WebXR
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The WebXR Device API provides access
to virtual reality and augmented reality devices in compatible web browsers.
It is a product of the Immersive Web Community Group,
which has contributors from Google, Microsoft, Mozilla, and others. The "X" in
XR stands for anything in the spectrum of immersive experiences.

WebXR's Augmented Reality module allows for virtual content to be aligned with
the real-world environment before being displayed to users.
WebXR uses ARCore to power AR experiences on the Google Chrome browser on
Android devices.
Get started
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-12-18 UTC.
[null,null,["Last updated 2024-12-18 UTC."],[[["\u003cp\u003eThe WebXR Device API enables access to virtual and augmented reality devices within web browsers, fostering immersive web experiences.\u003c/p\u003e\n"],["\u003cp\u003eDeveloped by the Immersive Web Community Group with contributions from major tech companies, WebXR supports a wide range of immersive technologies.\u003c/p\u003e\n"],["\u003cp\u003eWebXR's Augmented Reality module overlays virtual content onto the real world, enhancing user perception and interaction.\u003c/p\u003e\n"],["\u003cp\u003eGoogle Chrome leverages ARCore in conjunction with WebXR to deliver augmented reality experiences on Android devices.\u003c/p\u003e\n"]]],[],null,["# WebXR\n\nThe [WebXR Device API](https://www.w3.org/TR/webxr/) provides access\nto virtual reality and augmented reality devices in compatible web browsers.\nIt is a product of the [Immersive Web Community Group](https://github.com/immersive-web),\nwhich has contributors from Google, Microsoft, Mozilla, and others. The \"X\" in\nXR stands for anything in the spectrum of immersive experiences.\n\nWebXR's Augmented Reality module allows for virtual content to be aligned with\nthe real-world environment before being displayed to users.\nWebXR uses ARCore to power AR experiences on the Google Chrome browser on\nAndroid devices.\n\n[Get started](/ar/develop/webxr/hello-webxr)"]]