Introduction
A marker identifies a location on a map. By default, a marker uses a standard
image. Markers can display custom images, in which case they are usually
referred to as "icons." Markers and icons are objects of type
Marker
.
You can set a custom icon within the marker's constructor, or by calling
setIcon()
on the marker. See more about
customizing the marker image.
Broadly speaking, markers are a type of overlay. For information on other types of overlay, see Drawing on the map.
Markers are designed to be interactive. For example, by default they receive
'click'
events, so you can add an event listener to bring up an
info window
displaying custom information. You can allow users to move a marker on the map
by setting the marker's draggable
property to true
.
For more information about draggable markers, see
below.
Add a marker
The google.maps.Marker
constructor takes a single Marker options
object
literal, specifying the initial properties of the marker.
The following fields are particularly important and commonly set when constructing a marker:
position
(required) specifies aLatLng
identifying the initial location of the marker. One way of retrieving aLatLng
is by using the Geocoding service.map
(optional) specifies theMap
on which to place the marker. If you do not specify the map on construction of the marker, the marker is created but is not attached to (or displayed on) the map. You may add the marker later by calling the marker'ssetMap()
method.
The following example adds a simple marker to a map at Uluru, in the center of Australia:
TypeScript
function initMap(): void { const myLatLng = { lat: -25.363, lng: 131.044 }; const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 4, center: myLatLng, } ); new google.maps.Marker({ position: myLatLng, map, title: "Hello World!", }); }
JavaScript
function initMap() { const myLatLng = { lat: -25.363, lng: 131.044 }; const map = new google.maps.Map(document.getElementById("map"), { zoom: 4, center: myLatLng, }); new google.maps.Marker({ position: myLatLng, map, title: "Hello World!", }); }
In the above example, the marker is placed on the map at construction of the
marker using the map
property in the marker options.
Alternatively, you can add the marker to the map directly by using the
marker's setMap()
method, as shown in the example below:
var myLatlng = new google.maps.LatLng(-25.363882,131.044922); var mapOptions = { zoom: 4, center: myLatlng } var map = new google.maps.Map(document.getElementById("map"), mapOptions); var marker = new google.maps.Marker({ position: myLatlng, title:"Hello World!" }); // To add the marker to the map, call setMap(); marker.setMap(map);
The marker's title
will appear as a tooltip.
If you do not wish to pass any Marker options
in the
marker's constructor, instead pass an empty object {}
in the
last argument of the constructor.
Remove a marker
To remove a marker from the map, call the setMap()
method
passing null
as the argument.
marker.setMap(null);
Note that the above method does not delete the marker. It removes
the marker from the map. If instead you wish to delete the marker,
you should remove it from the map, and then set the
marker itself to null
.
If you wish to manage a set of markers, you should create
an array to hold the markers. Using this array, you can then call
setMap()
on each marker in the array in turn when you need to
remove the markers. You can delete
the markers by removing them from the map and then setting the
array's length
to 0
, which removes all
references to the markers.
Customize a marker image
You can customize the visual appearance of markers by specifying an image file or vector-based icon to display instead of the default Google Maps pushpin icon. You can add text with a marker label, and use complex icons to define clickable regions, and set the stack order of markers.
Markers with image icons
In the most basic case, an icon can specify an image to use instead of the
default Google Maps pushpin icon. To specify such an icon, set the marker's
icon
property to the URL of an image. The Maps JavaScript API
will size the icon automatically.
TypeScript
// This example adds a marker to indicate the position of Bondi Beach in Sydney, // Australia. function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 4, center: { lat: -33, lng: 151 }, } ); const image = "https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png"; const beachMarker = new google.maps.Marker({ position: { lat: -33.89, lng: 151.274 }, map, icon: image, }); }
JavaScript
// This example adds a marker to indicate the position of Bondi Beach in Sydney, // Australia. function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 4, center: { lat: -33, lng: 151 }, }); const image = "https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png"; const beachMarker = new google.maps.Marker({ position: { lat: -33.89, lng: 151.274 }, map, icon: image, }); }
Markers with vector-based icons
You can use custom SVG vector paths to define the visual appearance of
markers. To do this, pass a Symbol
object literal with the
desired path to the marker's icon
property. You can define a
custom path using
SVG path notation,
or use one of the predefined paths in
google.maps.SymbolPath.
