使用机器学习套件检测姿势 (Android)

机器学习套件为姿势检测提供了两个经过优化的 SDK。

SDK 名称姿势检测姿势检测准确
实现在构建时,代码和资源会静态关联到您的应用。在构建时,代码和资源会静态关联到您的应用。
对应用大小的影响(包括代码和资源)约 10.1 MB约 13.3 MB
性能Pixel 3XL:约 30 帧/秒Pixel 3XL:使用 CPU 时约为 23FPS,使用 GPU 时约为 30FPS

试试看

  • 您可以试用示例应用, 请查看此 API 的用法示例。

准备工作

  1. 请务必在您的项目级 build.gradle 文件中的 buildscriptallprojects 部分添加 Google 的 Maven 制品库。
  2. 将 Android 版机器学习套件库的依赖项添加到模块的应用级 Gradle 文件(通常为 app/build.gradle):

    dependencies {
      // If you want to use the base sdk
      implementation 'com.google.mlkit:pose-detection:18.0.0-beta4'
      // If you want to use the accurate sdk
      implementation 'com.google.mlkit:pose-detection-accurate:18.0.0-beta4'
    }
    

1. 创建 PoseDetector 实例

PoseDetector 个选项

如需检测图片中的姿势,请先创建一个 PoseDetector 实例,然后 (可选)指定检测器设置。

检测模式

PoseDetector 可在两种检测模式下运行。请务必选择与 您的用例。

STREAM_MODE(默认)
姿势检测器将最先检测到 然后运行姿势检测。在随后的帧中 我们不会执行人员检测步骤,除非相关人员 被遮挡或不再具有高置信度的检测。姿势检测器将 尝试跟踪最重要的人,并返回每个人物的姿势 推理。这可以缩短延迟时间并顺畅地检测。在以下情况下使用此模式: 想要检测视频串流中的姿势。
SINGLE_IMAGE_MODE
姿势检测器将先检测人,然后运行姿势 检测。我们将对每张图片执行人物检测步骤,因此延迟时间 而且没有人员追踪功能。使用姿势时使用此模式 对静态图片或不需要进行跟踪的情况进行检测。

硬件配置

PoseDetector 支持多种硬件配置来优化 效果:

  • CPU:仅使用 CPU 运行检测器
  • CPU_GPU:使用 CPU 和 GPU 运行检测器

构建检测器选项时,您可以使用 API setPreferredHardwareConfigs:用于控制硬件选择。默认情况下 所有硬件配置都设为首选

机器学习套件将评估每项配置的可用性、稳定性、正确性和延迟时间 并从首选配置中选择最适合的一个。如果不属于 首选配置适用,系统会自动使用 CPU 配置 作为后备机器学习套件会在 所以很可能是 用户首次运行检测器时,它将使用 CPU。完成所有 准备完成后,系统将在后续运行中使用最佳配置。

setPreferredHardwareConfigs 的用法示例:

  • 如需让机器学习套件选择最佳配置,请勿调用此 API。
  • 如果您不想启用任何加速,请仅传入 CPU
  • 如果您想使用 GPU 分流 CPU(即使 GPU 可能速度较慢),也可以传递 仅在 CPU_GPU 中。

指定姿势检测器选项:

Kotlin

// Base pose detector with streaming frames, when depending on the pose-detection sdk
val options = PoseDetectorOptions.Builder()
    .setDetectorMode(PoseDetectorOptions.STREAM_MODE)
    .build()

// Accurate pose detector on static images, when depending on the pose-detection-accurate sdk
val options = AccuratePoseDetectorOptions.Builder()
    .setDetectorMode(AccuratePoseDetectorOptions.SINGLE_IMAGE_MODE)
    .build()

Java

// Base pose detector with streaming frames, when depending on the pose-detection sdk
PoseDetectorOptions options =
   new PoseDetectorOptions.Builder()
       .setDetectorMode(PoseDetectorOptions.STREAM_MODE)
       .build();

// Accurate pose detector on static images, when depending on the pose-detection-accurate sdk
AccuratePoseDetectorOptions options =
   new AccuratePoseDetectorOptions.Builder()
       .setDetectorMode(AccuratePoseDetectorOptions.SINGLE_IMAGE_MODE)
       .build();

最后,创建一个 PoseDetector 实例。传递您指定的选项:

