Panduan developer Penempatan Instan untuk Android

Pelajari cara menggunakan Instant Placement API di aplikasi Anda sendiri.

Prasyarat

Pastikan Anda memahami konsep AR dasar dan cara mengonfigurasi sesi ARCore sebelum melanjutkan.

Mengonfigurasi sesi baru dengan Penempatan Instan

Dalam sesi ARCore baru, aktifkan mode Penempatan Instan.

Java

// Create the ARCore session.
public void createSession() {
  session = new Session(applicationContext);
  Config config = new Config(session);
  // Set the Instant Placement mode.
  config.setInstantPlacementMode(InstantPlacementMode.LOCAL_Y_UP);
  session.configure(config);
}

Kotlin

// Create the ARCore session.
fun createSession() {
  session = Session(applicationContext);
  val config = Config(session)
  // Set the Instant Placement mode.
  config.instantPlacementMode = Config.InstantPlacementMode.LOCAL_Y_UP
  session.configure(config)
}

Tempatkan objek

Gunakan Frame.hitTestInstantPlacement() untuk membuat titik Penempatan Instan yang dapat dilacak berdasarkan posisi ketuk layar. Ambil pose saat ini dengan metode getPose().

Java

private placementIsDone = false;

public void onDrawFrame(GL10 gl) {
  Frame frame = session.update();

  // Place an object on tap.
  if (!placementIsDone && didUserTap()) {
    // Use estimated distance from the user's device to the real world, based
    // on expected user interaction and behavior.
    float approximateDistanceMeters = 2.0f;
    // Performs a ray cast given a screen tap position.
    List<HitResult> results =
      frame.hitTestInstantPlacement(tapX, tapY, approximateDistanceMeters);
    if (!results.isEmpty()) {
      InstantPlacementPoint point = (InstantPlacementPoint) results.get(0).getTrackable();
      // Create an Anchor from the point's pose.
      Anchor anchor = point.createAnchor(point.getPose());
      placementIsDone = true;
      disableInstantPlacement();
    }
  }
}

Kotlin

var placementIsDone = false;

fun onDrawFrame(gl: GL10) {
  val frame = session.update();

  // Place an object on tap.
  if (!placementIsDone && didUserTap()) {
    // Use estimated distance from the user's device to the real world, based
    // on expected user interaction and behavior.
    val approximateDistanceMeters = 2.0f;
    // Performs a ray cast given a screen tap position.
    val results = frame.hitTestInstantPlacement(tapX, tapY, approximateDistanceMeters)
    if (results.isNotEmpty()) {
      val point = results[0].trackable as InstantPlacementPoint
      // Create an Anchor from the point's pose.
      val anchor = point.createAnchor(point.pose)
      placementIsDone = true
      disableInstantPlacement()
    }
  }
}

Penempatan Instan mendukung pelacakan ruang layar dengan perkiraan jarak, yang secara otomatis beralih ke pelacakan penuh setelah titik Penempatan Instan ditancapkan di dunia nyata. Ambil pose saat ini dengan getPose() Mendapatkan metode pelacakan saat ini dengan getTrackingMethod()

Meskipun ARCore dapat melakukan hit test Penempatan Instan terhadap permukaan platform orientasi, hasil hit akan selalu mengembalikan pose dengan +Y ke atas, terhadap arah gravitasi. Pada permukaan horizontal, hit test menampilkan data akurat posisi jauh lebih cepat.

Memuluskan transisi metode pelacakan

Saat kedalaman sebenarnya tersedia, ARCore akan mengubah metode pelacakan InstantPlacementPoint dari SCREENSPACE_WITH_APPROXIMATE_DISTANCE hingga FULL_TRACKING. Pose titik juga akan berubah untuk mencerminkan kedalaman sebenarnya. Hal ini dapat menyebabkan objek yang muncul tiba-tiba membesar atau menyusut. Untuk menghindari perubahan mendadak ini, tambahkan wrapper InstantPlacementPoint.

Java

// Wrapper class to track state to reduce sudden visual changes in object size
class WrappedInstantPlacement {
  public InstantPlacementPoint point;
  public InstantPlacementPoint.TrackingMethod previousTrackingMethod;
  public float previousDistanceToCamera;
  public float scaleFactor = 1.0f;

  public WrappedInstantPlacement(
      InstantPlacementPoint point,
      InstantPlacementPoint.TrackingMethod previousTrackingMethod,
      float previousDistanceToCamera) {
    this.point = point;
    this.previousTrackingMethod = previousTrackingMethod;
    this.previousDistanceToCamera = previousDistanceToCamera;
  }
}

Kotlin

// Wrapper class to track state to reduce sudden visual changes in object size
class WrappedInstantPlacement(
  var point: InstantPlacementPoint,
  var previousTrackingMethod: InstantPlacementPoint.TrackingMethod,
  var previousDistanceToCamera: Float,
  var scaleFactor: Float = 1.0f
)

Kemudian, tambahkan kode berikut ke aktivitas Anda.