The anchor
property is required in order for the marker to
render correctly when the zoom level changes. Learn more about
using Symbols to create
vector-based icons for markers (and polylines).
TypeScript
// This example uses SVG path notation to add a vector-based symbol // as the icon for a marker. The resulting icon is a marker-shaped // symbol with a blue fill and no border. function initMap(): void { const center = new google.maps.LatLng(-33.712451, 150.311823); const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 9, center: center, } ); const svgMarker = { path: "M10.453 14.016l6.563-6.609-1.406-1.406-5.156 5.203-2.063-2.109-1.406 1.406zM12 2.016q2.906 0 4.945 2.039t2.039 4.945q0 1.453-0.727 3.328t-1.758 3.516-2.039 3.070-1.711 2.273l-0.75 0.797q-0.281-0.328-0.75-0.867t-1.688-2.156-2.133-3.141-1.664-3.445-0.75-3.375q0-2.906 2.039-4.945t4.945-2.039z", fillColor: "blue", fillOpacity: 0.6, strokeWeight: 0, rotation: 0, scale: 2, anchor: new google.maps.Point(15, 30), }; new google.maps.Marker({ position: map.getCenter(), icon: svgMarker, map: map, }); }
JavaScript
// This example uses SVG path notation to add a vector-based symbol // as the icon for a marker. The resulting icon is a marker-shaped // symbol with a blue fill and no border. function initMap() { const center = new google.maps.LatLng(-33.712451, 150.311823); const map = new google.maps.Map(document.getElementById("map"), { zoom: 9, center: center, }); const svgMarker = { path: "M10.453 14.016l6.563-6.609-1.406-1.406-5.156 5.203-2.063-2.109-1.406 1.406zM12 2.016q2.906 0 4.945 2.039t2.039 4.945q0 1.453-0.727 3.328t-1.758 3.516-2.039 3.070-1.711 2.273l-0.75 0.797q-0.281-0.328-0.75-0.867t-1.688-2.156-2.133-3.141-1.664-3.445-0.75-3.375q0-2.906 2.039-4.945t4.945-2.039z", fillColor: "blue", fillOpacity: 0.6, strokeWeight: 0, rotation: 0, scale: 2, anchor: new google.maps.Point(15, 30), }; new google.maps.Marker({ position: map.getCenter(), icon: svgMarker, map: map, }); }
Marker labels

A marker label is a letter or number that appears inside a marker. The marker image in
this section displays a marker label with the letter 'B' on it.
You can specify a marker label as either a string or a
MarkerLabel
object that includes a string and other label properties.
When creating a marker, you can specify a label
property in the
MarkerOptions
object. Alternatively, you can call setLabel()
on the
Marker
object to set the label on an existing marker.