Kotlin

val poseDetector = PoseDetection.getClient(options)

Java

PoseDetector poseDetector = PoseDetection.getClient(options);

2. 准备输入图片

如需检测图片中的姿势,请创建一个 InputImage 对象 从 Bitmapmedia.ImageByteBuffer、字节数组或 。然后,将 InputImage 对象传递给 PoseDetector

对于姿势检测,您应使用尺寸至少为 480x360 像素。如果您要实时检测姿势、捕获帧, 这样有助于减少延迟时间

您可以创建 InputImage 对象,下文对每种方法进行了说明。

使用 media.Image

如需创建 InputImage,请执行以下操作: 对象(例如从 media.Image 对象中捕获图片时) 请传递 media.Image 对象和图片的 旋转为 InputImage.fromMediaImage()

如果您使用 CameraX 库、OnImageCapturedListenerImageAnalysis.Analyzer 类计算旋转角度值 。

Kotlin

private class YourImageAnalyzer : ImageAnalysis.Analyzer {

    override fun analyze(imageProxy: ImageProxy) {
        val mediaImage = imageProxy.image
        if (mediaImage != null) {
            val image = InputImage.fromMediaImage(mediaImage, imageProxy.imageInfo.rotationDegrees)
            // Pass image to an ML Kit Vision API
            // ...
        }
    }
}

Java

private class YourAnalyzer implements ImageAnalysis.Analyzer {

    @Override
    public void analyze(ImageProxy imageProxy) {
        Image mediaImage = imageProxy.getImage();
        if (mediaImage != null) {
          InputImage image =
                InputImage.fromMediaImage(mediaImage, imageProxy.getImageInfo().getRotationDegrees());
          // Pass image to an ML Kit Vision API
          // ...
        }
    }
}

如果您不使用可提供图片旋转角度的相机库, 可以根据设备的旋转角度和镜头方向来计算 设备传感器:

Kotlin

private val ORIENTATIONS = SparseIntArray()

init {
    ORIENTATIONS.append(Surface.ROTATION_0, 0)
    ORIENTATIONS.append(Surface.ROTATION_90, 90)
    ORIENTATIONS.append(Surface.ROTATION_180, 180)
    ORIENTATIONS.append(Surface.ROTATION_270, 270)
}

/**
 * Get the angle by which an image must be rotated given the device's current
 * orientation.
 */
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
@Throws(CameraAccessException::class)
private fun getRotationCompensation(cameraId: String, activity: Activity, isFrontFacing: Boolean): Int {
    // Get the device's current rotation relative to its "native" orientation.
    // Then, from the ORIENTATIONS table, look up the angle the image must be
    // rotated to compensate for the device's rotation.
    val deviceRotation = activity.windowManager.defaultDisplay.rotation
    var rotationCompensation = ORIENTATIONS.get(deviceRotation)

    // Get the device's sensor orientation.
    val cameraManager = activity.getSystemService(CAMERA_SERVICE) as CameraManager
    val sensorOrientation = cameraManager
            .getCameraCharacteristics(cameraId)
            .get(CameraCharacteristics.SENSOR_ORIENTATION)!!

    if (isFrontFacing) {
        rotationCompensation = (sensorOrientation + rotationCompensation) % 360
    } else { // back-facing
        rotationCompensation = (sensorOrientation - rotationCompensation + 360) % 360
    }
    return rotationCompensation
}

Java

private static final SparseIntArray ORIENTATIONS = new SparseIntArray();
static {
    ORIENTATIONS.append(Surface.ROTATION_0, 0);
    ORIENTATIONS.append(Surface.ROTATION_90, 90);
    ORIENTATIONS.append(Surface.ROTATION_180, 180);
    ORIENTATIONS.append(Surface.ROTATION_270, 270);
}

/**
 * Get the angle by which an image must be rotated given the device's current
 * orientation.
 */
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private int getRotationCompensation(String cameraId, Activity activity, boolean isFrontFacing)
        throws CameraAccessException {
    // Get the device's current rotation relative to its "native" orientation.
    // Then, from the ORIENTATIONS table, look up the angle the image must be
    // rotated to compensate for the device's rotation.
    int deviceRotation = activity.getWindowManager().getDefaultDisplay().getRotation();
    int rotationCompensation = ORIENTATIONS.get(deviceRotation);

