네임스페이스: 카테고리

속성

핵심

상수   정적

이러한 상위 수준 이벤트는 DEBUGFINE 이벤트에 비해 더 낮은 속도로 실행되며 주로 디버깅에 유용합니다.

  • cast.framework.events.EventType.BREAK_CLIP_ENDED
  • cast.framework.events.EventType.BREAK_CLIP_LOADING
  • cast.framework.events.EventType.BREAK_CLIP_STARTED
  • cast.framework.events.EventType.BREAK_ENDED
  • cast.framework.events.EventType.BREAK_STARTED
  • cast.framework.events.EventType.BUFFERING
  • cast.framework.events.EventType.CUSTOM_STATE
  • cast.framework.events.EventType.ERROR
  • cast.framework.events.EventType.LIVE_ENDED
  • cast.framework.events.EventType.LIVE_IS_MOVING_WINDOW_CHANGED
  • cast.framework.events.EventType.MEDIA_FINISHED
  • cast.framework.events.EventType.MEDIA_INFORMATION_CHANGED
  • cast.framework.events.EventType.MEDIA_STATUS
  • cast.framework.events.EventType.PAUSE
  • cast.framework.events.EventType.PLAYER_LOADING
  • cast.framework.events.EventType.PLAYER_LOAD_COMPLETE
  • cast.framework.events.EventType.PLAYER_PRELOADING
  • cast.framework.events.EventType.PLAYER_PRELOADING_CANCELLED
  • cast.framework.events.EventType.PLAYING
  • cast.framework.events.EventType.RATE_CHANGE
  • cast.framework.events.EventType.REQUEST_CUSTOM_COMMAND
  • cast.framework.events.EventType.REQUEST_DISPLAY_STATUS
  • cast.framework.events.EventType.REQUEST_EDIT_AUDIO_TRACKS
  • cast.framework.events.EventType.REQUEST_EDIT_TRACKS_INFO
  • cast.framework.events.EventType.REQUEST_FOCUS_STATE
  • cast.framework.events.EventType.REQUEST_LOAD
  • cast.framework.events.EventType.REQUEST_LOAD_BY_ENTITY
  • cast.framework.events.EventType.REQUEST_PAUSE
  • cast.framework.events.EventType.REQUEST_PLAY
  • cast.framework.events.EventType.REQUEST_PLAYBACK_RATE_CHANGE
  • cast.framework.events.EventType.REQUEST_PLAY_AGAIN
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEMS
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_IDS
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_RANGE
  • cast.framework.events.EventType.REQUEST_QUEUE_INSERT
  • cast.framework.events.EventType.REQUEST_QUEUE_LOAD
  • cast.framework.events.EventType.REQUEST_QUEUE_REMOVE
  • cast.framework.events.EventType.REQUEST_QUEUE_REORDER
  • cast.framework.events.EventType.REQUEST_QUEUE_UPDATE
  • cast.framework.events.EventType.REQUEST_RESUME_SESSION
  • cast.framework.events.EventType.REQUEST_SEEK
  • cast.framework.events.EventType.REQUEST_SET_CREDENTIALS
  • cast.framework.events.EventType.REQUEST_SKIP_AD
  • cast.framework.events.EventType.REQUEST_STOP
  • cast.framework.events.EventType.REQUEST_STORE_SESSION
  • cast.framework.events.EventType.REQUEST_USER_ACTION
  • cast.framework.events.EventType.REQUEST_VOLUME_CHANGE
  • cast.framework.events.EventType.SEEKED
  • cast.framework.events.EventType.SEEKING
  • cast.framework.events.EventType.TRACKS_CHANGED

디버그

상수   정적

이러한 하위 수준 이벤트는 CORE 이벤트에 비해 더 높은 비율로 실행되며 일반적으로 클립 수준 로드 또는 준비 상태를 나타냅니다. cast.framework.events.category.CORE로는 충분하지 않은 경우 디버깅에 유용할 수 있습니다.

