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This page shows you how to manage collisions between markers that you add
to your map and default labels, such as points of interest (POIs) or street
names.
Before you begin
To manage marker and label collisions, you must be using a
map id.
If you're using a bitmap image of a map through lite mode, you can't
manage marker and label collisions.
Specifying marker priorities
Use the Marker.CollisionBehavior property to specify priority on a
marker.
Use one of the following values:
REQUIRED - Default. Requires display of a marker that overlaps with other
markers, labels, and POIs.
OPTIONAL_AND_HIDES_LOWER_PRIORITY - Indicates that the marker may be replaced or
overlapped by a required marker, or replaced by an OPTIONAL_AND_HIDES_LOWER_PRIORITY
marker with higher priority. Use zIndex to help determine relative priority
between OPTIONAL_AND_HIDES_LOWER_PRIORITY markers. A higher zIndex value indicates
higher priority.
REQUIRED_AND_HIDES_OPTIONAL - Requires display of a marker while hiding
any OPTIONAL_AND_HIDES_LOWER_PRIORITY markers, labels, or POIs that overlap with the
marker. The marker may overlap with other required markers.
The following code example shows setting CollisionBehavior for a new marker:
[null,null,["Last updated 2025-03-01 UTC."],[[["The Beta version of the SDK used for marker collision management is deprecated; migrate to the GA release for advanced markers to control this behavior."],["Marker and label collision management requires using a map ID and is unavailable in lite mode with bitmap images."],["You can prioritize marker display using the `Marker.CollisionBehavior` property with options like `REQUIRED`, `OPTIONAL_AND_HIDES_LOWER_PRIORITY`, and `REQUIRED_AND_HIDES_OPTIONAL`."],["The `CollisionBehavior` property must be set during marker creation using `AdvancedMarkerOptions` and cannot be changed afterwards."]]],["The Beta SDK is deprecated; use the GA release of advanced markers instead. Use the Migration Tool to transition from the Beta version. To manage marker and label collisions, use a map ID, not lite mode. Set marker priority with the `CollisionBehavior` property, choosing from `REQUIRED`, `OPTIONAL_AND_HIDES_LOWER_PRIORITY`, or `REQUIRED_AND_HIDES_OPTIONAL`. Higher `zIndex` values indicate higher priority for optional markers. `CollisionBehavior` can only be set in the `AdvancedMarkerOptions` object when the marker is created.\n"]]