    // Get the device's sensor orientation.
    CameraManager cameraManager = (CameraManager) activity.getSystemService(CAMERA_SERVICE);
    int sensorOrientation = cameraManager
            .getCameraCharacteristics(cameraId)
            .get(CameraCharacteristics.SENSOR_ORIENTATION);

    if (isFrontFacing) {
        rotationCompensation = (sensorOrientation + rotationCompensation) % 360;
    } else { // back-facing
        rotationCompensation = (sensorOrientation - rotationCompensation + 360) % 360;
    }
    return rotationCompensation;
}

然后,传递 media.Image 对象和 将旋转角度值设为 InputImage.fromMediaImage()

Kotlin

val image = InputImage.fromMediaImage(mediaImage, rotation)

Java

InputImage image = InputImage.fromMediaImage(mediaImage, rotation);

使用文件 URI

如需创建 InputImage,请执行以下操作: 对象时,请将应用上下文和文件 URI 传递给 InputImage.fromFilePath()。在需要满足特定条件时 使用 ACTION_GET_CONTENT intent 提示用户进行选择 从图库应用中获取图片

Kotlin

val image: InputImage
try {
    image = InputImage.fromFilePath(context, uri)
} catch (e: IOException) {
    e.printStackTrace()
}

Java

InputImage image;
try {
    image = InputImage.fromFilePath(context, uri);
} catch (IOException e) {
    e.printStackTrace();
}

使用 ByteBufferByteArray

如需创建 InputImage,请执行以下操作: 对象ByteBufferByteArray时,首先计算图像 旋转角度。media.Image 然后,创建带有缓冲区或数组的 InputImage 对象以及图片的 高度、宽度、颜色编码格式和旋转角度:

Kotlin

val image = InputImage.fromByteBuffer(
        byteBuffer,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
)
// Or:
val image = InputImage.fromByteArray(
        byteArray,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
)

Java

InputImage image = InputImage.fromByteBuffer(byteBuffer,
        /* image width */ 480,
        /* image height */ 360,
        rotationDegrees,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
);
// Or:
InputImage image = InputImage.fromByteArray(
        byteArray,
        /* image width */480,
        /* image height */360,
        rotation,
        InputImage.IMAGE_FORMAT_NV21 // or IMAGE_FORMAT_YV12
);

使用 Bitmap

如需创建 InputImage,请执行以下操作: 对象时,请进行以下声明:Bitmap

Kotlin

val image = InputImage.fromBitmap(bitmap, 0)

Java

InputImage image = InputImage.fromBitmap(bitmap, rotationDegree);

图片由 Bitmap 对象和旋转角度表示。

3. 处理图片

将准备好的 InputImage 对象传递给 PoseDetectorprocess 方法。

Kotlin

Task<Pose> result = poseDetector.process(image)
       .addOnSuccessListener { results ->
           // Task completed successfully
           // ...
       }
       .addOnFailureListener { e ->
           // Task failed with an exception
           // ...
       }

Java

Task<Pose> result =
        poseDetector.process(image)
                .addOnSuccessListener(
                        new OnSuccessListener<Pose>() {
                            @Override
                            public void onSuccess(Pose pose) {
                                // Task completed successfully
                                // ...
                            }
                        })
                .addOnFailureListener(
                        new OnFailureListener() {
                            @Override
                            public void onFailure(@NonNull Exception e) {
                                // Task failed with an exception
                                // ...
                            }
                        });

4. 获取有关检测到的姿势的信息

如果在图片中检测到人物,姿势检测 API 会返回 Pose 对象具有 33 个 PoseLandmark

如果人物未完全入镜,模型就会将 缺失的地标会坐标显示在帧外,并赋予它们较低的位置, InFrameConfidence 值。

如果在取景框内未检测到任何人,Pose 对象不包含任何 PoseLandmark

Kotlin

// Get all PoseLandmarks. If no person was detected, the list will be empty
val allPoseLandmarks = pose.getAllPoseLandmarks()

