Nick Butcher sobre la creación de prototipos de movimientos y material design
Te damos la bienvenida a Designer vs. Developer, un programa que busca resolver los desafíos que enfrenta la industria a través de la apertura de una conversación entre ellos, lo que proporciona recomendaciones, soluciones a flujos de trabajo, herramientas y debates sobre las dificultades cotidianas.
Mustafa habla con Nick Butcher, Developer and Developer Advocate de Google, sobre el diseño de movimientos, el prototipado y las tres capas de material design.
[null,null,["Última actualización: 2024-08-09 (UTC)"],[[["\"Designer Vs.Developer\" is a show that explores industry challenges by fostering conversation between designers and developers, offering solutions, workflows, and tools for everyday struggles."],["This episode features Nick Butcher, a Design and Developer Advocate at Google, discussing motion design, prototyping, and the three layers of material design."],["Key topics covered include prototyping tools (After Effects, Lottie, Plaid), animating on schedule, and designing design systems."],["The episode is available as a video recording on YouTube and as a podcast on Spotify, Feedburner, iTunes, and Google Music."]]],["Mustafa interviews Nick Butcher from Google about motion design and material design. They discuss prototyping tools, After Effects, and the three layers of material design. Additional topics include animating on schedule, Lottie, Plaid, and designing a custom design system. Listeners can subscribe to the \"Designer Vs. Developer\" podcast via Spotify, Feedburner, iTunes, or Google Music, and watch the video recording on YouTube. The page also provides feedback options.\n"]]