Annonces interstitielles

Les annonces interstitielles s'affichent en plein écran, recouvrant l'interface de l'application hôte. Elles sont généralement diffusées lors de points de transition naturels, par exemple entre deux activités ou pendant la pause entre les niveaux du jeu. Lorsqu'une application affiche une annonce interstitielle, l'utilisateur a le choix entre appuyer sur l'annonce et poursuivre vers sa destination ou la fermer et revenir à l'application. Lisez l'une de nos études de cas.

Ce guide explique comment intégrer des annonces interstitielles dans une application Android.

Prérequis

Effectuez toujours des tests avec des annonces tests

Lorsque vous créez et testez vos applications, assurez-vous d'utiliser des annonces tests plutôt que des annonces de production. À défaut, votre compte risque d'être suspendu.

Le moyen le plus simple de charger des annonces tests consiste à utiliser notre ID de bloc d'annonces de test dédié pour les annonces interstitielles Android:

ca-app-pub-3940256099942544/1033173712

Il a été spécialement configuré pour renvoyer des annonces de test pour chaque requête. Vous pouvez l'utiliser dans vos propres applications lors du codage, des tests et du débogage. Veillez simplement à le remplacer par votre propre ID de bloc d'annonces avant de publier votre application.

Pour en savoir plus sur le fonctionnement des annonces tests du SDK Mobile Ads, consultez Annonces tests.

Charger une annonce

Pour charger une annonce interstitielle, appelez la méthode statique InterstitialAd load() et transmettez un InterstitialAdLoadCallback pour recevoir l'annonce chargée ou toute erreur possible. Notez que, comme les autres rappels de chargement de format, InterstitialAdLoadCallback exploite LoadAdError pour fournir des informations d'erreur plus précises.

import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;

public class MainActivity extends Activity {

  private InterstitialAd mInterstitialAd;
  private static final String TAG = "MainActivity";

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    AdRequest adRequest = new AdRequest.Builder().build();

    InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest,
        new InterstitialAdLoadCallback() {
      @Override
      public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
        // The mInterstitialAd reference will be null until
        // an ad is loaded.
        mInterstitialAd = interstitialAd;
        Log.i(TAG, "onAdLoaded");
      }

      @Override
      public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
        // Handle the error
        Log.d(TAG, loadAdError.toString());
        mInterstitialAd = null;
      }
    });
  }
}
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;

class MainActivity : AppCompatActivity() {

  private var mInterstitialAd: InterstitialAd? = null
  private final val TAG = "MainActivity"

    override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)

      val adRequest = AdRequest.Builder().build()

      InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest, object : InterstitialAdLoadCallback() {
        override fun onAdFailedToLoad(adError: LoadAdError) {
          Log.d(TAG, adError?.toString())
          mInterstitialAd = null
        }

        override fun onAdLoaded(interstitialAd: InterstitialAd) {
          Log.d(TAG, 'Ad was loaded.')
          mInterstitialAd = interstitialAd
        }
      })
    }
}

Définir FullScreenContentCallback

FullScreenContentCallback gère les événements liés à l'affichage de votre InterstitialAd. Avant d'afficher InterstitialAd, veillez à définir le rappel:

mInterstitialAd.setFullScreenContentCallback(new FullScreenContentCallback(){
  @Override
  public void onAdClicked() {
    // Called when a click is recorded for an ad.
    Log.d(TAG, "Ad was clicked.");
  }

  @Override
  public void onAdDismissedFullScreenContent() {
    // Called when ad is dismissed.
    // Set the ad reference to null so you don't show the ad a second time.
    Log.d(TAG, "Ad dismissed fullscreen content.");
    mInterstitialAd = null;
  }

  @Override
  public void onAdFailedToShowFullScreenContent(AdError adError) {
    // Called when ad fails to show.
    Log.e(TAG, "Ad failed to show fullscreen content.");
    mInterstitialAd = null;
  }

  @Override
  public void onAdImpression() {
    // Called when an impression is recorded for an ad.
    Log.d(TAG, "Ad recorded an impression.");
  }