The following example displays labeled markers when the user clicks on the map:
TypeScript
// In the following example, markers appear when the user clicks on the map. // Each marker is labeled with a single alphabetical character. const labels = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; let labelIndex = 0; function initMap(): void { const bangalore = { lat: 12.97, lng: 77.59 }; const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 12, center: bangalore, } ); // This event listener calls addMarker() when the map is clicked. google.maps.event.addListener(map, "click", (event) => { addMarker(event.latLng, map); }); // Add a marker at the center of the map. addMarker(bangalore, map); } // Adds a marker to the map. function addMarker(location: google.maps.LatLngLiteral, map: google.maps.Map) { // Add the marker at the clicked location, and add the next-available label // from the array of alphabetical characters. new google.maps.Marker({ position: location, label: labels[labelIndex++ % labels.length], map: map, }); }
JavaScript
// In the following example, markers appear when the user clicks on the map. // Each marker is labeled with a single alphabetical character. const labels = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; let labelIndex = 0; function initMap() { const bangalore = { lat: 12.97, lng: 77.59 }; const map = new google.maps.Map(document.getElementById("map"), { zoom: 12, center: bangalore, }); // This event listener calls addMarker() when the map is clicked. google.maps.event.addListener(map, "click", (event) => { addMarker(event.latLng, map); }); // Add a marker at the center of the map. addMarker(bangalore, map); } // Adds a marker to the map. function addMarker(location, map) { // Add the marker at the clicked location, and add the next-available label // from the array of alphabetical characters. new google.maps.Marker({ position: location, label: labels[labelIndex++ % labels.length], map: map, }); }
Complex icons
You can specify complex shapes to indicate regions that are clickable, and
specify how the icons should appear relative to other overlays (their "stack
order"). Icons specified in this manner should set their icon
properties to an object of type
Icon
.
Icon
objects define an image. They also define the size
of the icon,
the origin
of the icon (if the image you want is part of a larger
image in a sprite, for example), and the anchor
where the icon's
hotspot should be located (which is based on the origin).
If you are using a label with a custom marker,
you can position the label with the labelOrigin
property in the
Icon
object.
TypeScript
// The following example creates complex markers to indicate beaches near // Sydney, NSW, Australia. Note that the anchor is set to (0,32) to correspond // to the base of the flagpole. function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 10, center: { lat: -33.9, lng: 151.2 }, } ); setMarkers(map); } // Data for the markers consisting of a name, a LatLng and a zIndex for the // order in which these markers should display on top of each other. const beaches: [string, number, number, number][] = [ ["Bondi Beach", -33.890542, 151.274856, 4], ["Coogee Beach", -33.923036, 151.259052, 5], ["Cronulla Beach", -34.028249, 151.157507, 3], ["Manly Beach", -33.80010128657071, 151.28747820854187, 2], ["Maroubra Beach", -33.950198, 151.259302, 1], ]; function setMarkers(map: google.maps.Map) { // Adds markers to the map. // Marker sizes are expressed as a Size of X,Y where the origin of the image // (0,0) is located in the top left of the image. // Origins, anchor positions and coordinates of the marker increase in the X // direction to the right and in the Y direction down. const image = { url: "https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png", // This marker is 20 pixels wide by 32 pixels high. size: new google.maps.Size(20, 32), // The origin for this image is (0, 0). origin: new google.maps.Point(0, 0), // The anchor for this image is the base of the flagpole at (0, 32). anchor: new google.maps.Point(0, 32), }; // Shapes define the clickable region of the icon. The type defines an HTML // <area> element 'poly' which traces out a polygon as a series of X,Y points. // The final coordinate closes the poly by connecting to the first coordinate. const shape = { coords: [1, 1, 1, 20, 18, 20, 18, 1], type: "poly", }; for (let i = 0; i < beaches.length; i++) { const beach = beaches[i]; new google.maps.Marker({ position: { lat: beach[1], lng: beach[2] }, map, icon: image, shape: shape, title: beach[0], zIndex: beach[3], }); } }