// Or get specific PoseLandmarks individually. These will all be null if no person
// was detected
val leftShoulder = pose.getPoseLandmark(PoseLandmark.LEFT_SHOULDER)
val rightShoulder = pose.getPoseLandmark(PoseLandmark.RIGHT_SHOULDER)
val leftElbow = pose.getPoseLandmark(PoseLandmark.LEFT_ELBOW)
val rightElbow = pose.getPoseLandmark(PoseLandmark.RIGHT_ELBOW)
val leftWrist = pose.getPoseLandmark(PoseLandmark.LEFT_WRIST)
val rightWrist = pose.getPoseLandmark(PoseLandmark.RIGHT_WRIST)
val leftHip = pose.getPoseLandmark(PoseLandmark.LEFT_HIP)
val rightHip = pose.getPoseLandmark(PoseLandmark.RIGHT_HIP)
val leftKnee = pose.getPoseLandmark(PoseLandmark.LEFT_KNEE)
val rightKnee = pose.getPoseLandmark(PoseLandmark.RIGHT_KNEE)
val leftAnkle = pose.getPoseLandmark(PoseLandmark.LEFT_ANKLE)
val rightAnkle = pose.getPoseLandmark(PoseLandmark.RIGHT_ANKLE)
val leftPinky = pose.getPoseLandmark(PoseLandmark.LEFT_PINKY)
val rightPinky = pose.getPoseLandmark(PoseLandmark.RIGHT_PINKY)
val leftIndex = pose.getPoseLandmark(PoseLandmark.LEFT_INDEX)
val rightIndex = pose.getPoseLandmark(PoseLandmark.RIGHT_INDEX)
val leftThumb = pose.getPoseLandmark(PoseLandmark.LEFT_THUMB)
val rightThumb = pose.getPoseLandmark(PoseLandmark.RIGHT_THUMB)
val leftHeel = pose.getPoseLandmark(PoseLandmark.LEFT_HEEL)
val rightHeel = pose.getPoseLandmark(PoseLandmark.RIGHT_HEEL)
val leftFootIndex = pose.getPoseLandmark(PoseLandmark.LEFT_FOOT_INDEX)
val rightFootIndex = pose.getPoseLandmark(PoseLandmark.RIGHT_FOOT_INDEX)
val nose = pose.getPoseLandmark(PoseLandmark.NOSE)
val leftEyeInner = pose.getPoseLandmark(PoseLandmark.LEFT_EYE_INNER)
val leftEye = pose.getPoseLandmark(PoseLandmark.LEFT_EYE)
val leftEyeOuter = pose.getPoseLandmark(PoseLandmark.LEFT_EYE_OUTER)
val rightEyeInner = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE_INNER)
val rightEye = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE)
val rightEyeOuter = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE_OUTER)
val leftEar = pose.getPoseLandmark(PoseLandmark.LEFT_EAR)
val rightEar = pose.getPoseLandmark(PoseLandmark.RIGHT_EAR)
val leftMouth = pose.getPoseLandmark(PoseLandmark.LEFT_MOUTH)
val rightMouth = pose.getPoseLandmark(PoseLandmark.RIGHT_MOUTH)

Java

// Get all PoseLandmarks. If no person was detected, the list will be empty
List<PoseLandmark> allPoseLandmarks = pose.getAllPoseLandmarks();

