Leadbolt را با میانجیگری ادغام کنید

پلتفرم مورد نظر را انتخاب کنید: اندروید (بتا)جدید اندروید، iOS، یونیتی ، فلاتر

This guide is intended for publishers who are interested in using Google Mobile Ads Unity Plugin mediation with Leadbolt . It walks you through getting a mediation adapter set up with your current app and setting up additional request parameters.

منابع لیدبولت
مستندات
SDK
آداپتور
پشتیبانی مشتری

پیش‌نیازها

پرایمرهای مفید

The following Help Center articles provide background information on mediation:

شامل آداپتور شبکه و SDK

Download the SDK and adapter for Leadbolt from links provided. Some SDKs already include a Google Mobile Ads adapter, while others offer it as a separate file. See the integration instructions or README that's included with each adapter.

Include the mediated networks' SDKs and adapter files within the appropriate directory of your Unity project:

  • اندروید: Assets/Plugins/Android
  • iOS: Assets/Plugins/iOS

شامل تنظیمات شبکه

اندروید
Some ad networks require extra configurations to be added to your AndroidManifest.xml file. You can make these modifications to the AndroidManifest.xml inside the Assets/Plugins/Android/GoogleMobileAds directory.
آی‌او‌اس
After generating an Xcode from Unity, include any frameworks, compiler flags, or linker flags that your chosen networks require.

Your app need not call any third-party ad network code directly; the Google Mobile Ads SDK interacts with the mediated network's adapter to fetch third-party ads on your behalf.