa and Sven Laqua discussing design challenges. Key topics include motion design, HCI, and eye-tracking studies. The conversation also covers the Gestalt laws of grouping, focal element usage, and the \"Universal Principles of Design.\" Referenced resources include the Material Theme Editor and Dark Sky. Listeners are invited to subscribe through various platforms and watch video recordings.\n"]]