JavaScript
// The following example creates complex markers to indicate beaches near // Sydney, NSW, Australia. Note that the anchor is set to (0,32) to correspond // to the base of the flagpole. function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 10, center: { lat: -33.9, lng: 151.2 }, }); setMarkers(map); } // Data for the markers consisting of a name, a LatLng and a zIndex for the // order in which these markers should display on top of each other. const beaches = [ ["Bondi Beach", -33.890542, 151.274856, 4], ["Coogee Beach", -33.923036, 151.259052, 5], ["Cronulla Beach", -34.028249, 151.157507, 3], ["Manly Beach", -33.80010128657071, 151.28747820854187, 2], ["Maroubra Beach", -33.950198, 151.259302, 1], ]; function setMarkers(map) { // Adds markers to the map. // Marker sizes are expressed as a Size of X,Y where the origin of the image // (0,0) is located in the top left of the image. // Origins, anchor positions and coordinates of the marker increase in the X // direction to the right and in the Y direction down. const image = { url: "https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png", // This marker is 20 pixels wide by 32 pixels high. size: new google.maps.Size(20, 32), // The origin for this image is (0, 0). origin: new google.maps.Point(0, 0), // The anchor for this image is the base of the flagpole at (0, 32). anchor: new google.maps.Point(0, 32), }; // Shapes define the clickable region of the icon. The type defines an HTML // <area> element 'poly' which traces out a polygon as a series of X,Y points. // The final coordinate closes the poly by connecting to the first coordinate. const shape = { coords: [1, 1, 1, 20, 18, 20, 18, 1], type: "poly", }; for (let i = 0; i < beaches.length; i++) { const beach = beaches[i]; new google.maps.Marker({ position: { lat: beach[1], lng: beach[2] }, map, icon: image, shape: shape, title: beach[0], zIndex: beach[3], }); } }
Converting MarkerImage
objects to
type Icon
Until version 3.10 of the Maps JavaScript API, complex icons were
defined as MarkerImage
objects. The Icon
object
literal was added in version 3.10, and replaces MarkerImage
from
version 3.11 onwards. Icon
object literals support the same
parameters as MarkerImage
, allowing you to easily convert a
MarkerImage
to an Icon
by removing the
constructor, wrapping the previous parameters in {}
's,
and adding the names of each parameter. For example:
var image = new google.maps.MarkerImage( place.icon, new google.maps.Size(71, 71), new google.maps.Point(0, 0), new google.maps.Point(17, 34), new google.maps.Size(25, 25));
becomes
var image = { url: place.icon, size: new google.maps.Size(71, 71), origin: new google.maps.Point(0, 0), anchor: new google.maps.Point(17, 34), scaledSize: new google.maps.Size(25, 25) };
Make a marker accessible
You can make a marker accessible by adding a click listener event, and
setting optimized
to false
. The click listener causes
the marker to have button semantics, which can be accessed using keyboard
navigation, screen readers, and so on. Use the title
option to
present accessible text for a marker.
In the following example, the first marker receives focus when tab is pressed; you can then use the arrow keys to move between markers. Press tab again to continue moving through the rest of the map controls. If a marker has an info window, you can open it by clicking the marker, or by pressing the enter key or space bar when the marker is selected. When the info window closes, focus will return to the associated marker.
TypeScript
// The following example creates five accessible and // focusable markers. function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 12, center: { lat: 34.84555, lng: -111.8035 }, } ); // Set LatLng and title text for the markers. The first marker (Boynton Pass) // receives the initial focus when tab is pressed. Use arrow keys to // move between markers; press tab again to cycle through the map controls. const tourStops: [google.maps.LatLngLiteral, string][] = [ [{ lat: 34.8791806, lng: -111.8265049 }, "Boynton Pass"], [{ lat: 34.8559195, lng: -111.7988186 }, "Airport Mesa"], [{ lat: 34.832149, lng: -111.7695277 }, "Chapel of the Holy Cross"], [{ lat: 34.823736, lng: -111.8001857 }, "Red Rock Crossing"], [{ lat: 34.800326, lng: -111.7665047 }, "Bell Rock"], ]; // Create an info window to share between markers. const infoWindow = new google.maps.InfoWindow(); // Create the markers. tourStops.forEach(([position, title], i) => { const marker = new google.maps.Marker({ position, map, title: `${i + 1}. ${title}`, label: `${i + 1}`, optimized: false, }); // Add a click listener for each marker, and set up the info window. marker.addListener("click", () => { infoWindow.close(); infoWindow.setContent(marker.getTitle()); infoWindow.open(marker.getMap(), marker); }); }); }
