New basemap styling is coming soon to Google Maps Platform. This update to map styling includes a new default color palette, modernized pins, and improvements to map experiences and usability. All map styles will be automatically updated in March 2025. For more information on availability and how to opt in earlier, see
New map style for Google Maps Platform.
GoogleMaps Framework Reference
GMSVisibleRegion
GMSVisibleRegion
contains the four points defining the polygon that is visible in a map’s
camera.
This polygon can be a trapezoid instead of a rectangle, because a camera can have tilt. If the
camera is directly over the center of the camera, the shape is rectangular, but if the camera is
tilted, the shape will appear to be a trapezoid whose smallest side is closest to the point of
view.
-
Bottom left corner of the camera.
Declaration
Swift
var nearLeft: CLLocationCoordinate2D
Objective-C
CLLocationCoordinate2D nearLeft
-
Bottom right corner of the camera.
Declaration
Swift
var nearRight: CLLocationCoordinate2D
Objective-C
CLLocationCoordinate2D nearRight
-
Far left corner of the camera.
Declaration
Swift
var farLeft: CLLocationCoordinate2D
Objective-C
CLLocationCoordinate2D farLeft
-
Far right corner of the camera.
Declaration
Swift
var farRight: CLLocationCoordinate2D
Objective-C
CLLocationCoordinate2D farRight
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Last updated 2024-11-15 UTC.
[null,null,["Last updated 2024-11-15 UTC."],[[["`GMSVisibleRegion` defines the visible area of a map's camera as a polygon, which can be a trapezoid or a rectangle depending on the camera's tilt."],["This polygon is represented by four points: `nearLeft`, `nearRight`, `farLeft`, and `farRight`, which correspond to the corners of the visible area."],["Each of these points is expressed as a `CLLocationCoordinate2D`, providing latitude and longitude coordinates."],["When the camera is tilted, the polygon will appear as a trapezoid with the smallest side closest to the camera's point of view."]]],[]]