  @Override
  public void onAdShowedFullScreenContent() {
    // Called when ad is shown.
    Log.d(TAG, "Ad showed fullscreen content.");
  }
});
mInterstitialAd?.fullScreenContentCallback = object: FullScreenContentCallback() {
  override fun onAdClicked() {
    // Called when a click is recorded for an ad.
    Log.d(TAG, "Ad was clicked.")
  }

  override fun onAdDismissedFullScreenContent() {
    // Called when ad is dismissed.
    Log.d(TAG, "Ad dismissed fullscreen content.")
    mInterstitialAd = null
  }

  override fun onAdFailedToShowFullScreenContent(adError: AdError?) {
    // Called when ad fails to show.
    Log.e(TAG, "Ad failed to show fullscreen content.")
    mInterstitialAd = null
  }

  override fun onAdImpression() {
    // Called when an impression is recorded for an ad.
    Log.d(TAG, "Ad recorded an impression.")
  }

  override fun onAdShowedFullScreenContent() {
    // Called when ad is shown.
    Log.d(TAG, "Ad showed fullscreen content.")
  }
}

Diffuser l'annonce

Les annonces interstitielles doivent s'afficher lors des pauses naturelles dans le flux d'une application. Par exemple, entre les niveaux d'un jeu ou après qu'un utilisateur a terminé une tâche. Pour afficher un interstitiel, utilisez la méthode show().

if (mInterstitialAd != null) {
  mInterstitialAd.show(MyActivity.this);
} else {
  Log.d("TAG", "The interstitial ad wasn't ready yet.");
}
if (mInterstitialAd != null) {
  mInterstitialAd?.show(this)
} else {
  Log.d("TAG", "The interstitial ad wasn't ready yet.")
}

Bonnes pratiques

Demandez-vous si les annonces interstitielles sont le bon type d'annonce pour votre application.
Les annonces interstitielles fonctionnent mieux dans les applications comportant des points de transition naturels. La finalisation d'une tâche dans une application, comme partager une image ou terminer un niveau de jeu, crée un tel point. Veillez à déterminer à quel moment du workflow de votre application vous allez diffuser des annonces interstitielles et comment l'utilisateur est susceptible de réagir.
N'oubliez pas de mettre en veille l'action lorsque vous affichez une annonce interstitielle.
Il existe plusieurs types d'annonces interstitielles: textuelles, illustrées, vidéo, etc. Il est important de s'assurer que lorsque votre application affiche une annonce interstitielle, elle suspend également l'utilisation de certaines ressources pour permettre à l'annonce de les utiliser. Par exemple, lorsque vous effectuez l'appel pour afficher une annonce interstitielle, veillez à mettre en pause toute sortie audio produite par votre application.
Prévoyez un temps de chargement adéquat.
Tout comme il est important de s'assurer que les annonces interstitielles sont diffusées au bon moment, il est également important de s'assurer que l'utilisateur n'a pas à attendre qu'elles se chargent. En chargeant l'annonce à l'avance en appelant load() avant d'appeler show(), vous pouvez vous assurer que votre application dispose d'une annonce interstitielle entièrement chargée lorsqu'il est temps de l'afficher.
Ne submergez pas l'utilisateur d'annonces.
Augmenter la fréquence des annonces interstitielles dans votre application peut sembler être un excellent moyen d'augmenter les revenus, mais cela peut aussi dégrader l'expérience utilisateur et réduire les taux de clics. Assurez-vous que les utilisateurs ne sont pas interrompus si fréquemment qu'ils ne peuvent plus profiter de votre application.

Code source

/*
 * Copyright (C) 2013 Google, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.google.android.gms.example.interstitialexample;

import android.annotation.SuppressLint;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;
import android.widget.PopupMenu;
import android.widget.TextView;
import android.widget.Toast;
import androidx.annotation.NonNull;
import androidx.appcompat.app.AppCompatActivity;
import com.google.android.gms.ads.AdError;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.FullScreenContentCallback;
import com.google.android.gms.ads.LoadAdError;
import com.google.android.gms.ads.MobileAds;
import com.google.android.gms.ads.RequestConfiguration;
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicBoolean;