JavaScript
// The following example creates five accessible and // focusable markers. function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 12, center: { lat: 34.84555, lng: -111.8035 }, }); // Set LatLng and title text for the markers. The first marker (Boynton Pass) // receives the initial focus when tab is pressed. Use arrow keys to // move between markers; press tab again to cycle through the map controls. const tourStops = [ [{ lat: 34.8791806, lng: -111.8265049 }, "Boynton Pass"], [{ lat: 34.8559195, lng: -111.7988186 }, "Airport Mesa"], [{ lat: 34.832149, lng: -111.7695277 }, "Chapel of the Holy Cross"], [{ lat: 34.823736, lng: -111.8001857 }, "Red Rock Crossing"], [{ lat: 34.800326, lng: -111.7665047 }, "Bell Rock"], ]; // Create an info window to share between markers. const infoWindow = new google.maps.InfoWindow(); // Create the markers. tourStops.forEach(([position, title], i) => { const marker = new google.maps.Marker({ position, map, title: `${i + 1}. ${title}`, label: `${i + 1}`, optimized: false, }); // Add a click listener for each marker, and set up the info window. marker.addListener("click", () => { infoWindow.close(); infoWindow.setContent(marker.getTitle()); infoWindow.open(marker.getMap(), marker); }); }); }
Animate a marker
You can animate markers so that they exhibit dynamic movement in a
variety of different circumstances. To specify the way a marker is animated,
use the marker's animation
property, of type
google.maps.Animation
. The following Animation
values are supported:
DROP
indicates that the marker should drop from the top of the map to its final location when first placed on the map. Animation will cease once the marker comes to rest andanimation
will revert tonull
. This type of animation is usually specified during creation of theMarker
.BOUNCE
indicates that the marker should bounce in place. A bouncing marker will continue bouncing until itsanimation
property is explicitly set tonull
.
You may initiate an animation on an existing marker by calling
setAnimation()
on the Marker
object.
TypeScript
// The following example creates a marker in Stockholm, Sweden using a DROP // animation. Clicking on the marker will toggle the animation between a BOUNCE // animation and no animation. let marker: google.maps.Marker; function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 13, center: { lat: 59.325, lng: 18.07 }, } ); marker = new google.maps.Marker({ map, draggable: true, animation: google.maps.Animation.DROP, position: { lat: 59.327, lng: 18.067 }, }); marker.addListener("click", toggleBounce); } function toggleBounce() { if (marker.getAnimation() !== null) { marker.setAnimation(null); } else { marker.setAnimation(google.maps.Animation.BOUNCE); } }
JavaScript
// The following example creates a marker in Stockholm, Sweden using a DROP // animation. Clicking on the marker will toggle the animation between a BOUNCE // animation and no animation. let marker; function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 13, center: { lat: 59.325, lng: 18.07 }, }); marker = new google.maps.Marker({ map, draggable: true, animation: google.maps.Animation.DROP, position: { lat: 59.327, lng: 18.067 }, }); marker.addListener("click", toggleBounce); } function toggleBounce() { if (marker.getAnimation() !== null) { marker.setAnimation(null); } else { marker.setAnimation(google.maps.Animation.BOUNCE); } }
If you have many markers, you might not want to drop them on the map
all at once. You can make use of setTimeout()
to space your
markers' animations using a pattern like that shown below:
function drop() { for (var i =0; i < markerArray.length; i++) { setTimeout(function() { addMarkerMethod(); }, i * 200); } }
Make a marker draggable
To allow users to drag a marker to a different location on the map, set
draggable
to true
in the marker options.
var myLatlng = new google.maps.LatLng(-25.363882,131.044922); var mapOptions = { zoom: 4, center: myLatlng } var map = new google.maps.Map(document.getElementById("map"), mapOptions); // Place a draggable marker on the map var marker = new google.maps.Marker({ position: myLatlng, map: map, draggable:true, title:"Drag me!" });
Further Marker Customization
For a fully-customized marker, see the customized popup example.