Les annonces interstitielles s'affichent en plein écran, recouvrant l'interface de l'application hôte. Elles sont généralement diffusées lors de points de transition naturels, par exemple entre deux activités ou pendant la pause entre les niveaux du jeu. Lorsqu'une application affiche une annonce interstitielle, l'utilisateur a le choix entre appuyer sur l'annonce et poursuivre vers sa destination ou la fermer et revenir à l'application. Lisez l'une de nos études de cas.
Ce guide explique comment intégrer des annonces interstitielles dans une application Android.
Prérequis
- SDK Google Mobile Ads 19.7.0 ou version ultérieure
- Suivez le guide de démarrage.
Effectuez toujours des tests avec des annonces tests
Lorsque vous créez et testez vos applications, assurez-vous d'utiliser des annonces tests plutôt que des annonces de production. À défaut, votre compte risque d'être suspendu.
Le moyen le plus simple de charger des annonces tests consiste à utiliser notre ID de bloc d'annonces de test dédié pour les annonces interstitielles Android:
ca-app-pub-3940256099942544/1033173712
Il a été spécialement configuré pour renvoyer des annonces de test pour chaque requête. Vous pouvez l'utiliser dans vos propres applications lors du codage, des tests et du débogage. Veillez simplement à le remplacer par votre propre ID de bloc d'annonces avant de publier votre application.
Pour en savoir plus sur le fonctionnement des annonces tests du SDK Mobile Ads, consultez Annonces tests.
Charger une annonce
Pour charger une annonce interstitielle, appelez la méthode statique InterstitialAd
load()
et transmettez un InterstitialAdLoadCallback
pour recevoir l'annonce chargée ou toute erreur possible. Notez que, comme les autres rappels de chargement de format, InterstitialAdLoadCallback
exploite LoadAdError
pour fournir des informations d'erreur plus précises.
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
public class MainActivity extends Activity {
private InterstitialAd mInterstitialAd;
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
AdRequest adRequest = new AdRequest.Builder().build();
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest,
new InterstitialAdLoadCallback() {
@Override
public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
// The mInterstitialAd reference will be null until
// an ad is loaded.
mInterstitialAd = interstitialAd;
Log.i(TAG, "onAdLoaded");
}
@Override
public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
// Handle the error
Log.d(TAG, loadAdError.toString());
mInterstitialAd = null;
}
});
}
}
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
class MainActivity : AppCompatActivity() {
private var mInterstitialAd: InterstitialAd? = null
private final val TAG = "MainActivity"
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val adRequest = AdRequest.Builder().build()
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest, object : InterstitialAdLoadCallback() {
override fun onAdFailedToLoad(adError: LoadAdError) {
Log.d(TAG, adError?.toString())
mInterstitialAd = null
}
override fun onAdLoaded(interstitialAd: InterstitialAd) {
Log.d(TAG, 'Ad was loaded.')
mInterstitialAd = interstitialAd
}
})
}
}
Définir FullScreenContentCallback
FullScreenContentCallback
gère les événements liés à l'affichage de votre InterstitialAd
. Avant d'afficher InterstitialAd
, veillez à définir le rappel:
mInterstitialAd.setFullScreenContentCallback(new FullScreenContentCallback(){
@Override
public void onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.");
}
@Override
public void onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
// Set the ad reference to null so you don't show the ad a second time.
Log.d(TAG, "Ad dismissed fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdFailedToShowFullScreenContent(AdError adError) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.");
}
@Override
public void onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.");
}
});
mInterstitialAd?.fullScreenContentCallback = object: FullScreenContentCallback() {
override fun onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.")
}
override fun onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
Log.d(TAG, "Ad dismissed fullscreen content.")
mInterstitialAd = null
}
override fun onAdFailedToShowFullScreenContent(adError: AdError?) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.")
mInterstitialAd = null
}
override fun onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.")
}
override fun onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.")
}
}
Diffuser l'annonce
Les annonces interstitielles doivent s'afficher lors des pauses naturelles dans le flux d'une application. Par exemple, entre les niveaux d'un jeu ou après qu'un utilisateur a terminé une tâche.
Pour afficher un interstitiel, utilisez la méthode show()
.
if (mInterstitialAd != null) {
mInterstitialAd.show(MyActivity.this);
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.");
}
if (mInterstitialAd != null) {
mInterstitialAd?.show(this)
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.")