/** Main Activity. Inflates main activity xml. */
@SuppressLint("SetTextI18n")
public class MyActivity extends AppCompatActivity {

  // Check your logcat output for the test device hashed ID e.g.
  // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345"))
  // to get test ads on this device" or
  // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as
  // a debug device".
  public static final String TEST_DEVICE_HASHED_ID = "ABCDEF012345";

  private static final long GAME_LENGTH_MILLISECONDS = 3000;
  private static final String AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712";
  private static final String TAG = "MyActivity";

  private final AtomicBoolean isMobileAdsInitializeCalled = new AtomicBoolean(false);
  private GoogleMobileAdsConsentManager googleMobileAdsConsentManager;
  private InterstitialAd interstitialAd;
  private CountDownTimer countDownTimer;
  private Button retryButton;
  private boolean gamePaused;
  private boolean gameOver;
  private boolean adIsLoading;
  private long timerMilliseconds;

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_my);

    // Log the Mobile Ads SDK version.
    Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion());

    googleMobileAdsConsentManager =
        GoogleMobileAdsConsentManager.getInstance(getApplicationContext());
    googleMobileAdsConsentManager.gatherConsent(
        this,
        consentError -> {
          if (consentError != null) {
            // Consent not obtained in current session.
            Log.w(
                TAG,
                String.format("%s: %s", consentError.getErrorCode(), consentError.getMessage()));
          }

          startGame();

          if (googleMobileAdsConsentManager.canRequestAds()) {
            initializeMobileAdsSdk();
          }

          if (googleMobileAdsConsentManager.isPrivacyOptionsRequired()) {
            // Regenerate the options menu to include a privacy setting.
            invalidateOptionsMenu();
          }
        });

    // This sample attempts to load ads using consent obtained in the previous session.
    if (googleMobileAdsConsentManager.canRequestAds()) {
      initializeMobileAdsSdk();
    }

    // Create the "retry" button, which tries to show an interstitial between game plays.
    retryButton = findViewById(R.id.retry_button);
    retryButton.setVisibility(View.INVISIBLE);
    retryButton.setOnClickListener(
        new View.OnClickListener() {
          @Override
          public void onClick(View view) {
            showInterstitial();
          }
        });
  }

  public void loadAd() {
    // Request a new ad if one isn't already loaded.
    if (adIsLoading || interstitialAd != null) {
      return;
    }
    adIsLoading = true;
    AdRequest adRequest = new AdRequest.Builder().build();
    InterstitialAd.load(
        this,
        AD_UNIT_ID,
        adRequest,
        new InterstitialAdLoadCallback() {
          @Override
          public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
            // The mInterstitialAd reference will be null until
            // an ad is loaded.
            MyActivity.this.interstitialAd = interstitialAd;
            adIsLoading = false;
            Log.i(TAG, "onAdLoaded");
            Toast.makeText(MyActivity.this, "onAdLoaded()", Toast.LENGTH_SHORT).show();
            interstitialAd.setFullScreenContentCallback(
                new FullScreenContentCallback() {
                  @Override
                  public void onAdDismissedFullScreenContent() {
                    // Called when fullscreen content is dismissed.
                    // Make sure to set your reference to null so you don't
                    // show it a second time.
                    MyActivity.this.interstitialAd = null;
                    Log.d("TAG", "The ad was dismissed.");
                  }

                  @Override
                  public void onAdFailedToShowFullScreenContent(AdError adError) {
                    // Called when fullscreen content failed to show.
                    // Make sure to set your reference to null so you don't
                    // show it a second time.
                    MyActivity.this.interstitialAd = null;
                    Log.d("TAG", "The ad failed to show.");
                  }

                  @Override
                  public void onAdShowedFullScreenContent() {
                    // Called when fullscreen content is shown.
                    Log.d("TAG", "The ad was shown.");
                  }
                });
          }

          @Override
          public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
            // Handle the error
            Log.i(TAG, loadAdError.getMessage());
            interstitialAd = null;
            adIsLoading = false;