// Or get specific PoseLandmarks individually. These will all be null if no person
// was detected
PoseLandmark leftShoulder = pose.getPoseLandmark(PoseLandmark.LEFT_SHOULDER);
PoseLandmark rightShoulder = pose.getPoseLandmark(PoseLandmark.RIGHT_SHOULDER);
PoseLandmark leftElbow = pose.getPoseLandmark(PoseLandmark.LEFT_ELBOW);
PoseLandmark rightElbow = pose.getPoseLandmark(PoseLandmark.RIGHT_ELBOW);
PoseLandmark leftWrist = pose.getPoseLandmark(PoseLandmark.LEFT_WRIST);
PoseLandmark rightWrist = pose.getPoseLandmark(PoseLandmark.RIGHT_WRIST);
PoseLandmark leftHip = pose.getPoseLandmark(PoseLandmark.LEFT_HIP);
PoseLandmark rightHip = pose.getPoseLandmark(PoseLandmark.RIGHT_HIP);
PoseLandmark leftKnee = pose.getPoseLandmark(PoseLandmark.LEFT_KNEE);
PoseLandmark rightKnee = pose.getPoseLandmark(PoseLandmark.RIGHT_KNEE);
PoseLandmark leftAnkle = pose.getPoseLandmark(PoseLandmark.LEFT_ANKLE);
PoseLandmark rightAnkle = pose.getPoseLandmark(PoseLandmark.RIGHT_ANKLE);
PoseLandmark leftPinky = pose.getPoseLandmark(PoseLandmark.LEFT_PINKY);
PoseLandmark rightPinky = pose.getPoseLandmark(PoseLandmark.RIGHT_PINKY);
PoseLandmark leftIndex = pose.getPoseLandmark(PoseLandmark.LEFT_INDEX);
PoseLandmark rightIndex = pose.getPoseLandmark(PoseLandmark.RIGHT_INDEX);
PoseLandmark leftThumb = pose.getPoseLandmark(PoseLandmark.LEFT_THUMB);
PoseLandmark rightThumb = pose.getPoseLandmark(PoseLandmark.RIGHT_THUMB);
PoseLandmark leftHeel = pose.getPoseLandmark(PoseLandmark.LEFT_HEEL);
PoseLandmark rightHeel = pose.getPoseLandmark(PoseLandmark.RIGHT_HEEL);
PoseLandmark leftFootIndex = pose.getPoseLandmark(PoseLandmark.LEFT_FOOT_INDEX);
PoseLandmark rightFootIndex = pose.getPoseLandmark(PoseLandmark.RIGHT_FOOT_INDEX);
PoseLandmark nose = pose.getPoseLandmark(PoseLandmark.NOSE);
PoseLandmark leftEyeInner = pose.getPoseLandmark(PoseLandmark.LEFT_EYE_INNER);
PoseLandmark leftEye = pose.getPoseLandmark(PoseLandmark.LEFT_EYE);
PoseLandmark leftEyeOuter = pose.getPoseLandmark(PoseLandmark.LEFT_EYE_OUTER);
PoseLandmark rightEyeInner = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE_INNER);
PoseLandmark rightEye = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE);
PoseLandmark rightEyeOuter = pose.getPoseLandmark(PoseLandmark.RIGHT_EYE_OUTER);
PoseLandmark leftEar = pose.getPoseLandmark(PoseLandmark.LEFT_EAR);
PoseLandmark rightEar = pose.getPoseLandmark(PoseLandmark.RIGHT_EAR);
PoseLandmark leftMouth = pose.getPoseLandmark(PoseLandmark.LEFT_MOUTH);
PoseLandmark rightMouth = pose.getPoseLandmark(PoseLandmark.RIGHT_MOUTH);

效果提升技巧

结果的质量取决于输入图片的质量:

  • 为了让机器学习套件准确检测姿势,图片中的人应该 用足够的像素数据表示;为获得最佳效果,主题应该 不小于 256x256 像素。
  • 如果在实时应用中检测姿势,可能还需要考虑 输入图片的整体尺寸。系统可以处理较小的图片 因此为了缩短延迟时间,请以较低的分辨率捕获图片 注意上述分辨率要求,并确保主题 尽可能多地显示图片
  • 图片聚焦不佳也会影响准确性。如果您没有获得可接受的结果 要求用户重新拍摄图片

如果要在实时应用中使用姿势检测,请遵循以下准则以实现最佳帧速率:

  • 使用基础姿势检测 SDK 和 STREAM_MODE
  • 建议以较低的分辨率捕获图片。但是,您也要牢记此 API 的图片尺寸要求。
  • 如果您使用 Cameracamera2 API、 限制对检测器的调用。如果新视频 当检测器运行时有可用的帧时,请丢弃该帧。请参阅 VisionProcessorBase 类。
  • 如果您使用 CameraX API, 确保将 backpressure 策略设置为默认值 ImageAnalysis.STRATEGY_KEEP_ONLY_LATEST。 这可保证一次只传送一张图片进行分析。如果有更多图片 在分析器繁忙时生成,它们会被自动丢弃,不会排队等待 。通过调用 ImageProxy.close(),将传递下一张图片。
  • 如果您使用检测器的输出在图像上叠加显示 输入图片,首先从机器学习套件获取结果, 和叠加层。这会渲染到 每个输入帧只执行一次。请参阅 CameraSourcePreview GraphicOverlay 类。
  • 如果您使用 Camera2 API,请以 ImageFormat.YUV_420_888 格式。如果您使用旧版 Camera API,请使用 ImageFormat.NV21 格式。

后续步骤

  • 如需了解如何使用姿势特征点对姿势进行分类,请参阅姿势分类提示