}
Bonnes pratiques
- Demandez-vous si les annonces interstitielles sont le bon type d'annonce pour votre application.
- Les annonces interstitielles fonctionnent mieux dans les applications comportant des points de transition naturels. La finalisation d'une tâche dans une application, comme partager une image ou terminer un niveau de jeu, crée un tel point. Veillez à déterminer à quel moment du workflow de votre application vous allez diffuser des annonces interstitielles et comment l'utilisateur est susceptible de réagir.
- N'oubliez pas de mettre en veille l'action lorsque vous affichez une annonce interstitielle.
- Il existe plusieurs types d'annonces interstitielles: textuelles, illustrées, vidéo, etc. Il est important de s'assurer que lorsque votre application affiche une annonce interstitielle, elle suspend également l'utilisation de certaines ressources pour permettre à l'annonce de les utiliser. Par exemple, lorsque vous effectuez l'appel pour afficher une annonce interstitielle, veillez à mettre en pause toute sortie audio produite par votre application.
- Prévoyez un temps de chargement adéquat.
- Tout comme il est important de s'assurer que les annonces interstitielles sont diffusées au bon moment, il est également important de s'assurer que l'utilisateur n'a pas à attendre qu'elles se chargent. En chargeant l'annonce à l'avance en appelant
load()
avant d'appelershow()
, vous pouvez vous assurer que votre application dispose d'une annonce interstitielle entièrement chargée lorsqu'il est temps de l'afficher. - Ne submergez pas l'utilisateur d'annonces.
- Augmenter la fréquence des annonces interstitielles dans votre application peut sembler être un excellent moyen d'augmenter les revenus, mais cela peut aussi dégrader l'expérience utilisateur et réduire les taux de clics. Assurez-vous que les utilisateurs ne sont pas interrompus si fréquemment qu'ils ne peuvent plus profiter de votre application.
Code source
MyActivity.java
/* * Copyright (C) 2013 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.gms.example.interstitialexample; import android.annotation.SuppressLint; import android.os.Bundle; import android.os.CountDownTimer; import android.util.Log; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.widget.Button; import android.widget.PopupMenu; import android.widget.TextView; import android.widget.Toast; import androidx.annotation.NonNull; import androidx.appcompat.app.AppCompatActivity; import com.google.android.gms.ads.AdError; import com.google.android.gms.ads.AdRequest; import com.google.android.gms.ads.FullScreenContentCallback; import com.google.android.gms.ads.LoadAdError; import com.google.android.gms.ads.MobileAds; import com.google.android.gms.ads.RequestConfiguration; import com.google.android.gms.ads.interstitial.InterstitialAd; import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback; import java.util.Arrays; import java.util.concurrent.atomic.AtomicBoolean; /** Main Activity. Inflates main activity xml. */ @SuppressLint("SetTextI18n") public class MyActivity extends AppCompatActivity { // Check your logcat output for the test device hashed ID e.g. // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345")) // to get test ads on this device" or // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as // a debug device". public static final String TEST_DEVICE_HASHED_ID = "ABCDEF012345"; private static final long GAME_LENGTH_MILLISECONDS = 3000; private static final String AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712"; private static final String TAG = "MyActivity"; private final AtomicBoolean isMobileAdsInitializeCalled = new AtomicBoolean(false); private GoogleMobileAdsConsentManager googleMobileAdsConsentManager; private InterstitialAd interstitialAd; private CountDownTimer countDownTimer; private Button retryButton; private boolean gamePaused; private boolean gameOver; private boolean adIsLoading; private long timerMilliseconds; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_my); // Log the Mobile Ads SDK version. Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion()); googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(getApplicationContext()); googleMobileAdsConsentManager.gatherConsent( this, consentError -> { if (consentError != null) { // Consent not obtained in current session. Log.w( TAG, String.format("%s: %s", consentError.getErrorCode(), consentError.getMessage())); } startGame(); if (googleMobileAdsConsentManager.canRequestAds()) { initializeMobileAdsSdk(); } if (googleMobileAdsConsentManager.isPrivacyOptionsRequired()) { // Regenerate the options menu to include a privacy setting. invalidateOptionsMenu(); } }); // This sample attempts to load ads using consent obtained in the previous session. if (googleMobileAdsConsentManager.canRequestAds()) { initializeMobileAdsSdk(); } // Create the "retry" button, which tries to show an interstitial between game plays. retryButton = findViewById(R.id.retry_button); retryButton.setVisibility(View.INVISIBLE); retryButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View view) { showInterstitial(); } }); } public void loadAd() { // Request a new ad if one isn't already loaded. if (adIsLoading || interstitialAd != null) { return; } adIsLoading = true; AdRequest adRequest = new AdRequest.Builder().build(); InterstitialAd.load( this, AD_UNIT_ID, adRequest, new InterstitialAdLoadCallback() { @Override public void onAdLoaded(@NonNull InterstitialAd interstitialAd) { // The mInterstitialAd reference will be null until // an ad is loaded. MyActivity.this.interstitialAd = interstitialAd; adIsLoading = false; Log.i(TAG, "onAdLoaded"); Toast.makeText(MyActivity.this, "onAdLoaded()", Toast.LENGTH_SHORT).show(); interstitialAd.setFullScreenContentCallback( new FullScreenContentCallback() { @Override public void onAdDismissedFullScreenContent() { // Called when fullscreen content is dismissed. // Make sure to set your reference to null so you don't // show it a second time. MyActivity.this.interstitialAd = null; Log.d("TAG", "The ad was dismissed."); } @Override public void onAdFailedToShowFullScreenContent(AdError adError) { // Called when fullscreen content failed to show. // Make sure to set your reference to null so you don't // show it a second time. MyActivity.this.interstitialAd = null; Log.d("TAG", "The ad failed to show."); } @Override public void onAdShowedFullScreenContent() { // Called when fullscreen content is shown. Log.d("TAG", "The ad was shown."); } }); } @Override public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) { // Handle the error Log.i(TAG, loadAdError.getMessage()); interstitialAd = null; adIsLoading = false; String error = String.format( java.util.Locale.US, "domain: %s, code: %d, message: %s", loadAdError.getDomain(), loadAdError.getCode(), loadAdError.getMessage()); Toast.makeText( MyActivity.this, "onAdFailedToLoad() with error: " + error, Toast.LENGTH_SHORT) .show(); } }); } private void createTimer(final long milliseconds) { // Create the game timer, which counts down to the end of the level // and shows the "retry" button. if (countDownTimer != null) { countDownTimer.cancel(); } final TextView textView = findViewById(R.id.timer); countDownTimer = new CountDownTimer(milliseconds, 50) { @Override public void onTick(long millisUnitFinished) { timerMilliseconds = millisUnitFinished; textView.setText("seconds remaining: " + ((millisUnitFinished / 1000) + 1)); } @Override public void onFinish() { gameOver = true; textView.setText("done!"); retryButton.setVisibility(View.VISIBLE); } }; countDownTimer.start(); } @Override public void onResume() { // Start or resume the game. super.onResume(); resumeGame(); } @Override public void onPause() { super.onPause(); pauseGame(); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.action_menu, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { View menuItemView = findViewById(item.getItemId()); PopupMenu popup = new PopupMenu(this, menuItemView); popup.getMenuInflater().inflate(R.menu.popup_menu, popup.getMenu()); popup.show(); popup .getMenu() .findItem(R.id.privacy_settings) .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired()); popup.setOnMenuItemClickListener( popupMenuItem -> { if (popupMenuItem.getItemId() == R.id.privacy_settings) { pauseGame(); // Handle changes to user consent. googleMobileAdsConsentManager.showPrivacyOptionsForm( this, formError -> { if (formError != null) { Toast.makeText(this, formError.getMessage(), Toast.LENGTH_SHORT).show(); } resumeGame(); }); return true; } else if (popupMenuItem.getItemId() == R.id.ad_inspector) { MobileAds.openAdInspector( this, error -> { // Error will be non-null if ad inspector closed due to an error. if (error != null) { Toast.makeText(this, error.getMessage(), Toast.LENGTH_SHORT).show(); } }); return true; } return false; }); return super.onOptionsItemSelected(item); } private void