            String error =
                String.format(
                    java.util.Locale.US,
                    "domain: %s, code: %d, message: %s",
                    loadAdError.getDomain(),
                    loadAdError.getCode(),
                    loadAdError.getMessage());
            Toast.makeText(
                    MyActivity.this, "onAdFailedToLoad() with error: " + error, Toast.LENGTH_SHORT)
                .show();
          }
        });
  }

  private void createTimer(final long milliseconds) {
    // Create the game timer, which counts down to the end of the level
    // and shows the "retry" button.
    if (countDownTimer != null) {
      countDownTimer.cancel();
    }

    final TextView textView = findViewById(R.id.timer);

    countDownTimer =
        new CountDownTimer(milliseconds, 50) {
          @Override
          public void onTick(long millisUnitFinished) {
            timerMilliseconds = millisUnitFinished;
            textView.setText("seconds remaining: " + ((millisUnitFinished / 1000) + 1));
          }

          @Override
          public void onFinish() {
            gameOver = true;
            textView.setText("done!");
            retryButton.setVisibility(View.VISIBLE);
          }
        };

    countDownTimer.start();
  }

  @Override
  public void onResume() {
    // Start or resume the game.
    super.onResume();
    resumeGame();
  }

  @Override
  public void onPause() {
    super.onPause();
    pauseGame();
  }

  @Override
  public boolean onCreateOptionsMenu(Menu menu) {
    getMenuInflater().inflate(R.menu.action_menu, menu);
    return true;
  }

  @Override
  public boolean onOptionsItemSelected(MenuItem item) {
    View menuItemView = findViewById(item.getItemId());
    PopupMenu popup = new PopupMenu(this, menuItemView);
    popup.getMenuInflater().inflate(R.menu.popup_menu, popup.getMenu());
    popup.show();
    popup
        .getMenu()
        .findItem(R.id.privacy_settings)
        .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired());
    popup.setOnMenuItemClickListener(
        popupMenuItem -> {
          if (popupMenuItem.getItemId() == R.id.privacy_settings) {
            pauseGame();
            // Handle changes to user consent.
            googleMobileAdsConsentManager.showPrivacyOptionsForm(
                this,
                formError -> {
                  if (formError != null) {
                    Toast.makeText(this, formError.getMessage(), Toast.LENGTH_SHORT).show();
                  }
                  resumeGame();
                });
            return true;
          } else if (popupMenuItem.getItemId() == R.id.ad_inspector) {
            MobileAds.openAdInspector(
                this,
                error -> {
                  // Error will be non-null if ad inspector closed due to an error.
                  if (error != null) {
                    Toast.makeText(this, error.getMessage(), Toast.LENGTH_SHORT).show();
                  }
                });
            return true;
          }
          return false;
        });
    return super.onOptionsItemSelected(item);
  }

  private void showInterstitial() {
    // Show the ad if it's ready. Otherwise restart the game.
    if (interstitialAd != null) {
      interstitialAd.show(this);
    } else {
      startGame();
      if (googleMobileAdsConsentManager.canRequestAds()) {
        loadAd();
      }
    }
  }

  private void startGame() {
    // Hide the button, and kick off the timer.
    retryButton.setVisibility(View.INVISIBLE);
    createTimer(GAME_LENGTH_MILLISECONDS);
    gamePaused = false;
    gameOver = false;
  }

  private void resumeGame() {
    if (gameOver || !gamePaused) {
      return;
    }
    // Create a new timer for the correct length.
    gamePaused = false;
    createTimer(timerMilliseconds);
  }

  private void pauseGame() {
    if (gameOver || gamePaused) {
      return;
    }
    countDownTimer.cancel();
    gamePaused = true;
  }

  private void initializeMobileAdsSdk() {
    if (isMobileAdsInitializeCalled.getAndSet(true)) {
      return;
    }

    // Set your test devices.
    MobileAds.setRequestConfiguration(
        new RequestConfiguration.Builder()
            .setTestDeviceIds(Arrays.asList(TEST_DEVICE_HASHED_ID))
            .build());

    new Thread(
            () -> {
              // Initialize the Google Mobile Ads SDK on a background thread.
              MobileAds.initialize(this, initializationStatus -> {});