  • cast.framework.events.EventType.ABORT
  • cast.framework.events.EventType.BITRATE_CHANGED
  • cast.framework.events.EventType.CACHE_HIT
  • cast.framework.events.EventType.CACHE_INSERTED
  • cast.framework.events.EventType.CACHE_LOADED
  • cast.framework.events.EventType.CAN_PLAY
  • cast.framework.events.EventType.CAN_PLAY_THROUGH
  • cast.framework.events.EventType.CLIP_ENDED
  • cast.framework.events.EventType.CLIP_STARTED
  • cast.framework.events.EventType.DURATION_CHANGE
  • cast.framework.events.EventType.EMPTIED
  • cast.framework.events.EventType.EMSG
  • cast.framework.events.EventType.ENDED
  • cast.framework.events.EventType.ID3
  • cast.framework.events.EventType.INBAND_TRACK_ADDED
  • cast.framework.events.EventType.LOADED_DATA
  • cast.framework.events.EventType.LOADED_METADATA
  • cast.framework.events.EventType.LOAD_START
  • cast.framework.events.EventType.PLAY
  • cast.framework.events.EventType.STALLED
  • cast.framework.events.EventType.TIMED_METADATA_CHANGED
  • cast.framework.events.EventType.TIMED_METADATA_ENTER
  • `cast.framework.events.EventType.TIMED_METADATA_EXIT
  • cast.framework.events.EventType.WAITING

FINE

상수   정적

이러한 하위 수준 이벤트는 CORE 이벤트에 비해 더 높은 속도로 트리거되며 cast.framework.events.category.COREcast.framework.events.category.DEBUG로는 충분하지 않은 경우 디버깅에 유용할 수 있습니다.

  • cast.framework.events.EventType.PROGRESS
  • cast.framework.events.EventType.SEGMENT_DOWNLOADED
  • cast.framework.events.EventType.SUSPEND
  • cast.framework.events.EventType.TIME_UPDATE

요청

상수   정적

수신기에 대한 요청을 나타내는 모든 이벤트가 포함됩니다.

  • cast.framework.events.EventType.REQUEST_CUSTOM_COMMAND
  • cast.framework.events.EventType.REQUEST_DISPLAY_STATUS
  • cast.framework.events.EventType.REQUEST_EDIT_AUDIO_TRACKS
  • cast.framework.events.EventType.REQUEST_EDIT_TRACKS_INFO
  • cast.framework.events.EventType.REQUEST_FOCUS_STATE
  • cast.framework.events.EventType.REQUEST_LOAD_BY_ENTITY
  • cast.framework.events.EventType.REQUEST_LOAD
  • cast.framework.events.EventType.REQUEST_PAUSE
  • cast.framework.events.EventType.REQUEST_PLAYBACK_RATE_CHANGE
  • cast.framework.events.EventType.REQUEST_PLAY_AGAIN
  • cast.framework.events.EventType.REQUEST_PLAY
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEMS
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_IDS
  • cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_RANGE
  • cast.framework.events.EventType.REQUEST_QUEUE_INSERT
  • cast.framework.events.EventType.REQUEST_QUEUE_LOAD
  • cast.framework.events.EventType.REQUEST_QUEUE_REMOVE
  • cast.framework.events.EventType.REQUEST_QUEUE_REORDER
  • cast.framework.events.EventType.REQUEST_QUEUE_UPDATE
  • cast.framework.events.EventType.REQUEST_RESUME_SESSION
  • cast.framework.events.EventType.REQUEST_SEEK
  • cast.framework.events.EventType.REQUEST_SET_CREDENTIALS
  • cast.framework.events.EventType.REQUEST_SKIP_AD
  • cast.framework.events.EventType.REQUEST_STOP
  • cast.framework.events.EventType.REQUEST_STORE_SESSION
  • cast.framework.events.EventType.REQUEST_USER_ACTION
  • cast.framework.events.EventType.REQUEST_VOLUME_CHANGE