showInterstitial() { // Show the ad if it's ready. Otherwise restart the game. if (interstitialAd != null) { interstitialAd.show(this); } else { startGame(); if (googleMobileAdsConsentManager.canRequestAds()) { loadAd(); } } } private void startGame() { // Hide the button, and kick off the timer. retryButton.setVisibility(View.INVISIBLE); createTimer(GAME_LENGTH_MILLISECONDS); gamePaused = false; gameOver = false; } private void resumeGame() { if (gameOver || !gamePaused) { return; } // Create a new timer for the correct length. gamePaused = false; createTimer(timerMilliseconds); } private void pauseGame() { if (gameOver || gamePaused) { return; } countDownTimer.cancel(); gamePaused = true; } private void initializeMobileAdsSdk() { if (isMobileAdsInitializeCalled.getAndSet(true)) { return; } // Set your test devices. MobileAds.setRequestConfiguration( new RequestConfiguration.Builder() .setTestDeviceIds(Arrays.asList(TEST_DEVICE_HASHED_ID)) .build()); new Thread( () -> { // Initialize the Google Mobile Ads SDK on a background thread. MobileAds.initialize(this, initializationStatus -> {}); // Load an ad on the main thread. runOnUiThread(() -> loadAd()); }) .start(); } }
MainActivity.kt
package com.google.android.gms.example.interstitialexample import android.os.Bundle import android.os.CountDownTimer import android.util.Log import android.view.Menu import android.view.MenuItem import android.view.View import android.widget.PopupMenu import android.widget.Toast import androidx.appcompat.app.AppCompatActivity import com.google.android.gms.ads.* import com.google.android.gms.ads.interstitial.InterstitialAd import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback import com.google.android.gms.example.interstitialexample.databinding.ActivityMainBinding import java.util.concurrent.atomic.AtomicBoolean import kotlinx.coroutines.CoroutineScope import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.launch class MainActivity : AppCompatActivity() { private val isMobileAdsInitializeCalled = AtomicBoolean(false) private lateinit var binding: ActivityMainBinding private lateinit var googleMobileAdsConsentManager: GoogleMobileAdsConsentManager private var interstitialAd: InterstitialAd? = null private var countdownTimer: CountDownTimer? = null private var gamePaused = false private var gameOver = false private var adIsLoading: Boolean = false private var timerMilliseconds = 0L override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) binding = ActivityMainBinding.inflate(layoutInflater) val view = binding.root setContentView(view) // Log the Mobile Ads SDK version. Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion()) googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(this) googleMobileAdsConsentManager.gatherConsent(this) { consentError -> if (consentError != null) { // Consent not obtained in current session. Log.w(TAG, "${consentError.errorCode}: ${consentError.message}") } // Kick off the first play of the "game". startGame() if (googleMobileAdsConsentManager.canRequestAds) { initializeMobileAdsSdk() } if (googleMobileAdsConsentManager.isPrivacyOptionsRequired) { // Regenerate the options menu to include a privacy setting. invalidateOptionsMenu() } } // This sample attempts to load ads using consent obtained in the previous session. if (googleMobileAdsConsentManager.canRequestAds) { initializeMobileAdsSdk() } // Create the "retry" button, which triggers an interstitial between game plays. binding.retryButton.visibility = View.INVISIBLE binding.retryButton.setOnClickListener { showInterstitial() } } override fun onCreateOptionsMenu(menu: Menu?): Boolean { menuInflater.inflate(R.menu.action_menu, menu) return super.onCreateOptionsMenu(menu) } override fun onOptionsItemSelected(item: MenuItem): Boolean { val menuItemView = findViewById<View>(item.itemId) val activity = this PopupMenu(this, menuItemView).apply { menuInflater.inflate(R.menu.popup_menu, menu) menu .findItem(R.id.privacy_settings) .