              // Load an ad on the main thread.
              runOnUiThread(() -> loadAd());
            })
        .start();
  }
}
package com.google.android.gms.example.interstitialexample

import android.os.Bundle
import android.os.CountDownTimer
import android.util.Log
import android.view.Menu
import android.view.MenuItem
import android.view.View
import android.widget.PopupMenu
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import com.google.android.gms.ads.*
import com.google.android.gms.ads.interstitial.InterstitialAd
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback
import com.google.android.gms.example.interstitialexample.databinding.ActivityMainBinding
import java.util.concurrent.atomic.AtomicBoolean
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch

class MainActivity : AppCompatActivity() {

  private val isMobileAdsInitializeCalled = AtomicBoolean(false)
  private lateinit var binding: ActivityMainBinding
  private lateinit var googleMobileAdsConsentManager: GoogleMobileAdsConsentManager
  private var interstitialAd: InterstitialAd? = null
  private var countdownTimer: CountDownTimer? = null
  private var gamePaused = false
  private var gameOver = false
  private var adIsLoading: Boolean = false
  private var timerMilliseconds = 0L

  override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    binding = ActivityMainBinding.inflate(layoutInflater)
    val view = binding.root
    setContentView(view)

    // Log the Mobile Ads SDK version.
    Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion())

    googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(this)
    googleMobileAdsConsentManager.gatherConsent(this) { consentError ->
      if (consentError != null) {
        // Consent not obtained in current session.
        Log.w(TAG, "${consentError.errorCode}: ${consentError.message}")
      }

      // Kick off the first play of the "game".
      startGame()

      if (googleMobileAdsConsentManager.canRequestAds) {
        initializeMobileAdsSdk()
      }
      if (googleMobileAdsConsentManager.isPrivacyOptionsRequired) {
        // Regenerate the options menu to include a privacy setting.
        invalidateOptionsMenu()
      }
    }

    // This sample attempts to load ads using consent obtained in the previous session.
    if (googleMobileAdsConsentManager.canRequestAds) {
      initializeMobileAdsSdk()
    }

    // Create the "retry" button, which triggers an interstitial between game plays.
    binding.retryButton.visibility = View.INVISIBLE
    binding.retryButton.setOnClickListener { showInterstitial() }
  }

  override fun onCreateOptionsMenu(menu: Menu?): Boolean {
    menuInflater.inflate(R.menu.action_menu, menu)
    return super.onCreateOptionsMenu(menu)
  }

  override fun onOptionsItemSelected(item: MenuItem): Boolean {
    val menuItemView = findViewById<View>(item.itemId)
    val activity = this
    PopupMenu(this, menuItemView).apply {
      menuInflater.inflate(R.menu.popup_menu, menu)
      menu
        .findItem(R.id.privacy_settings)
        .setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired)
      show()
      setOnMenuItemClickListener { popupMenuItem ->
        when (popupMenuItem.itemId) {
          R.id.privacy_settings -> {
            pauseGame()
            // Handle changes to user consent.
            googleMobileAdsConsentManager.showPrivacyOptionsForm(activity) { formError ->
              if (formError != null) {
                Toast.makeText(activity, formError.message, Toast.LENGTH_SHORT).show()
              }
              resumeGame()
            }
            true
          }
          R.id.ad_inspector -> {
            MobileAds.openAdInspector(activity) { error ->
              // Error will be non-null if ad inspector closed due to an error.
              error?.let { Toast.makeText(activity, it.message, Toast.LENGTH_SHORT).show() }
            }
            true
          }
          // Handle other branches here.
          else -> false
        }
      }
      return super.onOptionsItemSelected(item)
    }
  }

  private fun loadAd() {
    // Request a new ad if one isn't already loaded.
    if (adIsLoading || interstitialAd != null) {
      return
    }
    adIsLoading = true

    val adRequest = AdRequest.Builder().build()