Java

List<WrappedInstantPlacement> wrappedPoints = new ArrayList<>();

public void onDrawFrame(GL10 gl) {
  Frame frame = session.update();
  Camera camera = frame.getCamera();

  // Place an object on tap.
  if (didUserTap()) {
    // Instant Placement should only be applied if no results are available through hitTest.
    List<HitResult> results = frame.hitTest(tapX, tapY);
    if (results.isEmpty()) {
      // Use the estimated distance from the user's device to the closest
      // available surface, based on expected user interaction and behavior.
      float approximateDistanceMeters = 2.0f;

      // Returns a single result if the hit test was successful.
      results =
          frame.hitTestInstantPlacement(tapX, tapY, approximateDistanceMeters);
      if (!results.isEmpty()) {
        // Instant placement was successful.
        InstantPlacementPoint point = (InstantPlacementPoint) results.get(0).getTrackable();
        wrappedPoints.add(new WrappedInstantPlacement(point, point.getTrackingMethod(),
          distance(camera.getPose(), point.getPose())));
      }
    } else {
      // results contain valid hit tests which can be used directly, so instant placement is not required.
    }
  }

  for (WrappedInstantPlacement wrappedPoint : wrappedPoints) {
    InstantPlacementPoint point = wrappedPoint.point;
    if (point.getTrackingState() == TrackingState.STOPPED) {
      wrappedPoints.remove(wrappedPoint);
      continue;
    }
    if (point.getTrackingState() == TrackingState.PAUSED) {
      continue;
    }

    if (point.getTrackingMethod() == TrackingMethod.SCREENSPACE_WITH_APPROXIMATE_DISTANCE) {
       // Continue to use the estimated depth and pose. Record the distance to
       // the camera for use in the next frame if the transition to full
       // tracking happens.
       wrappedPoint.previousDistanceToCamera = distance(point.getPose(), camera.getPose());
    }
    else if (point.getTrackingMethod() == TrackingMethod.FULL_TRACKING) {
      if (wrappedPoint.previousTrackingMethod == TrackingMethod.SCREENSPACE_WITH_APPROXIMATE_DISTANCE) {
        // Change from the estimated pose to the accurate pose. Adjust the
        // object scale to counteract the apparent change due to pose jump.
        wrappedPoint.scaleFactor = distance(point.getPose(), camera.getPose()) /
            wrappedPoint.previousDistanceToCamera;
        // Apply the scale factor to the model.
        // ...
        wrappedPoint.previousTrackingMethod = TrackingMethod.FULL_TRACKING;
      }
    }
  }
}

float distance(Pose p, Pose q) {
  return Math.sqrt(Math.pow(p.tx() - q.tx(), 2) + Math.pow(p.ty() - q.ty(), 2) + Math.pow(p.tz() - q.tz(), 2));
}

Kotlin

var wrappedPoints = mutableListOf<WrappedInstantPlacement>()

fun onDrawFrame(gl: GL10?) {
  val frame = session.update()
  val camera = frame.camera

  // Place an object on tap.
  if (didUserTap()) {
    // Instant Placement should only be applied if no results are available through hitTest.
    var results = frame.hitTest(tapX, tapY);
    if (results.isEmpty()) {
      // Use the estimated distance from the user's device to the closest
      // available surface, based on expected user interaction and behavior.
      val approximateDistanceMeters = 2.0f;

      // Returns a single result if the hit test was successful.
      results = frame.hitTestInstantPlacement(tapX, tapY, approximateDistanceMeters);
      if (results.isNotEmpty()) {
        // Instant placement was successful.
        val point = results[0].trackable as InstantPlacementPoint
        val wrapped = WrappedInstantPlacement(point, point.trackingMethod, point.pose.distance(camera.pose))
        wrappedPoints.add(wrapped)
      }
    } else {
      // Results contain valid hit tests which can be used directly, so Instant Placement 
      // is not required.
    }
  }

  loop@ for (wrappedPoint in wrappedPoints) {
    val point = wrappedPoint.point
    when {
      point.trackingState == TrackingState.STOPPED -> {
        wrappedPoints.remove(wrappedPoint)
        continue@loop
      }
      point.trackingState == TrackingState.PAUSED -> continue@loop
      point.trackingMethod == TrackingMethod.SCREENSPACE_WITH_APPROXIMATE_DISTANCE -> {
        // Continue to use the estimated depth and pose. Record the distance to
        // the camera for use in the next frame if the transition to full
        // tracking happens.
        wrappedPoint.previousDistanceToCamera = point.pose.distance(camera.pose)
      }
      wrappedPoint.previousTrackingMethod == TrackingMethod.SCREENSPACE_WITH_APPROXIMATE_DISTANCE &&
      point.trackingMethod == TrackingMethod.FULL_TRACKING -> {
        // Change from the estimated pose to the accurate pose. Adjust the
        // object scale to counteract the apparent change due to pose jump.
        wrappedPoint.scaleFactor =
          point.pose.distance(camera.pose) / wrappedPoint.previousDistanceToCamera
        // Apply the scale factor to the model.
        // ...
        wrappedPoint.previousTrackingMethod = TrackingMethod.FULL_TRACKING
      }
    }
  }
}

fun Pose.distance(other: Pose) = sqrt(
  (tx() - other.tx()).pow(2.0f) + (ty() - other.ty()).pow(2.0f) + (tz() - other.tz()).pow(2.0f)
)

Meningkatkan efisiensi setelah penempatan objek

Nonaktifkan Penempatan Instan saat objek ditempatkan dengan benar untuk menyimpan siklus CPU dan daya.

Java

void disableInstantPlacement() {
  Config config = new Config(session);
  config.setInstantPlacementMode(Config.InstantPlacementMode.DISABLED);
  session.configure(config);
}

Kotlin

fun disableInstantPlacement() {
  val config = Config(session)
  // Set the Instant Placement mode.
  config.instantPlacementMode = Config.InstantPlacementMode.DISABLED
  session.configure(config)
}