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired) show() setOnMenuItemClickListener { popupMenuItem -> when (popupMenuItem.itemId) { R.id.privacy_settings -> { pauseGame() // Handle changes to user consent. googleMobileAdsConsentManager.showPrivacyOptionsForm(activity) { formError -> if (formError != null) { Toast.makeText(activity, formError.message, Toast.LENGTH_SHORT).show() } resumeGame() } true } R.id.ad_inspector -> { MobileAds.openAdInspector(activity) { error -> // Error will be non-null if ad inspector closed due to an error. error?.let { Toast.makeText(activity, it.message, Toast.LENGTH_SHORT).show() } } true } // Handle other branches here. else -> false } } return super.onOptionsItemSelected(item) } } private fun loadAd() { // Request a new ad if one isn't already loaded. if (adIsLoading || interstitialAd != null) { return } adIsLoading = true val adRequest = AdRequest.Builder().build() InterstitialAd.load( this, AD_UNIT_ID, adRequest, object : InterstitialAdLoadCallback() { override fun onAdFailedToLoad(adError: LoadAdError) { Log.d(TAG, adError.message) interstitialAd = null adIsLoading = false val error = "domain: ${adError.domain}, code: ${adError.code}, " + "message: ${adError.message}" Toast.makeText( this@MainActivity, "onAdFailedToLoad() with error $error", Toast.LENGTH_SHORT, ) .show() } override fun onAdLoaded(ad: InterstitialAd) { Log.d(TAG, "Ad was loaded.") interstitialAd = ad adIsLoading = false Toast.makeText(this@MainActivity, "onAdLoaded()", Toast.LENGTH_SHORT).show() } }, ) } // Create the game timer, which counts down to the end of the level // and shows the "retry" button. private fun createTimer(milliseconds: Long) { countdownTimer?.cancel() countdownTimer = object : CountDownTimer(milliseconds, 50) { override fun onTick(millisUntilFinished: Long) { timerMilliseconds = millisUntilFinished binding.timer.text = "seconds remaining: ${ millisUntilFinished / 1000 + 1 }" } override fun onFinish() { gameOver = true binding.timer.text = "done!" binding.retryButton.visibility = View.VISIBLE } } countdownTimer?.start() } // Show the ad if it's ready. Otherwise restart the game. private fun showInterstitial() { if (interstitialAd != null) { interstitialAd?.fullScreenContentCallback = object : FullScreenContentCallback() { override fun onAdDismissedFullScreenContent() { Log.d(TAG, "Ad was dismissed.") // Don't forget to set the ad reference to null so you // don't show the ad a second time. interstitialAd = null } override fun onAdFailedToShowFullScreenContent(adError: AdError) { Log.d(TAG, "Ad failed to show.") // Don't forget to set the ad reference to null so you // don't show the ad a second time. interstitialAd = null } override fun onAdShowedFullScreenContent() { Log.d(TAG, "Ad showed fullscreen content.") // Called when ad is dismissed. } } interstitialAd?.show(this) } else { startGame() if (googleMobileAdsConsentManager.canRequestAds) { loadAd() } } } // Hide the button, and kick off the timer. private fun startGame() { binding.retryButton.visibility = View.INVISIBLE createTimer(GAME_LENGTH_MILLISECONDS) gamePaused = false gameOver = false } private fun pauseGame() { if (gameOver || gamePaused) { return } countdownTimer?.cancel() gamePaused = true } private fun resumeGame() { if (gameOver || !gamePaused) { return } createTimer(timerMilliseconds) gamePaused = true } private fun initializeMobileAdsSdk() { if (isMobileAdsInitializeCalled.getAndSet(true)) { return } // Set your test devices. MobileAds.setRequestConfiguration( RequestConfiguration.Builder().setTestDeviceIds(listOf(TEST_DEVICE_HASHED_ID)).build() ) CoroutineScope(Dispatchers.IO).launch { // Initialize the Google Mobile Ads SDK on a background thread. MobileAds.initialize(this@MainActivity) {} runOnUiThread { // Load an ad on the main thread. loadAd() } } } // Resume the game if it's in progress. public override fun onResume() { super.onResume() resumeGame() } public override fun onPause() { super.onPause() pauseGame() } companion object { // This is an ad unit ID for a test ad. Replace with your own interstitial ad unit ID. private const val AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712" private const val GAME_LENGTH_MILLISECONDS = 3000L private const val TAG = "MainActivity" // Check your logcat output for the test device hashed ID e.g. // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345")) // to get test ads on this device" or // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as // a debug device". const val TEST_DEVICE_HASHED_ID = "ABCDEF012345" } }
Exemples sur GitHub
Témoignages
Étapes suivantes
- Si ce n'est pas déjà fait, créez votre propre bloc d'annonces interstitielles dans l'interface Web AdMob.
- En savoir plus sur le ciblage des annonces et les conseils sur les annonces interstitielles
- En savoir plus sur la confidentialité des utilisateurs
- Découvrez l'initialisation et le chargement d'annonces optimisés du SDK (bêta).