    InterstitialAd.load(
      this,
      AD_UNIT_ID,
      adRequest,
      object : InterstitialAdLoadCallback() {
        override fun onAdFailedToLoad(adError: LoadAdError) {
          Log.d(TAG, adError.message)
          interstitialAd = null
          adIsLoading = false
          val error =
            "domain: ${adError.domain}, code: ${adError.code}, " + "message: ${adError.message}"
          Toast.makeText(
              this@MainActivity,
              "onAdFailedToLoad() with error $error",
              Toast.LENGTH_SHORT,
            )
            .show()
        }

        override fun onAdLoaded(ad: InterstitialAd) {
          Log.d(TAG, "Ad was loaded.")
          interstitialAd = ad
          adIsLoading = false
          Toast.makeText(this@MainActivity, "onAdLoaded()", Toast.LENGTH_SHORT).show()
        }
      },
    )
  }

  // Create the game timer, which counts down to the end of the level
  // and shows the "retry" button.
  private fun createTimer(milliseconds: Long) {
    countdownTimer?.cancel()

    countdownTimer =
      object : CountDownTimer(milliseconds, 50) {
        override fun onTick(millisUntilFinished: Long) {
          timerMilliseconds = millisUntilFinished
          binding.timer.text = "seconds remaining: ${ millisUntilFinished / 1000 + 1 }"
        }

        override fun onFinish() {
          gameOver = true
          binding.timer.text = "done!"
          binding.retryButton.visibility = View.VISIBLE
        }
      }

    countdownTimer?.start()
  }

  // Show the ad if it's ready. Otherwise restart the game.
  private fun showInterstitial() {
    if (interstitialAd != null) {
      interstitialAd?.fullScreenContentCallback =
        object : FullScreenContentCallback() {
          override fun onAdDismissedFullScreenContent() {
            Log.d(TAG, "Ad was dismissed.")
            // Don't forget to set the ad reference to null so you
            // don't show the ad a second time.
            interstitialAd = null
          }

          override fun onAdFailedToShowFullScreenContent(adError: AdError) {
            Log.d(TAG, "Ad failed to show.")
            // Don't forget to set the ad reference to null so you
            // don't show the ad a second time.
            interstitialAd = null
          }

          override fun onAdShowedFullScreenContent() {
            Log.d(TAG, "Ad showed fullscreen content.")
            // Called when ad is dismissed.
          }
        }
      interstitialAd?.show(this)
    } else {
      startGame()
      if (googleMobileAdsConsentManager.canRequestAds) {
        loadAd()
      }
    }
  }

  // Hide the button, and kick off the timer.
  private fun startGame() {
    binding.retryButton.visibility = View.INVISIBLE
    createTimer(GAME_LENGTH_MILLISECONDS)
    gamePaused = false
    gameOver = false
  }

  private fun pauseGame() {
    if (gameOver || gamePaused) {
      return
    }
    countdownTimer?.cancel()
    gamePaused = true
  }

  private fun resumeGame() {
    if (gameOver || !gamePaused) {
      return
    }
    createTimer(timerMilliseconds)
    gamePaused = true
  }

  private fun initializeMobileAdsSdk() {
    if (isMobileAdsInitializeCalled.getAndSet(true)) {
      return
    }

    // Set your test devices.
    MobileAds.setRequestConfiguration(
      RequestConfiguration.Builder().setTestDeviceIds(listOf(TEST_DEVICE_HASHED_ID)).build()
    )

    CoroutineScope(Dispatchers.IO).launch {
      // Initialize the Google Mobile Ads SDK on a background thread.
      MobileAds.initialize(this@MainActivity) {}
      runOnUiThread {
        // Load an ad on the main thread.
        loadAd()
      }
    }
  }

  // Resume the game if it's in progress.
  public override fun onResume() {
    super.onResume()
    resumeGame()
  }

  public override fun onPause() {
    super.onPause()
    pauseGame()
  }

  companion object {
    // This is an ad unit ID for a test ad. Replace with your own interstitial ad unit ID.
    private const val AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712"
    private const val GAME_LENGTH_MILLISECONDS = 3000L
    private const val TAG = "MainActivity"

    // Check your logcat output for the test device hashed ID e.g.
    // "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345"))
    // to get test ads on this device" or
    // "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as
    // a debug device".
    const val TEST_DEVICE_HASHED_ID = "ABCDEF012345"
  }
}

Exemples sur GitHub

  • Exemple d'annonces interstitielles : Java | Kotlin

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